
We are the world’s premier motorsports racing game. An iRacing membership provides entry into the newest form of motorsport: internet racing. Internet racing is a fun, easy, and inexpensive way for race fan and gamers alike to enjoy the thrill of the racetrack from the comfort of their home.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
About

We are the world’s premier computer based motorsports racing simulation/game. An membership provides entry into the newest form of competitive motorsport: internet racing. Internet racing is a fun, easy, and inexpensive way for race fans, simracers and gamers alike to enjoy the thrill of the racetrack from the comfort of their home.
We are the ultimate place to go racing online. From NASCAR, to World of Outlaws, Aussie Supercars to sports cars and Grand Prix racing, iRacing has it all. All you need is a computer, a gaming wheel or game pad that simply plugs into the USB port of your computer and an Internet connection. iRacing centrally organizes all of the racing for you with over 150 cars and tracks, 40 official series , or you can choose to host your own race or race in one of over 800 private leagues. iRacing is a thrilling online experience that offers:
* The best online racing simulation and service in the world with brilliant features and functionality
* Head-to-head racing competition in an easy to use centralized place- racing against real people
* Dynamic track surfaces that change over the course of a race just like in real-world racing
* Open practice, qualifying, testing, ghost racing, time trialing competition
* Team Racing - share driving, spotting and pit crew responsibilities with your teammates and race in events up to 24 hours long
* Heat Racing
* Constant free automatic updates and improvements to the service
* Officially licensed cars that are engineered from the ground up in cooperation with real-world race teams and using real-world physics
* Officially-licensed, laser-scanned exact replicas of the world’s greatest race tracks
* Officially-sanctioned racing organized by iRacing
* An online community of racing enthusiasts over 300,000 strong
* Host your own private sessions, run your own tournaments
* League Racing: create your own custom racing series with your friends or join one of the 800+ existing leagues
Note that iRacing accounts purchased directly at cannot be renewed via Steam.
iRacing is partnered with some of the most influential motorsports brands in the world including:

-JR Motorsports Street Stock *INCLUDED
-Legends Ford '34 Coupe *INCLUDED
-NASCAR Chevrolet Silverado 2013 *INCLUDED
-Mini Stock *INCLUDED[/b]
ARCA Menards Chevy / Gen 4 Cup
Late Model Stock
Legends Ford '34 Coupe
Legends Ford '34 Coupe - Rookie
Modified - SK / NASCAR Whelen Tour Modified
NASCAR Legends Buick LeSabre - 1987
NASCAR Legends Chevrolet Monte Carlo - 1987
NASCAR Legends Ford Thunderbird - 1987
NASCAR Legends Pontiac Grand Prix - 1987
NASCAR Cup Series Next Gen Chevrolet Camaro ZL1
NASCAR Cup Series Next Gen Ford Mustang
NASCAR Cup Series Next Gen Toyota Camry
NASCAR Truck Chevrolet Silverado
NASCAR Truck Ford F150
NASCAR Truck Toyota Tundra TRD Pro
NASCAR Xfinity Chevrolet Camaro
NASCAR Xfinity Ford Mustang
NASCAR Xfinity Toyota Supra
Silver Crown
Sprint Car
SRX
Street Stock - Panther C1
Street Stock - Casino & Eagle
Super Late Model
[Legacy] NASCAR Cup Chevrolet Impala COT - 2009
[Legacy] NASCAR Cup Chevrolet SS - 2013
[Legacy] NASCAR Cup Ford Fusion - 2016
[Legacy] NASCAR Nationwide Chevrolet Impala - 2012
[Legacy] NASCAR Truck Chevrolet Silverado - 2008
[Legacy] NASCAR Xfinity Chevrolet Camaro - 2014
[Legacy] NASCAR Xfinity Ford Mustang - 2016
[Legacy] NASCAR Xfinity Toyota Camry - 2015
[Retired] Chevrolet Monte Carlo SS
[Retired] NASCAR Gander Outdoors Toyota Tundra
[Retired] NASCAR Trucks Series Chevrolet Silverado - 2018
-Global Mazda MX-5 Cup *INCLUDED
-Cadillac CTS-V *INCLUDED
-Pontiac Solstice Club Sport *INCLUDED
-Volkswagen Jetta TDi*INCLUDED
-Kia Optima*INCLUDED
-Toyota GR86*INCLUDED[/b]
Acura ARX-06 GTP
Aston Martin DBR9 GT1
Aston Martin Vantage GT4
Audi 90 GTO
Audi R18
Audi R8 LMS EVO II GT3
Audi RS3 LMS TCR
BMW M Hybrid V8
BMW M4 GT3
BMW M4 G82 GT4
BMW M8 GTE
Cadillac CTS-V Racecar
Cadillac V-Series.R GTP
Chevrolet Corvette C6.R GT1
Chevrolet Corvette C7 Daytona Prototype
Chevrolet Corvette C8.R GTE
Chevrolet Corvette Z06 GT3.R
Dallara P217
Ferrari 296 GT3
Ferrari 488 GTE
Ford GTE
Ford GT GT2 / GT3
Ford Mustang GT3
Ford Mustang FR500S
Global Mazda MX-5 Cup
Honda Civic Type R TCR
HPD ARX-01c
Hyundai Elantra N TCR
Hyundai Veloster N TCR
Kia Optima
Lamborghini Huracán GT3 EVO
Ligier JS P320
McLaren 570S GT4
McLaren 720S GT3 EVO
Mercedes-AMG GT3 2020
Mercedes-AMG GT4
Nissan GTP ZXT
Pontiac Solstice
Porsche 718 Cayman GT4 Clubsport MR
Porsche 911 GT3 Cup (992)
Porsche 911 GT3 R (992)
Porsche 911 RSR
Porsche 963 GTP
Porsche Mission R
Radical SR10
Renault Clio R.S. V
Ruf RT 12R
SCCA Spec Racer Ford
Stock Car Pro Series Chevrolet Cruze
Stock Car Pro Series Toyota Corolla
Supercars Ford Mustang GT
Supercars Holden ZB Commodore
VW Jetta TDI Cup
[Legacy] Audi R8 LMS GT3
[Legacy] BMW Z4 GT3
[Legacy] Ferrari 488 GT3
[Legacy] Mazda MX-5 Cup & Roadster - 2010
[Legacy] Mazda MX-5 Cup - 2010
[Legacy] Mazda MX-5 Roadster - 2010
[Legacy] Mercedes-AMG GT3
[Legacy] McLaren MP4-12C GT3
[Legacy] Porsche 911 GT3 Cup (991)
[Legacy] Porsche 911 GT3 R
[Legacy] Riley MkXX Daytona Prototype - 2008
[Legacy] V8 Supercar Ford Falcon - 2009
[Legacy] V8 Supercar Ford FG Falcon - 2014
[Legacy] V8 Supercar Holden VF Commodore - 2014
-Dallara DW12 *INCLUDED
-Formula Vee *INCLUDED
-Ray FF1600*INCLUDED[/b]
Dallara F3
Dallara iR-01
Dallara IR18
FIA F4
Formula Renault 2.0
Formula Renault 3.5
Indy Pro 2000 PM-18
Lotus 49
Lotus 79
McLaren MP4-30
Mercedes-AMG W12 E Performance
Mercedes-AMG W13 E Performance
Skip Barber Formula 2000
Super Formula Lights
Super Formula SF23
USF 2000
Williams FW31
[Legacy] Dallara DW12
[Legacy] Dallara IR-05
[Legacy] Pro Mazda
-Dirt Street Stock *INCLUDED
-Dirt Legends Ford '34 Coupe *INCLUDED
-UMP Modified*INCLUDED
-Micro Sprint Winged and Non-Winged*INCLUDED[/b]
-Mini Stock Dirt*INCLUDED[/b]
Dirt Late Model
Limited Dirt Late Model
Pro Dirt Late Model
Super Dirt Late Model
Dirt Micro Sprint Car
Dirt Micro Sprint Car - Winged
Dirt Micro Sprint Car - Non-Winged
Dirt Micro Sprint Car - Winged Outlaw
Dirt Micro Sprint Car - Non-Winged Outlaw
Dirt Midget
Dirt Mini Stock
Dirt Modified
Dirt Big Block Modified
Dirt 358 Modified
Dirt Sprint Car
Dirt Sprint Car - 305
Dirt Sprint Car - 360
Dirt Sprint Car - 410
Dirt Sprint Car Non-Winged
Dirt Sprint Car Non-Winged - 360
Dirt Sprint Car Non-Winged - 410
Dirt Street Stock
Dirt UMP Modified
-Volkswagen Beetle *INCLUDED
-VW Beetle Lite *INCLUDED
-Lucas Oil Off Road Pro 2 Lite *INCLUDED
-Subaru WRX STI
-Ford Fiesta RS
-Lucas Oil Off Road Pro 2 & Pro 4 Truck
More information on all of our cars is available here: Cars marked "Included" are included with your iRacing membership, all others are available as in-game purchases.

-Tsukuba Circuit *INCLUDED
-Charlotte Motor Speedway *INCLUDED
-Lanier Dirt *INCLUDED
-South Boston Speedway *INCLUDED
-Thompson Speedway Motorsports Park *INCLUDED
-Okayama International Circuit *INCLUDED
-Concord Speedway *INCLUDED
-Oxford Plains Speedway *INCLUDED
-Lanier National Speedway *INCLUDED
-USA International Speedway *INCLUDED
-Lime Rock Park *INCLUDED
-Summit Point Motorsports Park *INCLUDED
-Dirt - USA Speedway *INCLUDED
-Phoenix International Speedway circa 2008 *INCLUDED
-Daytona circa 2007 *INCLUDED
-Centripetal Circuit *INCLUDED
-Oulton Park Circuit*INCLUDED
-Limaland Motorsports Park*INCLUDED
-Oran Park*INCLUDED
-Southern Motorsports Park*INCLUDED
-Langley Speedway*INCLUDED
Algarve International Circuit
Atlanta Motor Speedway
Auto Club Speedway
Autodromo Internazionale del Mugello
Autodromo Internazionale Enzo e Dino Ferrari
Autódromo José Carlos Pace
Autodromo Nazionale Monza
Barber Motorsports Park
Bark River International Raceway
Brands Hatch Circuit
Bristol Motor Speedway
Cadwell Park Circuit
Canadian Tire Motorsports Park
Cedar Lake Speedway
Centripetal Circuit
Charlotte Motor Speedway
Chicago Street Course
Chicagoland Speedway
Chili Bowl
Circuit de Barcelona Catalunya
Circuit de Lédenon
Circuit de Nevers Magny-Cours
Circuit de Spa-Francorchamps
Circuit des 24 Heures du Mans
Circuit Gilles Villeneuve
Circuit of the Americas
Circuit Park Zandvoort
Circuit Zolder
Circuito de Jerez - Ángel Nieto
Circuito de Navarra
Concord Speedway
Crandon International Raceway
Darlington Raceway
Daytona International Speedway
Daytona Rallycross and Dirt Road
Detroit Grand Prix at Belle Isle
Dirtpad
Donington Park Racing Circuit
Dover Motor Speedway
Eldora Speedway
Fairbury Speedway
Federated Auto Parts Raceway at I-55
Five Flags Speedway
Fuji International Speedway
Hickory Motor Speedway
Hockenheimring Baden-Württemberg
Homestead Miami Speedway
Hungaroring Circuit
Indianapolis Motor Speedway
Iowa Speedway
iRacing Superspeedway
Irwindale Speedway
Kansas Speedway
Kentucky Speedway
Kevin Harvick's Kern Raceway
Knockhill Racing Circuit
Knoxville Raceway
Kokomo Speedway
Laguna Seca
Langley Speedway
Lanier National Speedway
Lånkebanen (Hell RX)
Las Vegas Motor Speedway
Lernerville Speedway
Limaland Motorsports Park
Lime Rock Park
Lincoln Speedway
Long Beach Street Circuit
Los Angeles Memorial Coliseum
Lucas Oil Indianapolis Raceway Park
Lucas Oil Speedway
Martinsville Speedway
Michigan International Speedway
Mid-Ohio Sports Car Course
Millbridge Speedway
Misano World Circuit Marco Simoncelli
Mobility Resort Motegi
MotorLand Aragón
Motorsport Arena Oschersleben
Mount Panorama Circuit
Mount Washington Auto Road
Myrtle Beach Speedway
Nashville Fairgrounds Speedway
Nashville Superspeedway
New Hampshire Motor Speedway
New Jersey Motorsports Park
New Smyrna Speedway
North Wilkesboro Speedway
Nürburgring
Nürburgring Combined
Nürburgring Grand-Prix-Strecke
Nürburgring Nordschleife
Okayama International Circuit
Oswego Speedway
Oulton Park Circuit
Oxford Plains Speedway
Phillip Island Circuit
Phoenix Raceway
Pocono Raceway
Port Royal Speedway
Red Bull Ring
Richmond Raceway
Road America
Road Atlanta
Rockingham Motor Speedway
Rockingham Speedway
Rudskogen Motorsenter
Sachsenring
Sandown International Motor Raceway
Sebring International Raceway
Silverstone Circuit
Skidpad Surface Test
Slinger Speedway
Snetterton Circuit
Sonoma Raceway
South Boston Speedway
Southern National Motorsports Park
Stafford Motor Speedway
Summit Point Raceway
Suzuka International Racing Course
Talladega Superspeedway
Texas Motor Speedway
The Bullring
The Dirt Track at Charlotte
The Milwaukee Mile
Thompson Speedway Motorsports Park
Tsukuba Circuit
USA International Speedway
Virginia International Raceway
Volusia Speedway Park
Watkins Glen International
WeatherTech Raceway Laguna Seca
Weedsport Speedway
Wild West Motorsports Park
Williams Grove Speedway
Willow Springs International Raceway
Winton Motor Raceway
World Wide Technology Raceway (Gateway)
[Legacy] Charlotte Motor Speedway - 2008
[Legacy] Kentucky Speedway - 2011
[Legacy] Lime Rock Park - 2008
[Legacy] Michigan International Speedway - 2009
[Legacy] Phoenix Raceway - 2008
[Legacy] Pocono Raceway - 2009
[Legacy] Silverstone Circuit - 2008
[Legacy] Texas Motor Speedway - 2009
Tracks marked "Included" are included with your iRacing membership, all others are available as in-game purchases.
iRacing accounts purchased through Steam may not be combined with accounts purchased at . Special introductory pricing on Steam only available for new accounts. Pricing subject to change.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 403 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
DO NOT GET iRACING THROUGH STEAM!!! It will cause you LOTS of issues every time an update rolls around, get iRacing as a standalone client from their website. I just had to swap my account from Steam over to iRacing Client. ALSO their safety rating system SUCKS. Great for sports cars and intermediate oval NASCAR racing... other than that IT'S ♥♥♥♥♥♥♥! You will hear the word "netcode" more than anything else.
This is by far the best racing simulator on the market... However, the i-racing team has a level of greed to rival both EA and Ubisoft. the only difference is that the i-racing team cares about the content they are making... But they hate you, the customer, just as much and maybe more than both EA and Ubisoft They also have a game business model more predatory than War Thunder Not only is nearly every single vehicle and track behind individual paywalls (no bundles, but don't worry if you buy 3 separate pieces of content you get a 5% discount!!!!!!) this game has a SUBSCRIPTION SERVICE TO PLAY ******the price increase for monthly subscription from $13.00 to $16.00 is the straw that broke the proverbial camels back***** Even though this is one of the coolest uses for video games of all time, that the content itself is an experience you cant really get in any other racing game. I would rather let my $600 racing wheel setup sit unused than let the i-racing dev team get another dollar from me. I wish id cancelled the subscription months ago.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 11: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Latest in each market: best AU #53, worst MX #98 · 9 markets collected
US · last 30 days
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Hours played at review time, across 404 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Good casual racing game. Very beginner friendly, cheap, and accessible too. Just pick up any old controller and go at it. Just kidding. iRacing is brutally hard, expensive, and absolutely not casual, but that’s also why it’s so good. The racing feels serious, the progression feels earned, and when you finally get a clean battle or a good finish, it actually means something. It’s easily the best online racing experience I’ve had.
this game is the biggest ♥♥♥♥♥♥♥ scam, you have to pay a membership to play (even offline) , and then you have to buy tracks and cars, all ive gotten is griefed and disqualified, it refuses to let me repair my car ever. ♥♥♥♥ this game, and the people who made is. absolute ♥♥♥♥ show
iRacing is probably the best racing sim I cant recommend. ofc the game itself is great. The FFB is excellent, tracks are incredibly detailed and the cars actually feel alive. When everything works, iRacing gives you some of the best online racing available. But idk, there are just too many "buts". The subscription was already expensive, and it became even more expensive few days ago. You pay for the subscription,cars and tracks, and after all that you still have to pay gor a hosted session just to properly race with a friend. Yes its only around 50 cents per hour, but tbh thats not the point. Why am I being charged again after already paying for everything else? Official races split people by irating, which makes sense, but it also means you can't reliably join the same race as your friend. Why not make a slightly more expensive subscription with all content included, unlocking cars and tracks as your license improves? Or atleast give subscribers some free hosted time. I dont think thats too much to ask. There are also way too many dead or nearly empty series. Why not let the community vote for new series or weekly events? Proper rally, unusual car and track combinations, reverse grid races, trucks on road circuits, even some stupid fun stuff like racing backwards, idk. We get things like this during Week 13 ,but why not do it more often? Balance is mostly acceptable too, but sometimes one car has basically no chance. Get a few pro or top split drivers to regularly help with BoP. The community already has people who know these cars extremely well, so just use them. Safety Rating is a whole separate mess. ofc I understand that it measures incidents and not who is guilty, but in lower splits it can still be horrible. You can drive carefully and lose SR becuase someone else makes a stupid move. It gets better at higher ratings where more people care about driving safely, but first you have to somehow survive long enough to reach them. The netcode complaints are partly true and partly exaggerated. The game has to predict where other cars are between server updates. If someone has high ping, unstable internet, packet loss or is too far from the server, what you see may not perfectly match what the server sees. Thats how you sometimes get contact before the cars visually touch. It can be your connection, the other driver's connection or just a bad server location. Personally I only had a few really bad netcode moments. And imo, even with its problems I still prefer it over ACC or LMU. In those games other cars sometimes feel like plastic or clay models. In iracing they have weight and feel like real objects on the track. Maybe thats not only netcode, maybe collision physics and presentation too, idk. Either way it feels much more convincing to me. Thats what makes all of this so frustrating. Under the aggressive pricing, questionable decisions and the feeling that community feedback is often ignored, there is an amazing simulator. iracing feels like it was built by people who understand racing, then priced by people who understand exactly how trapped their audience is. The subscription should be the entry fee, not the first item on a receipt that never ends. I love this game, and thats exactly why I'm so disappointed with it. If money is not a problem and you have enough patience then yea, go for it. There really is nothing else quite like iRacing. But if your budget is limited or you easily lose your temper, stay away. I simply cant recommend it to everyone.
Про ИР на опыте игры в четыре года с половиной могу сказать следующее: очень переоцененная игра. Сам откинул в неё около 120 тысяч рублей. А часов я сыграл примерно тысячи за две (поскольку стим привязал недавно, здесь не отражен этот уровень задротства). Главные претензии: усложненное управление машиной, неадекватные шины, физика столкновений с соперниками, обоюдный штраф за контакт, отсутствие оптимизации для многоядерного процессора, отсутствие графики, при этом полная нагрузка железа на одно ядро за неимением ничего (ни графики, ни сложной физики, ни каких-либо иных сложных вычислений), много мертвых классов (из свежего сезона 3-2026 это EURO NASCAR V8GP, которую я купил но не могу поиграть, поскольку в европейское время на них никто не ездит), отсутствие поддержки карт AMD под трипл скрин - о чем узнаешь только по факту; про VR не упоминаю - ИР самая последняя игра, где я запущу очки, система подписки на иные приложения (тот же Garage61, VRS) или необходимость запускать тот же Trading Paints (до недавнего времени Capps) - и по сетапам VRS/HUMO и проч. сделано все так, что ты вынужден каждый сезон заново строить или покупать сетапы, старые работать прекращают; столкновения это ужас и в этом ирка уже не симулятор, объективно. То есть, уже только по одному этому пункту ИРке можно отказать в звании «мировой автосимулятор». В самом известном классе GT3 на определенных трассах едут определенные машины. Хочешь побеждать на протяжении всего сезона - в обойме должно быть машин 5-6 и сетапы к ним. Физика напоминает скриптовую игру начала нулевых. Если ты выехал за пределы гоночной линии и выпал на грязный участок - вылет, без возможности исправить свою ошибку. Например, как это в жизни. Двадцать лет проездил на велосипеде. И на гоночном велосипеде отъездил немало. Через 5000 км обычно изнашивались покрышки. Интересно то, что износ покрышек по типу самых известных и доступных Continental проявляется как «скольжение» велосипеда. Как это происходит? Ты наклоняешь руль для поворота, велосипед наклоняется, но боковина не держит и в результате создается микро-момент, когда ты «скользнув» начинаешь в этом скольжении падать. Но у тебя есть возможность исправить падение (!) возвращением руля в положение прямо и выравнив траекторию велосипеда. На двухколесном гоночном велосипеде! И все это, может быть, укладывается в одну секунду - но по ощущениям в жизни это очень много! На технике, где всего два колеса и необходимо держать баланс, в отличии от четырехколесной машины. Опыта на гоночном велосипеде у меня за глаза. Я во сне провел времени за свою жизнь меньше, нежели в седле. На автомобиле - тоже самое, у тебя есть возможность (время!) исправить ошибку. Достаточно проверить моё утверждение, выйдя зимой на площадку, где голый лед, либо частично асфальт/гололедица/снег и на малой скорости отловить гражданскую машину. Малая скорость это те же 50-60 км в час. Почему я не могу отловить какой-нибудь мерседес gt3 на малой скорости в шпильке в Ирке? Мне скажут, что она в аэродинамическом обвесе - но аэродинамика включается от скоростей вроде от 160 и выше. Большинство на скорости 50-70 км/ч проходят разные шпильки и классические переставки, где умудряются развернуться от дуновения ветра. Да, в этой игре вам надо следить за ветром... Отдельного внимание заслуживают комьюнити и блоггеры. Первые упороты настолько, что кроме божества в лице Ирки не видят других игр про гонки. И дело не только в потраченных деньгах. Многие взрослые люди, которым уже давно 30 лет и 40, кичатся цифрами рейтинга, хотя по статистике гонок там видно, как этот рейтинг набит на двух-трёх популярных трассах, которые человек заучил до дыр за эти годы. Постоянная матершина, с претензией на знание темы во всех областях: от геймдева до политической ситуации в стране. Неспособность прислушиваться к мнению друг друга взращивает аудиторию, которой нужны авторитеты - или иначе, пастухи. И это - проблема нашего мирового общества в целом, а не отдельно ру-комьюнити. В РУ сегменте это еще приправлено токсичностью, как и во всех сферах страны, так сказать национальный код. В результате, любое альтернативное мнение будет наказано. В дискорде это бан и изгнание из канала несогласного. А блогеры, все известные на сегодня, взяв на себя роль пастуха, ведут всех в эту пропасть, эту непонятную игрульку, где Макс Ферстаппен самый главный пастух, которого назначили. Рекомендую обратиться к англоязычному сегменту интернета и ознакомиться с материалами других игроков Ирки, вынужденных разбираться откуда у Макса внезапно, просто от нуля и сразу появился рейтинг 8000+ Блоггеры также, как журналисты, но сугубо в своей сфере, играются только в эту игрушку, другие их не устраивают (хотя существуют шикарные АМС2, АС Ево, АС-1, РФ2, пусть даже АСС включу в список), молятся на Ир, и ищут пресловутые секунды: меняют педали, меняют штурвалы, продают и покупают новые базы каждый год. И… верные адепты этих «журналюг», которые остаются в их «кружке самодеятельности» (а других либо забанили, либо те молча ушли играть в другие игры) делают то же самое. Поэтому, у каждого блогера уже есть своя плашка с любимым магазином и промокодом оттуда. Это всё - крупный бизнес, и пока всех всё устраивает - ради Бога. Только не надо так реагировать на несогласных с вашим выбором. Есть патенты Кислого и не удивлюсь, если он вшит и в эту игру каким-то чудодейственным образом. Потому что бывает, что от столкновения ты не улетаешь в кювет, как того ждешь. Бывает и от нескольких машине ничего нет. А шина наоборот - перегреется именно тогда, когда ты этого не ждешь. Самое забавное: а если сделать не усложненную физику? Что будет? Люди будут ездить на одних и тех же сетапах (касается как рулей и педалей, так и сетапов на машину, которые не придется менять), начнут чаще побеждать, перестанут раскладываться в авариях. Но так бизнес не построить. Нужна вершина, к ней нужно идти: вершина это рейтинг 5-10 тысяч, это задротство, боль и страдание. Радость от того, что не разложился на 24 часах. Вот да, вот почва для выкачивания денег. Тут и тренера персональные Вам подскажут, и школы… Люди, сидящие в основном в каналах известных блогеров - снобы и зазнайки. Не все, но многие, от чего ты просто там не появляешься. Они, как правило, айтишники, во всём "шарят" с ноги, разбираются в продуктах (видеокартах, очках, программах и прочем), но не смогли увидеть одного: как их обманывают. Самую простую и прописную истину. Программу можно написать любую, и её написали именно такой: с её проблемами. И когда говорят «вот, вы знаете, мы не знаем как сделать шины» - это чушь. Они знают как сделать. Но бизнес так не работает. Не верьте. Поэтому, в комментариях обыватели защищают не столько как игру, не свои затраченные деньги, сколько просто-напросто - себя. Себя, свой мозг, до которого вовремя не дошло, что его обманули. Но не может он признать себя глупым, ведь это расписаться в несостоятельности. Как сноб или зазнайка это сделает? Вот если крупный блогер это признает, тогда еще может быть, тут вероятность более высокая. За адептом идут и его ученики. Есть еще отдельный вид бизнеса, который только-только набирает обороты: тренерство. «Хочешь как я, обладать рейтингом в 8000? Тогда давай к нам. За «бешеные бабки» мы тебя научим». Но учат там не тому. Учат там основам, а вот ездить будете вы. Никому вы не нужны ни в школе, ни тренеру. Это всё бизнес. Говорю как человек, который был в одной известной школе на букву V. Получайте удовольствие от игры. Либо ищите другую. Смешно еще другое: многие, кто пытается из игры сделать киберспортивную арену и топит за неё, чаще совершенно не понимает ни в мастерстве вождения автомобиля как искусства, ни в себе. Чтобы стать спортсменом - нужно начать со своего духа. И об этом, конкретно в автоспорте, на Западе тоже пишут книги. Но увы, «наших» интересует только какие педали подходят под его кроссовки... Плюс один: после автосима iRacing вы в любой другой зайдёте со словами: "подержи моё пиво" - обещаю.
Jogaço mas ter que dar o cuzinho pra bancar esse jogo é triste Variedade de Carro, Pista e Categoria aqui é putaria, mas infelizmente a análise Financeira para Brasileiros do mano [url=https://steamcommunity.com/id/esalomao/recommended/266410/]Salomão[/url], apesar de fazer 7 anos, AINDA É MUITO VÁLIDA Dito isso Se você é rico ou não tem medo de dar o toba vai fundo, pq é realmente insustentável ter que pagar a mensalidade + carro + pista
ATTENTION AND WARNING BEFORE PURCHACSING A SUBSCRIBTION FOR THE FIRST TIME!!! This is not a "videogame" by the traditional sense. The is an actual, true to life, 1 to 1, most realistic racing simulator I've ever experienced and ALL "racing sims" need to use iRacing as a template. If you know NOTHING about racing, its rules, basic car physics, pit crew operating, never sat through an entire NASCAR or F1 race on tv, can't play a racing game without crashing, you don't take racing and competition seriously and just wanna have fun going fast, or hell, even if you don't have a clean driving record in REAL life, DO NOT EVEN THINK OF BUYING THIS! This is not for you. This not Forza. This is not Gran Turismo. This is not Assetto Corsa. Those games are very forgiving when it comes to contact racing. You're not going to hit the wall at 110mph and recover back on the track like it's nothing here. This is iRacing. A RACING SIMULATOR for SERIOUS or semi-serious and dedicated players. It's exactly like Microsoft Flight Simulator, only with cars. You get a flat, you gotta pull over. Lose a fender and your car loses a bit of speed or wobbles. If you crash at high speeds, your car WILL possibly fly off the track and possibly into a crowd (lol). This racing sim goes DEEP. Really deep. Like, entire race teams and websites dedicated to car tunings, deep. You can even have someone be your real-life track spotter. It's wild. So if you're at least semi-serious about racing and are on the fence on getting this, take in mind a few things first. 1. Your sub only comes with like 20 cars and tracks. You must buy other tracks in order to race on them (more on that in a sec). 2. Registering on iRacing is permanent and you are encouraged to use your real name (or something close to it) when doing so. This is to keep accurate records on your safe driving and overall behavior, making it harder to reregister if you're banned. This is to help keep out the riff-raff from bad players. So you would have to change your info if you want to "delete" your account. 3. IF you decide on getting a sub, I highly recommend buying the discounted year subscription to start with as, if you like this game, you're going to need the time to practice at least a few months before even trying to rank up. This is why the tracks and cars cost money (you get a permanent discount on everything after you buy like 4 things at once, though). It not only supports the game, but it indicates the seriousness of both the player and their dedication to it and it discourages crappy players who think they can just jump in a car and race online, ruining the race experience. But not to worry. The cars and tracks you get on purchase cover all racing disciplines to practice and rank up with, and I assure you, it will take MONTHS to train yourself, not only to drive, but to actually KNOW what it takes to actually race and keep up with the pace, let alone win. You got everything from NASCAR to F1 to dirt tracks to play with and there's even AI races you can edit to practice with. I see the negative reviews on here and they seem to revolve around two things: Paying for the sub/cars/tracks, and racing penalties even without crashing. These are people who don't take racing at least semi-serious, don't know the rules of racing, and, most of all, can't drive. Racing is SO much more than going fast and this game teaches you that to...a...T, and will punish you for thinking otherwise. I was VERY skeptical on getting this game. I even tried to get a refund and Steam gave me the finger. But I'm glad I went back and worked with it. I'm enjoying iRacing very much and can't wait to race in my first pro race. Got lots of practice first. I'm sure it'll take some time.
I will start this by saying plainly, this is BY FAR the best driving you will ever have on a computer/sim rig. The feedback and car handling are hands down the best as far as any sim right now. The was the cars handle is as close to the real thing as you can get, and the track design/layout being laser scanned are PERFECT. The issue of this game is that the developers aren't doing anything to stop bad racing. At this point the only good races I have are either completely lucky (1/30 races) or because I started from the pits, waited 45 seconds, and then basically just did a time attack by myself. There is no real flag system (you can freely pass someone under a yellow flag, completely ruin someone else's race by just dumping them in a corner, cause AS MANY INCIDENTS AS YOU LIKE) You won't get banned. The only way you can get banned is if you turn around and kill as many people as possible. Then again you'll probably just get a warning/week cooldown. It really pains me to think that behind a paywall, you still have to deal with people that have no idea how to race, don't care if they ruin your race, and plainly just don't care. They refuse to enforce actual track limits, ban cheaters (they exist and after I email them they basically told me it's impossible), enforce what flags ACTUALLY mean in IRL racing, and on top of that, filing a contest against someone who purposely has shunted/killed you is basically the same as reporting someone on Counterstrike.... absolutely nothing is going to happen. But, for this game. As far as leagues go, working on your hand work, enjoying driving. It is absolutely perfect. They are coming out with career mode soon, because they can't fix the online portion or the racing. I hope in future developments they actually enforce racing rules, from the actual series that you are racing in. Not just a blanket outdated safety system that penalizes anyone that was within 50 yards of something happening.
you'd think that with all the money they make from their predatory money-making scheme they'd cash out on a developer who could actually make a ♥♥♥♥♥♥♥ half-decent netcode
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