
Explore a supernatural RPG with stylish summoners and dark dangers lurking under the neon lights of a cyberpunk Japan. It is up to Ringo, an agent of Aion, to save the world from apocalypse.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.29/day in the week to Aug 10 → 1.43/day in the week after.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $59.99 | 3.3Kreviews | 66% | — | $3.8M |
| $69.99 | 3.6Kratings | 78% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 845 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
6/10 Sympa, mais sans plus. Je n'ai pas accroché plus que ça, que ce soit aux personnages ni à l'histoire, après ce n'est que mon avis, n'hésitez pas y jouer il reste sympa.
재밌음
阿特拉斯凯子最难受的一集 全成就耗时35小时[spoiler] 二周目全继承可以跑很快,我做了绝大部分支线也不到9小时 [/spoiler] 二周目跑完在其他Atlus作品可能一周目都没打通 且大部分时间在跑垃圾迷宫,主线流程短小且人物行为动机不清晰 唯二优点可能是林檎可爱捏+仲魔全书查找功能很方便,凹仲魔最简单的一作 但删除了专属技能导致成就感变弱,且缺少很多经典仲魔如爱丽丝 迷宫主要雷点在于传送门机制的滥用和存在大量多选的单向传送门 DLC同一张迷宫给你反反复复做了二十多层 真想玩建议开经验和金币DLC且简单难度不要自我折磨
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 29: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese*, Korean, Simplified Chinese, Traditional Chinese*languages with full audio support
| $59.99 |
| 2Kratings |
| 74% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 848 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
从Aion中诞生且作为特工的林檎为了避免世界被圣约毁掉和同伴菲格来到了人世间寻找合作者,不幸的是三位合作者都惨遭杀害,然而林檎拥有复活技能在这时派上了大用,通过灵魂骇入将三位复活并获取了他们的信任和恶魔召唤能力,我们的故事正式展开,在这期间玩家需要控制林檎和三位复活者并肩作战,并共同阻止魅影组织的行动。 玩过女神异闻录系列的玩家一定会对本作的战斗方式很熟悉,回合制且可以利用技能攻击敌人的弱点,以及将仲魔装备给主角团从而影响主角团的技能,除此之外还可以进行仲魔合成(很多老朋友),能力改造,在商店街购买装备,食物等来提升角色能力。比较有趣的是追击变成了魔宴层数,层数越多攻击力也会越强。 游戏的剧情虽然老套但是反转颇多,剧情动画和视觉小说夹杂在一起,将主角团的过去和与邪恶势力的对抗一一展现出来。值得一提的是本作的角色2D立绘很好看,且加入了多种表情来向玩家反映角色的心态。不过地图探索中虽然有各式各样的行人可以聊天和赛博朋克风的豪华建筑,但是对于可行走区域的限制却比较多。 在迷宫冒险的过程中,游戏有多个传送门供玩家解锁的,除此之外玩家可以提前对怪物发动攻击避免背刺,但是本作的迷宫标志性建筑不多,所以玩家探索起来还是需要细心的。当然在迷宫之余玩家也可以接一些支线任务来获取奖励。
Ayant joué à quelques anciens RPG, ça fait plaisir de retrouver la partie grinding et pas juste : J'y vais je casse tout et fin de partie. L'ayant terminé en difficulté difficile, y'a des moments qui sont assez compliqués et ça force les gens à s'habituer. Les musiques sont assez bonnes, voire suprenantes. Petite préférence pour les boss majeurs. Seul bémol, les musiques de donjons sont en nombre extrêmement limités et ça, c'est dommage. L'histoire peut être vue comme banale, mais je dirai que les gens sont matrixés par les autres jeux Atlus. C'est différent des autres jeux et on peut apprécier tout autant son histoire. J'ai pu l'apprécier grandement. Par contre, un gros défaut, c'est le prix. Attendez qu'il soit en promo. C'est plus un jeu qui mérite d'être acheté à 40 euros et moins. DLC : C'est le pic de la difficulté du jeu mais pour de mauvaises raisons. Les boss sont juste de gros sacs à pv qui se soignent. Sinon Ringo blushing is peak.
Soul Hackers 2 เกมเพลย์ระบบ Turn-Based เล่นสนุกระบบ Hang out และ Soul level กับเพื่อนก็ไม่สุด Level design ก็น่าเบื่อมากรู้สึกเหมือนพยายามให้ตัวเกมคล้ายกับ Persona แต่ไม่สุดสักทาง โดยรวมแล้วเกม Soul Hackers 2 เป็นที่ยังมีความสนุกของการเป็น Turn-Based JRPG อยู่แต่ยังมีหลายที่มันไม่สุดเนื้อเรื่องก็ธรรมดาอยู่ระดับกลางๆสำหรับใครที่เป็นแฟนเกม Persona / Shin Megami Tensei ลองเล่นก็ไม่ได้เสียหายอะไร คะแนน 6/10 สำหรับใครที่ชอบแนว Turn-Based JRPG เป็นเกมที่เทียบเท่ากับเกมก่อนหน้านี้ที่ค่าย ATLUS ออกไม่ได้แต่มีความสนุกของตัวเกมนั้นอยู่
首先,感谢adif50对本次游玩的大力支持,在他的帮助下,我“如愿以偿”的品鉴到了阿特拉斯做出的这道大份 从最重量级的迷宫说起吧。自从经历了p3的爬塔,p4的回头路,我认为我已经接受了阿特拉斯的迷宫制造水平,没想到这回能让我小刀拉屁股——重开眼界啊。阿特拉斯你是真的牛批,点名批评灵魂矩阵,看上去出了地板啥都没有,跑起来更是除了跑啥都没有,感谢阿特拉斯让我明白了他的马是怎么跑死的,感谢阿特拉斯让我感受到3月5号结城理的感受。 然后是恶魔养成,我从来不是战斗向的玩家,对战斗系统不做过多评价,但阿特拉斯你就给恶魔5个技能槽是什么意思? 接着是地图设计,这位更是重量级,谁家赛博都市只有一条路,连转视角都不行的?感情你家赛博都市还不如某个乡下小镇是吧,啊那你可真牛批。 接着是剧情,个人感觉还行,虽然我还是搞不懂为什么菲格最后要反(还有就是菲格你下手真狠啊,最后给打得灯枯油尽了才干过去的) 总而言之,灵魂骇客2不推荐出了阿特拉斯凯子外的任何人购买(在此我不得不再次佩服绿毛拿到白金凯度,绿毛啊——) 最后,阿特拉斯我超市你的马,你特么是给明智吾郎废人化又给足立透丢到电视机里给裸男开了几枪后设计出来的这玩意和379的逆天定价的吗?
아니 근데 진지하게 재밌는데..?
About the negative reviews for this game: The ones about the DLC practices are totally fair. Atlus and Sega went full-greedy and dumb with the dlcs. The other negative reviews are of nu-Persona fans wanting this game to be like that. You can ignore those reviews if you are a big fan of classic dungeon crawling. This game has a focus on exploration and managing your team and demons for battles. The gameplay loop is very satisfactory, and one of the best parts for me is the game does not hold your hand with exploration; you are on your own to figure out stuff. The story is good, but the characters are truly amazing. There is not a single party member that feels left behind. They are all unique and have fun stories and interactions. The music is alright, nothing bad but nothing spectacular. My complaint is the stuff behind the new game plus, I love the game, but I will not bother doing new games plus to finish any Lvl 5 matrix dungeon, since they are tied with soul levels and in your first run, they are limited to a set number and only in new game, plus they give you bonus souls levels to be able to advance lvl 5 matrix dungeon. Highly recommend this game, especially during sales, which this game is frequently on.
라스트 보스가 어이가 없네여! ㅜㅜ
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3.8M | 17K | 93% | $7.99 | |
| $3.8M | 5.3K | 82% | $19.99 | |
| $3.8M | 11.9K | 89% | $14.99 | |
| $3.8M | 12.4K | 76% | $14.99 | |
| $3.8M | 6.2K | 94% | $17.99 | |
| $3.8M | 7.4K | 81% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $823.2K | 1.4K | 76% | $29.99 | |
| $31.7M | 71.3K | 97% | $19.99 | |
| $5.1M | 12.3K | 94% | $14.99 | |
| $1.1M | 773 | 86% | $59.99 | |
| $473.7K | 612 | 79% | $39.99 | |
| $281.8K | 508 | 69% | $39.99 |