
Face the Lords of the Void and their endless minions, collect their Soulstones and become a god! In this Action Roguelite, unveil secret spells, craft mighty weapons, unlock multiple characters, discover game-breaking synergies and conquer the power of the void.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 2.86/day in the week to Sep 4 → 4.57/day in the week after.
About
Soulstone Survivors is a fast-paced action roguelite where you obliterate hordes of enemies, battle colossal bosses, and forge your path to godlike power. As a Void Hunter, harness devastating skills, craft unique weapons, and unlock game-breaking synergies in your quest for power.
350+ Skills, Endless Builds – Customize your playstyle with hundreds of active and passive abilities.
Face the Titans – Overcome massive bosses that test your strategy and reflexes.
Deep Progression – Unlock characters, upgrade a vast skill tree, and shape your perfect build.
Craft & Conquer – Forge over 100 unique weapons to push your power even further.
Ever-Changing Challenges – Take on curses, explore diverse maps, and master multiple game modes.
Become a Void Hunter – Learn about the order of the Void Hunters and face the Void King himself.
Join over a million players in the ultimate roguelite experience and carve your legend in the void!
We are a tiny team that chose to stay independent and continue developing the game we love, and would like to thank each and every one of you that has helped us along the way! Soulstone Survivors would not be the same without your feedback!
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, GOG, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $14.99 | 26.8Kreviews | 91% | — | $9.8M |
| $14.99 | 2Kratings | 93% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 964 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Even though it's not turn based, it's still got that "it's 2 am, I have work at 6am. Just one more turn", energy.
Really fun game. Metaprogression is enjoyable. There are many characters and each one has their own passives and unique set of weapons. Despite the variety of options, it's interesting that the characters and weapons still feel unique in their own way. It's also not very grindy as even after a single run, you can already unlock a lot of stuff, especially if you know what you're doing, so you can explore and experiment with various builds sooner. The game also incentivizes playing with different characters as you can unlock shared passives through each character's skill tree. My only gripe though is that in the very, very late game, heavy debuff builds are much, much better than other builds. I wanna enjoy other builds in very, very late game too. 😅
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Reviews, worldwide (the counter carries no country): 3.57/day in the week to Jul 23 → 4.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Japanese, Portuguese - Brazil, Russian, Simplified Chinese, French, German, Spanish - Spain, Korean, Polish, Traditional Chinese, Italian +1 more
| $9.75−35% |
| 56ratings |
| 88% |
| — |
| not modelled |
| $14.99 | — | 89% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 969 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Great soundtrack, plenty of characters, HUGE skill tree. Yes, some characters feel the same, yes it gets hard to see your character at times but that makes it kinda fun. Being able to avoid literally an entire screen full of threats and escape unharmed and still killin enemies. Multiple game modes, maps, music, characters, etc. makes for one super fun game.
Das Game macht ja mal richtig Bock....Alter Schwede wenn irgendwann die Zauber so oft werden und sich die Augen überkreuzen....hat man VERLORENNNNNNNNNNNNN....Könnte das nächste Suchtgame werden
Nice graphic and skills combination. Lots of grind and fun. It took only 101 hours to max everything's out.
nice
Fun game with lots of progression
suvivor and grind, if you are finding something to throw ur brain and kill your boring time after miserable day of works. This is exactly what you are looking for
Stimmige und coole Inszenierung, wuchtiger Soundtrack! Empfehlung für alle Roguelike Fans!
This game is pretty fun for a time killer and grind. Honestly, it would be 10x better if it had multiplayer, including multiplayer modes.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $10.1K | 45 | 76% | $7.99 | |
| $8.2K | 66 | 55% | $5.99 | |
| $5.2M | 15.4K | 92% | $14.99 | |
| $486.6K | 1.8K | 85% | $7.99 | |
| $123.1K | 571 | 81% | $9.99 | |
| $25.5K | 121 | 79% | $7.49 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $9.8M | 15.4K | 77% | $19.99 | |
| $9.8M | 25.6K | 75% | $39.99 | |
| $9.8M | 12.2K | 80% | $19.99 | |
| $9.8M | 21.8K | 90% | $19.99 | |
| $9.7M | 18.8K | 95% | $24.99 | |
| $9.8M | 19.4K | 84% | $14.99 |