
Explore a supernatural RPG with stylish summoners and dark dangers lurking under the neon lights of a cyberpunk Japan. It is up to Ringo, an agent of Aion, to save the world from apocalypse.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.29/day in the week to Aug 10 → 1.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 22 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,513 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $59.99 | 3.3Kreviews | 66% | — | $3.8M |
| $69.99 | 3.6Kratings | 78% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 844 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
This game has more faults than positives. The characters are not very deep or interesting despite and entire mechanic being based around amnesia and drip feed story telling over the course of the game. Some are downright unbearable with plotlines that are annoying to watch unfold. Gameplay is fine. Its your standard Atlus gain a perk from hitting weak point system. It's far less entertaining than an all out attack in Persona or the push turn system in SMT. You just kinda throw your demons at them and maybe they have a buff. But the game knows it's system isn't amazing as they allow you to turn the speed up at all times to rush through. Which is probably a good thing considering there is a bit of grinding. Basically just get SMT or a Persona title if looking for that demon collecting/fusing fix with a better plotline. Which sounds ironic as SMTV barely has any dialog or plot hitting you over the head. SH2 was very much rush through the fluff wishing for more but just becomes annoying and obvious where it's going. The good thing is this game is relatively short for a JRPG. But I still wouldn't say it was worth the time put in.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 29: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese*, Korean, Simplified Chinese, Traditional Chinese*languages with full audio support
| $59.99 |
| 2Kratings |
| 74% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 847 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
fun, but flawed.
剧情真拉
屎一样的战斗系统和地图设计
Je ne connaissais pas le jeu avant de le découvrir grâce aux promotions de Atlus , peut-être que ça vient de moi mais en voyant les avis négatifs je ne suis pas forcément d'accord avec eux. - Si vous aimez l'univers futuriste, vous allez probablement adorer, c'est l'univers dont le jeu s'inspire. - Les 2 différentes personnalités entre Ringo et Figue ajoute un peu de peps. - Du tour par tour qui me fait penser à Persona (forcément logique venant du même studio). - Les différentes personnalités des NPC, ennemis et leur histoire et façon de penser reste intéressante. - Les graphismes sont top, à noter que n'ayant pas un PC gamer, le jeu tourne parfaitement bien et sans bug (c'est rare..). - L'histoire est intéressante (il faut quand même aimer fouiller, et prendre son temps pour explorer les "dungeons". -La difficulté en mode "facile" reste quand même à un niveau où il n'est pas si simple de battre les ennemis et ce pas en simplement 2 tours. Il y a peut-être 2 ou 3 points faibles : - Le DLC ne sert franchement pas à grand chose vous pouvez vous épargner de dépenser vos sous pour des skins qui ne servent qu'aux modes de combat face à vos ennemis, c'est dommage. - La négociation avec les "ombres/démons" n'est pas toujours très optimale avec parfois des propositions d'ombres/démons avec des niveaux bien plus fort que ce que vous êtes actuellement donc impossible de le recruter à l'instant T.
普通に面白い。 よかった 音楽 キャラデザ 声優 ゲームシステム 悪かった ワープを多用するダンジョン リクエストシステム
I really game likes this. The art looks great
When tratas de sacar un Mainline but inveitablemente quieres tirarle el Persona sauce para apelar a todos. ¿Qué ganas? una "secuela floja" que no cumple con lo primero ni apela a lo segundo. Con suerte la waifu que es bien bacan. No me sorprende que muchos lo dejen en el primer dungeon y se vayan a jugar los de 3ds o incluso un oldie como el Majin Tensei
페르소나만 아는 제작진이 여신전생 / 소울해커즈에 대한 단편적인 이야기만 듣고 만든 듯한 게임.
Get nocturne or P5R instead. Doing requests feels tedious, the characters are okay but the combat is mid. demon negoations suck. Instead of having the press turn system from mainline or the "one more" system from persona, the sabboth system ist nearly as fun or engaging. Its okay I guess but why change it? The dungeon designs are boring. I also feel theres a lack of demons or something in this game.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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| $823.2K | 1.4K | 76% | $29.99 | |
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| $1.1M | 726 | 86% | $59.99 | |
| $350.7K | 453 | 79% | $39.99 | |
| $281.8K | 508 | 69% | $39.99 |
Related
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| $3.8M | 3.8K | 74% | $39.99 | |
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| $3.8M | 5.3K | 82% | $19.99 | |
| $3.8M | 11.9K | 89% | $14.99 | |
| $3.8M | 12.4K | 76% | $14.99 |