
From the perilous battlefields of the fourth-grade playground, a young hero will rise, destined to be South Park’s savior. From the creators of South Park, Trey Parker and Matt Stone, comes an epic quest to become… cool. Introducing South Park™: The Stick of Truth™.For a thousand years, the battle has been waged.
Modeled estimate, not a reported figure. How we estimate →
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 649 reviews with recorded playtime.
Reviews
Themes across 645 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Same as being in an episode of South Park. I enjoy the turn based combat and the silly character classes. Jokes land way more often than not which is not super easy with the medium of video games since so much of comedy is about timing.
I wanted to enjoy **South Park: The Stick of Truth**, but the experience was completely ruined by a game-breaking save issue. The game simply refuses to save properly, making it impossible to play with any confidence because you can lose your progress at any time. What made things even worse was the support. Instead of acknowledging that this is a problem with the game, they kept asking endless questions that didn't solve anything. It felt like they were just buying time instead of taking responsibility. After going through all of that, it became clear they had no intention of fixing the issue. A game that can't reliably save progress is fundamentally broken. If the developers or support team aren't willing to acknowledge and resolve such a serious problem, it's difficult to recommend this game to anyone. Great humor and gameplay don't matter when you can't trust the game to save your progress. Very disappointing.
silly :3
Such a fun game, the setting and plot were so engaging. I genuinely enjoy the gameplay of this one more than the sequel, even if I prefer the aesthetics of the sequel. Also why is Princess Kenny's theme so good?
yh
Cartmann der G
10/10
Simplesmente genial, abrir a porta de uma casa e ver um cara torando um cavalo foi o ápice do humor pra mim, desenvolvedores lendários, W humor exdruxulo #sexo #cavalos #mulheres
又是一部主控是无口属性,有qte边打怪边升级的四字游戏,等等怎么ff14还在追我。 好玩,五天通关了,整个流程下来跟看一季的动画没区别。游戏要全收集小鸡鸡怪跟朋友的话还是有难度,反正我没做到,基本上每个图角落都要翻一遍,捡垃圾。最后一个支线任务捉迷藏我没能找到黑发红衣小女孩,看攻略感觉在森林里边,走了三回没找到。剧情还是跟动画一样原滋原味的恶俗,谁玩谁知道。本来想捏瓶子君152,发现卡胖不让取名字,可惜了zihaoniu。对了,买游戏还送哥特看,记得常回南方公园看看啊。
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Languages: English*, French, Italian, German, Spanish - Spain, Polish, Portuguese - Brazil, Russian*languages with full audio support
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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