
Grab your jetpack and explore procedural asteroid fields, derelict spaceships and abandoned outposts. Build and automate your Space Rig to process scavenged trash. Craft, trade and fight your way home in this interstellar, open-world survival sandbox.
Modeled estimate, not a reported figure. How we estimate →
Media

About
In the 31st century, Space Trash Scavengers roam the cosmos, risking their lives for riches amongst the debris of an ancient war.

Build your Space Rig–a 3D raft with artificial gravity, power, trash processing, farming and defense. Craft the everyday food, fuel, weapons, ammo and space suit upgrades you’ll need to survive out here in the vastness of the cosmos. Automate your factory, using conveyor pads to deliver ingredients between your machines.
In space there is no up or down! Expand your base in any direction for the most efficient layout. Once you are equipped with the necessary fuel and a warp drive, you’ll be free to explore other sectors and continue your mission.

Circumnavigate tiny asteroids, fly between abandoned outposts, and board derelict spaceships as they orbit the system. Take caution, however, and remember to keep your jetpack fuel topped up–you’ll need it to get back to your Space Rig safe and sound!
Each salvage zone is a procedurally generated, dynamic, and ever-changing open world.

You are an employee for the galaxy’s number one waste disposal firm, stranded far away from home with a mission to clean the galaxy from the remains of a galactic war. Space trash is your main resource. Whether it is salvaged debris floating in space, advanced and rare tech from wrecked ships, or scavenged goods from asteroid surfaces, you’ll want to snatch it all up!
Recycle and refine it to produce valuable goods that will net a tidy sum on the Trash Exchange, and spend it to upgrade your kit. Use conveyor pads, splitters and more to automate as much or as little of the process as you want.

You’re not alone amid the wreckage. Alien bots patrol most sectors of space nowadays and they’ll be drawn to you as your operation expands.
You’ll need a steady aim, impeccable defenses, and an upgraded armory to protect your Space Rig from the dangers of these foes. Survival depends on your ability to defend yourself!
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Its so very grindy and repetitive - I want to finish it but get tired just thinking about it.
Love it! although i could use a creative mode..
I absolutely love this game. I've been playing since Let's Game It Out released his sponsored video of it and have had quite a bit of fun with the game. I do wish there was a co-op feature to it or a game like this with a co-op feature because I think that would be a lot of fun. Overall though I highly recommend this game.
grind grind grind simple easy then grind some more. love it
Sadly I have to give this game a negative review, even though I liked it and completed it. It has some pretty massive flaws, that still make it feel unfinished. It was fun flying around, gathering stuff is cool. Fighting was okay but simple. The gravity felt nice most of the time. But now comes the bad stuff: 1. Item crafting. The worst offender. It starts okay but the further you get it becomes terribly hard and long to craft stuff, keep an overview and even know what to do and how to craft it. Without a picture of all crafting dependencies I would've given up. Crafting chains get up to like 8 items and all depends on another. Even right at the end you still need to start the basic crafting like steel or plastic. In theory you could automatize it or parts, but there are problems with that too. Mostly it's the need to put in the ingredients from your inventory into the machines. You can craft new items from a chest but not upgrade ingredients to the next item in the chain like glass to a mirror. That alone would fix the problems mostly. Or the possibility to craft late items with the basic ingredients it needs overall. Currently I had to craft for 20-30 minutes after every 2 gathering runs, which was basically half the time and it wasn't much fun. It's just missing a lot of QOL. 2. The game is quite repetitive. That mostly means quests, new systems and somewhat also enemies or the gameloop itself. It wasn't a big deal to me as I liked flying and gathering but it's still a negative point. 3. The game is too long for what it is. Somewhat similar to point 2. 4. Item upgrades mostly suck. Level 2 or 3 items are often very expensive and only slight upgrades. I'm looking at automizer, auto chest, fuel, medikit, some of the tools, turrets, blocks etc. I still used over half the level 1 stuff at the end, just more of it. It was basically not worth upgrading most things. Also funnily enough the flying speed mods are overpowered². That also saved the game somehow xD. 5. The end is 0/10. It could not have been worse. Sorry to say that. I can't recommend this game to new players but as I said, I myself still enjoyed most of the beginning and middle. The last 10-15 hours started to suck though.
this game is good
good, plays very well into my autistic mind
Not a bad resource-gathering base-building game. Unfortunately there's no automated resource gathering, and crafting automation is pretty primitive. Prepare for a lot of running around and micromanagement of getting resources to the crafting stations. Some interesting environments to explore, though. Wait for a sale.
Neat concept, all round not fun game.
This is such a relaxation from all these serious space games and RPGs full of bugs. This one does what it says and works well. But don't get me wrong: The various enemies in this game are to be taken seiously, the game mechanics are quite interesting and original.
Related
Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Related
| Guns of Fury | $338.2K | 948 | 88% | $14.99 |
| GameGuru MAX | $338.5K | 379 | 69% | $49.99 |
| Rem Survival | $338.1K | 801 | 76% | $15.99 |
| Jon Shafer's At the Gates | $337.9K | 499 | 41% | $29.99 |
| Chocolate Factory Simulator | $337.9K | 473 | 77% | $19.99 |
| Shadows of the Damned: Hella Remastered | $338.8K | 632 | 89% | $24.99 |