
Lead armies, rebuild fallen kingdoms, and rise to greatness! Embark on an epic journey of strategy in a visually stunning world. Fight intense battles and uncover a captivating story.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1/day in the week to Aug 23 → 1.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

Immerse yourself in the single-player story-driven campaign, designed to challenge both newcomers and seasoned strategists.
8 Campaign Maps - Lead Queen Lorelai and her people towards a new home, escape the Crusade’s grasp, and attempt to bridge the gap between hostile civilizations.
3 Difficulty Settings - New to strategy? Enjoy a casual experience with the story mode. Or test your skills in challenging difficulty, with exclusive achievements and quests for higher difficulty tiers.
Side-Quests & Secrets - Meet quirky characters and uncover hidden treasures...

Discover a hand-crafted fantasy world, offering endless replayability in both single-player, coop and vs. multiplayer modes.
Diverse Map Options - Choose from 3 sizes (S, M, L) and 2 setups (1-sided or 2-sided) for a tailored tactical experience.
Flexible Playstyles - Engage in Free-for-All or Co-op battles, up to 6 players!
Gameplay Modifiers - Alter the rules of engagement with “Fates”.
Friend’s Pass - Game owners can invite friends to join them in multiplayer skirmish via our Friend’s Pass.

Immerse yourself in a rich Art-Nouveau infused world where brightness and beauty elevate the strategic experience.
Faction Variety - 3 unique factions, 13 hero classes, and 37 variations.
Accessible Tactical Gameplay - Deploy 113 units, wield 38+ artifacts to enhance your armies, and utilize over 150 skills to influence your battles, armies and kingdom management.
Vivid World Design - Uncover 22 unique locations across multiple biomes, each offering strategic advantages like resource boosts, unit healing, and fog-of-war vision.

Dive into standalone maps handcrafted for original, open-ended experiences.
Fresh Story Arcs - Meet new characters and unravel plots that resonate or even complement the main campaign storyline!
Custom Characters - Command exclusive heroes and units, only accessible in this map.
Growing Content - Scenarios will be added regularly, expanding the game and strategic possibilities over time!

Sums Steam only; PlayStation, Xbox, GOG publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 2.4Kreviews | 79% | — | $2.7M |
| $14.99−50% | 265ratings | 83% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 106 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Its a more relaxed 4x game with a great art style
I'm only a couple of hours in, but I've really enjoyed my time with this game so far. The first thing that stood out to me was the gorgeous art direction and cinematic presentation. The game has a really unique style, and it honestly reminds me a bit of Thronebreaker, which is what initially drew me in. The combat took me a little while to get used to, and I found it fairly challenging, so I switched to Story difficulty. That ended up being the perfect choice for me because I could focus more on exploring the world and following the campaign instead of struggling through every battle and my army dying out. If you enjoy strategy games with beautiful visuals and immersive world-building, this is an easy recommendation from me.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Every market we collect.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Japanese, Polish, Portuguese - Brazil, Simplified Chinese, Russian, Korean, Turkish, Italian +2 more
| $29.99 |
| 90ratings |
| 84% |
| — |
| not modelled |
| $13.49−55% | 51ratings | 84% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 106 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Beautiful art, an amazing soundtrack, and really fun gameplay! I love the mix of map exploration, kingdom management, and the unique card-based auto-battler combat, reminded me of Warhammer :-) It’s easy to pick up but still has a lot of strategic depth. Definitely worth picking up!
Is gud gam. Buy! Edit: I finished the whole campaign on Epic so the game hours are misleading. I played through all campaigns to 100% all of them because I believe only a complete run can give me a complete impression of a game. Not many games motivate me to do the 100%. This one did. Jokes aside, the visuals are obviously fantastic, the score is something that has pieces that got stuck in my mind positively, and, contrary to what I've read, the combat is surprisingly complicated with different unit traits and comps you make, trying to counter enemy comps. The game being Turn Order means that strategy here is key, speed is not. You also don't have Flying/Ground split like in many RTS. Instead, you need to fully focus on unit formations. Personally I really enjoyed playing through this High Fantasy Strategy Game. If you like Advance Wars, Starcraft II, Age of Empires II, or XCom II with a setting comparable to Lord of the Rings or Game of Thrones, I suggest giving this game a try. Haven't played a game similar to this one. Both in art design and in gameplay.
Does it elevate itself over other city-builder / auto-battlers? Not really, but it's decently priced and so freaking gorgeous to look at. It has also receieved a lot of QOL updates, which makes me happier I waited 1 year to finally clear it from my backlog.
I think the best way to describe it is to say it’s a lite version of Might and Magic: Old Era. It takes all the aspects of that style of gameplay but revamps the combat, making it automatic in terms of strategy while still giving you the ability to control the direction of the battle with spells and by summoning more units. Special mention goes to the art. it’s some of the best I’ve seen in a long time. The story is fine, it gets the job done and is easy to follow. It works very well as a plot device to give the different unit types a purpose. I really recommend it if you like this type of game or if you tried Might and Magic: Old Era and found it too overwhelming. It’s a fun and entertaining game. NOTE: I haven't tried the multiplayer/coop yet. I'll update my review soon.
不是在更新平衡补丁就是搞比赛 制作组真得给美术磕一个
Lovely game, perfect for HoMM enjoyers who wan't something fresh.
This one just didn't click with me. I loved the presentation, aside from a typo here and there. I like the idea of an auto-battler-meets-total-war. But when it got down to the battles, I just couldn't find the fun. And the AI armies seemed way over-tuned for what was supposed to be a "balanced" experience. For instance, I go to break a siege, having full reserves and a full garrison - but the enemy still has about 33% more units and power than I do. And this is early-game. Not for me.
Gave me a massive HoMM 5 vibes with the story and movement system. Which, I suppose, was the goal. The battle system is a bit simplistic, you don't have a lot of control one the battle has started and there is not a lot of customization on settlements so you are forced to gather an army for a few turns even if you have plenty of resources. But in general, I really enjoyed the game, the story and even the battles. It still gives you that feeling of strategizing, "what should I do next? what can I do? how can I do this?". Will pick up two more campaigns.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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