
Hack into crime scenes, look for evidence, analyze data, interrogate criminals, track suspects and deal with the consequences of your decisions. This is a dark and brutal detective story with a Black Mirror-esque atmosphere of digital dominance and the narrative structure of a US crime procedural.
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Engagement
Hours played at review time, across 47 reviews with recorded playtime.
Reviews
Themes across 47 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
锁女主。制作团队女男比约2:8。 游戏内提到的npc,女性32人,其中7人可通话;男性52人,其中13人可通话,重要剧情角色大多为男性。 还有4个非二元,其中2个可对话。分别是:双性人;跨性别女性;一只名字为“xx先生”的女性机器狗;一艘代词为“he”的双性的船。好幽默。 翻译屎。忤女词多的要命,尤其最后几章简直是脏话连篇,共出现45次、16种忤女词。而且还有病句,“这就是为什么安保如此严格的原因”,句式杂糅。 主角有性缘关系,游戏中途交了女朋友。游戏封面图右边蓝色盘发的是主角,左边绿色披肩发的是主角女友。 女角色都服美役严重。主角长发、染发、化粧、纹身、多个穿孔,多套衣服都是露肩连衣裙;有一个女角色是寸头,但染发、多个穿孔;还有一个女角色的粧浓得都令人不适了。 故事挺无趣的,剧情中心都在男的身上;有裸女图像;多个女npc随夫姓;有一个男角色的对话充满了性骚扰内容,此男把女主选择穿运动鞋称为“叛逆”;主角网络恢复后第一件事,游戏给了个选择“看黄片”…… 不支持手柄。 鼠标光标会遮挡游戏内文字弹窗,有些文字弹窗无法自动显示在鼠标的上方或下方,非常影响观感。 全成就需要打三周目 无法自由存档,想存档必须手动备份存档文件 优点: 上下分屏挺有趣的,上半屏显示主角的状态,下半屏显示电脑界面,很有代入感。 主角有一只穿轮椅的小比格,很可爱。房间的氛围和画风温馨。 解谜玩法难度不高,挺好玩。
【酷儿朋友们请不要使用官方中文】还没通关但是感觉游戏本身还好,和我一样爱玩全网公敌的应该能get到爽感。差评全是给汉化团队的,我不知道是有多傲慢多无知才能把人称代词翻译成性别,把they/them翻译成“双性人”,太恶心了。既然本身抱有偏见那为什么还要翻译带有酷儿元素的作品呢?本以为这游戏评论区terf已经足够逆天,没想到还有第二关。
The first character we interact with gives us an unsolicited, unskippable lecture on gender dynamics, then the game goes on to introduce every character as "Cis Male" even though there are no transsexuals in the story, making this a meaningless differentiator thats only there for woke points. This is the kind of game where the developer cares more about attracting Blackrock funding than making an enjoyable game, and while you have to give them points for ambition for skipping right past the publisher phase and just going right to woke garbage, it doesn't make the game itself more fun to play.
6/10 game. It is okay to play it through for the first time, but it does not have any re-playability - considering its price, I would lean towards not recommending it. The core mechanism is nice. You have split screen up and down with the upper life part and bottom hacking part. The puzzles are okay - but then it starts to be repetitive as you go deeper and deeper into the chapters. The only thing maintaining my interest is the storyline, which is not bad. However then, as I want to explore other endings, it soon becomes quite boring and repetitive. The game has a very bad saving design, so you have to play it through without any skipping to explore other choices. This makes me suffer and is very time-consuming and annoying. I end up giving it up. I would say the first playing experience is not bad, but it is hard to play it twice or more.
玩起来还可以,没有什么复杂操作,下班点着玩,一看评论区怎么全是差评,关键是差评内容完全看不懂,在说什么
This game was crazy! What a gem. I've never been a fan of point and click games, but I could not stop playing this. Music could get repetitive at some points and I never improved at interrogating, but I enjoyed the story and the hacking part. It was such a clever idea the house arrest and use of dones, robots and cameras. I got the bad ending and I regret nothing about the last chapter. Overall 10/10 and would go down as one of my favorites.
pros: -split screen mechanism is unique -i liked the graphics cons: -im sorry but i hated the music -puzzles get really repetitive after 2 hours of gameplay -needs a skip dialogue feature desperately
I really like the art style and the dual framing POV as one navigates the game world set in Farca from house arrest
Что ж, конец печальный у меня получился, не плохая игрушка.
Это самая прекрасная игра про детективов в которую можно только поиграть. Очень напряжённая. С сильным сюжет. И приятной графикой. Концовка? Вы к такому точно будете не готовы. Я надеюсь, что выйдет вторая часть. Уж сильно хочется, чтобы Изи обрадовалось неожиданной встрече.
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Languages: English, Russian, Simplified Chinese
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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