
Inscryption is an inky black card-based odyssey that blends the deckbuilding roguelike, escape-room style puzzles, and psychological horror into a blood-laced smoothie. Darker still are the secrets inscrybed upon the cards...
Modeled estimate, not a reported figure. How we estimate →
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About
From the creator of Pony Island and The Hex comes the latest mind-melting, self-destructing love letter to video games. Inscryption is an inky black card-based odyssey that blends the deckbuilding roguelike, escape-room style puzzles, and psychological horror into a blood-laced smoothie. Darker still are the secrets inscribed upon the cards...
Acquire a deck of woodland creature cards by draft, surgery, and self mutilation
Unlock the secrets lurking behind the walls of Leshy's cabin
Embark on an unexpected and deeply disturbing odyssey
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 634 reviews with recorded playtime.
Reviews
Themes across 633 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Just buy this game and walk into knowing as little as possible. You won't be disappointed.
I remembered that I once saw a random episode of Markiplier playing this game a while back and I bought it when it last went on sale and boy am I glad! Amazing deck building ARG with really cool mindblowing mechanics! Act 3 bosses were spooky and shocking with their abilities to [spoiler] access actual files from the PC [/spoiler]. I rate this one better than Slay the Spire mainly because of the intriguing lore and the ambience this game has! Got me hooked within the first hour and it just kept getting better & better. Act 1 was my favorite of them all. Act 2 was interesting and Act 3 was the longest & weirdest of them all for me. I really liked the way they ended the game as well. There is still a challenge mod included expansion for me to check out which I assume will be a classic deck building ARG without the lore elements. There's a lot of replayability with this game and as I said, for me this is one of the most underrated deck builders out there. Totally worth the price!!
I hate gambling, I hate randomly generated outcome, I hate constantly hoping that I will get that one specific thing that I am craving so much for. But none of that applies to inscryption, because 99.9% of card collectors quit before hitting big.
I understand that the meta story is the whole point. But you cant just sit there and present me with what could be an amazing (and personally what might be one of my personal favorite) stand alone game with the concept of the card game itself and the 4 scrybes, just to RIP it all away from me with a subplot that I personally could not find any stake or interest in. For the love of god, please make a spinoff that is just a game with a story mode about each scrybe and their playstyles, Act 2 wasn't enough. And let me shake Magnificus' hand you bastard.
Definitely a landmark for gaming with meta themes. I was really drew me in due to both it's compelling gameplay and alluring mystery. The entire game feels like a cohesive puzzle to solve and it really bugged my brain for a good while. I don't think I've played a game liked this before where strategy and logical puzzle solving were melded together so well. The game is loaded with detail and secrets so that multiple playthroughs of the base story are inevitably going to differ, and it's fun to compare what you happened to witness in the vs other gamers. It balances horror elements with a dash of humour very well. If I were to criticise I'd say that [spoiler] I do think the narrative of the game is a bit too mired in ARG stuff. It's not entirely a bad thing but personally I don't really want to seek out the extra context and information. It's another layer that will appeal to a niche gamer, but personally I'm left wishing that some of this stuff was more clearly represented within the final product itself. As such I'm not entirely sure the narrative of this game quite had the impact on me as the creators intended. [/spoiler] As an experience it's certainly not going to be one I'll forget any time soon and I really think everyone should go and play it.
a 10/10 that wasnt what i was expecting in the best way possible. best experienced when going in completely blind. [spoiler] shout out ouroboros for holding it down until the end [/spoiler]
不好玩,一半的游戏时长都在看黑山羊和衔尾蛇互殴
这是一个我需要花很久去细细品味的游戏。 不是游戏本身需要多长的周期,而是这个游戏所给我代入的一个世界观:一个热爱卡牌的人,四个架空的卡牌设计师,一场悬案的发展…… 不如想想为什么要玩这个游戏呢,是因为我们单纯的希望通关,我们想要赢。但是当最后一切归于数据之前,我又遇见了莱西。他不再是那个吝啬刁难的人,他把计算筹码的天平拿走,“让我们什么都不管地来一次战斗。” 我在不知不觉间才发现我跟这些虚构的人站在同一边。 而我手中的卡牌居然不再想打出: 因为我只想跟牌桌前的这位刚认识的老朋友,多待一会。
Goated card game that is best experienced by going in blind and simply playing along
Masterpiece. Fell in love with this game 4 years ago and it's still amazing to this day.
Related
Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Languages: English, French, German, Spanish - Spain, Japanese, Korean, Russian, Simplified Chinese, Italian, Portuguese - Brazil, Traditional Chinese, Turkish
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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