
Pilot a powerful mech to fight off the alien invasion in this ULTIMATE fusion of deckbuilding and grid-based tactics. Discover game-breaking combos, rewind time to alter your fate, and protect the future of humanity in this endlessly replayable roguelike.
Modeled estimate, not a reported figure. How we estimate →
About

The alien invasion has shattered Earth’s defenses. Pilot, the fate of humanity now rests in your hands. Take the helm of a powerful mech and fight off the invasion—one card at a time.
StarVaders combines tactical grid-based combat with deckbuilding strategy, placing you in command of a formidable mech during humanity’s last stand against the invaders. Build up a deck of powerful cards, unleash devastating combos, and defend the Earth at all costs!
Every mech in StarVaders has its own squad of pilots. Each mech introduces unique cards and mechanics, while your pilot further enhances your strategy with their distinct, powerful abilities.
Take command of the Gunner Mech to unleash an endless flurry of bullets and explosions, get up close and personal with the ninja-like Stinger Mech, or unleash the powerful spells and summons of the Keeper Mech!
Unleash game-breaking combos, outsmart the invaders, and push your build to the limit against ever-escalating threats. With hundreds of cards, artifacts, and upgrades, no two runs are ever the same.
Missed a perfect combo or found yourself cornered by the invaders? Use a Chrono Token to rewind time and rewrite your fate.
After each run, unlock powerful new cards, pilots, and deadlier enemies and bosses that raise the stakes in future battles. There’s an endless supply of builds and combos to discover every time you play.
Ready to push your limits? Take on the various Challenge Modes or dive into the Daily Run to really prove what you’re made of!

Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Japanese, Korean, Portuguese - Brazil, Russian, Simplified Chinese, Turkish
Engagement
Hours played at review time, across 52 reviews with recorded playtime.
Reviews
Themes across 52 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
A remarkable tactical game which stands out in the deckbuilding genre. It is easy to learn hard to master, but you get addicted pretty fast. I like the characters and the art style which are truly fantastic. I can recommend it for everyone owning a SteamDeck!
A real gem. Part deckbuilder, part space invaders, part Into the breach. The synergies you can create work wonders in their own puzzly little ways. Screenshots don't do the visuals justice. More people need to find & enjoy this, and you, dear reader, could be one of them.
Basically what would happen if Slay the Spire and Into The Breach had a baby, everyone was afraid it would become a Frankenstein horror, but it ended up being a well adjusted, good looking overachiever. Excellent aesthetics, easily readable UI, and the main selling point is the addictive, nuanced and crunchy gameplay. It simply has the sauce, the juice, the magic, whatever you want to call it, the star quality that makes you want to keep playing. It keeps things similar enough with each mech having a base of cards, and each pilot modifying your starting deck with a unique passive item that hints at their playstyle. The best part of the game is its a lot more freeform with its tactical grid based movement, the game encourages and expects you to combo and build around things from the very start of the game, it has no early boring setup fights, usually one of the genres weaknesses. The entire game is lean in the best way, you spend barely any time in menus, checking things, or fiddling about, its all gas no breaks, pure tactical combat and deckbuilding. There is a bit of story and its delightfully brief while having plenty of personality and humor, definitely not phoned in, but its kept in between runs as a a nice desert after your main course. I think the deckbuilding genre must be somewhat oversaturated, otherwise this games lack of popularity is seriously weird, this should be considered one of the titans of the genre, usually I'd wait to do a more comprehensive review but I simply had to boost its signal a smidge because 2k positive ratings is shockingly low for something of this quality. Strongly recommended at any price, if anything the trailers undersell how good the game is, if it looks even vaguely interesting I'd give it a shot, you won't be disappointed.
Criminally underrated. One of the few games that managed to do something truly unique in the Slay-the-spire-like formula mixed with a bit Into the Breach. The strategic variety is on par with the best of these deck-building rogue lites, with probably one of the strongest presentation in the genre. Easy buy full price if you like this type of game.
很不错的卡牌游戏,内容比较丰富,角色很多,难度有点高。达成真结局之后还有好些内容没解锁,又玩了一阵不想继续了。总体来说还是相当推荐的。
楽しいが難しい シナジーが爆発するリソースが揃うかどうか結構なお祈りパワを求められる一方で、報酬のリロールが救済回数と連動してしているので欲張ると数分前の自身を呪うことになる
I will compare this to other deckbuilders with this analogy: You are attempting to make a sandwich. However, your sandwich is starting to go dangerously critical -- when you add mayo, you automatically add mustard. When you add mustard, you add additional mustard, -and- another slice of salami. And adding salami just adds twice as much salami. Other deckbuilders will gently take the mayo and mustard away and tell you to eat your sandwich at this point. Starvaders will sit there, with the most sicko grin on its face going "More... more!" You will have bombs that spawn bullets that either kill things or miss and draw you more cards for more bombs. You will have cards that send you flying across the map, ripping through the enemy mass, eating their shocked statuses for more energy that you harvest for more cards to keep going. You will... do whatever the heck the weird third mech class does because even after the ultimate ending I am still mystified by that class! Please play this game. Absolutely bananas, I love it. And always be careful when sandwichbuilding!
Exceptional. If you like Into the Breach, than this is your jam.
+ 1 works really well on gamehub on odin 2 portal and rp6 love this game, awesome mashup of card battler and space invaders. love the different classes, card upgrades, artifacts and cool abilities. the only thing this game and many others suffer from is that while playing through it, you finally get to the point where the cards you get are just starting to work really well together and everything is starting to pop. then all of a sudden you kill the boss and the games over. no option to loop or press on and take this awesome build to new heights. its like 80-90% of the playthrough is the setup and then if your build pops you clean the boss up ez and its over, or you lose and its over. just to start again with nothing and start the tedius set up again. i think the games need to go for longer or have an option to go for longer. like slay the spire, have 3 big bosses and significant upgrades or new cards when you beat each one. like more heat sync to play more cards, maybe draw an extra card each turn. something to vary the the runs a bit more. when i first played this game i could see myself playing for easy 100 - 200 hours. but after playing about 10 hours, i can see its going to be alot less than that, which is such a shame because i really like this game. i pray and hope that the devs add more content to this game, especially considering the price. Things i would love to see improved in this game is as stated above, - a way to loop or continue in endless for a high score/street cred XD. - love a way to ban cards/upgrades from the available pool. - some daily/weekly challenges with different starting decks and modifiers. - maybe each level to have a secondary objective and when completed a reward of some kind. - a way to give cards more than 1 upgrade. i give it a solid 8/10 but i would not pay full price for it. if there was more content then sure i think its fair. but i think $15 - $20 AUD is more fair for something like this.
Easy to learn, hard to master. A rather simple concept that evolves to a very entertaining experience with, at times, a good challange to it. Unlocking the other mechs and different pilots makes the gameplay loop very addicting since it changes how to approach the game alot.
Related
Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Related
| Encased: A Sci-Fi Post-Apocalyptic RPG | $2.9M | 4.8K | 77% | $29.99 |
| Stacklands | $2.9M | 30K | 96% | $3.99 |
| The Last Stand: Aftermath | $2.9M | 6.7K | 81% | $24.99 |
| Abyssus | $2.9M | 5.3K | 85% | $24.99 |
| Trainz Railroad Simulator 2019 | $2.9M | 2.7K | 77% | $7.99 |
| Crash Bandicoot™ 4: It’s About Time | $2.9M | 4K | 86% | $39.99 |