
Hack into crime scenes, look for evidence, analyze data, interrogate criminals, track suspects and deal with the consequences of your decisions. This is a dark and brutal detective story with a Black Mirror-esque atmosphere of digital dominance and the narrative structure of a US crime procedural.
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Engagement
Hours played at review time, across 47 reviews with recorded playtime.
Reviews
Themes across 47 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Что ж, конец печальный у меня получился, не плохая игрушка.
Это самая прекрасная игра про детективов в которую можно только поиграть. Очень напряжённая. С сильным сюжет. И приятной графикой. Концовка? Вы к такому точно будете не готовы. Я надеюсь, что выйдет вторая часть. Уж сильно хочется, чтобы Изи обрадовалось неожиданной встрече.
This is an interesting game type, new to me. It pulled me in right away. Of course, you need to have a certain amount of appreciation for PI work to enjoy it, dealing with murders and such. But it was fun the first time. And I'm playing it again to get the achievements I missed and see different choices.
mega super geschrieben, super plot!
不好玩。作为一款推理游戏,没有思考的过程和对剧情的期待,而是过量的自以为是和玄学推理,逻辑性极差。绝大多数答案全是枚举法试出来的,之间的逻辑链条完整度差,总体来说不好玩 还有一堆LGBTQ+,看着恶心
This game offers a story line with a few different endings, with medium to difficult puzzles. The investigation aspect is fun and I really enjoyed it, though I could understand how someone could feel it's repetitive. The twist in the story line tore my heart out, ate it, and then stomped on it. One run of the game took me about 9 hours, but you'll need multiple play throughs for all the achievements. Overall, I'd give it an 8.3/10. But I love detective/dystopian games, so maybe I'm biased.
🇫🇷 Français (English below) Je suis tombé absolument sous le charme de ce jeu et de son faux-vrai huis-clos. Les enquêtes montent en intensité : d'une détective comme toutes les autres, qui commence par les chiens perdus, on devient une sorte de maillon de l'underground de la ville et de ses affaires les plus sombres. Le fait de rendre de nombreux personnages réguliers et présents tout au long de l'aventure y donne une sacrée profondeur. Il y a l'impression d'infiltrer malgré soi la Nomenklatura de l'underground de Farca. Le tour de force de ce jeu, c'est son atmosphère, le décor qu'il campe, discrètement cyber-punk et transhumaniste (la notion d'implants apparaît discrètement au début du jeu et s'y installe, sans verser dans une atmosphère sci-fi pour autant) et profondément mafieux au fur et à mesure que le jeu avance. Mais plus que cela, le vrai tour de force de ce jeu c'est son écriture, et surtout ses dialogues et ses interrogatoires, avec ces jeux de déduction, bien plus puissants que les missions d'infiltration à distance, qui sont sympas mais sans brio. C'est une grande œuvre de dialoguiste, interactive et empathique, et même si le jeu est indulgent sur les erreurs ou mauvaises réponses, c'est dans ces face-à-face par écrans interposés que s'installent le plus de tension, de suspense et d'enjeux ! Et que dire de cette héroïne que le joueur ou la joueuse incarne ! Rien que de démarrer le jeu avec un bracelet électronique autour de la cheville dans un petit appartement cosy avec pour seul compagnon un chien paraplégique qui se balade joyeusement en fauteuil roulant canin dans ce petit intérieur, ça donne tout de suite le ton. J'ai eu une fin particulière, de captures d'écran que j'ai vu du jeu, je n'ai pas l'impression que ce soit la seule. De mon côté, j'ai accusé le coup et laissé un grand silence devant les crédits, bluffé par ce bijou d'écriture très esthétique. Un vrai gros coup de cœur !! ------------------ 🇬🇧 English I completely fell in love with this game and its deceptively confined setting. The investigations steadily grow in scope: what starts with a detective taking on mundane missing-dog cases gradually turns you into a key player in the city's criminal underworld and its darkest secrets. The fact that so many characters keep returning throughout the story gives the whole experience remarkable depth. Little by little, you get the feeling that you've unwillingly infiltrated Farca's own underground nomenklatura. The game's greatest achievement is its atmosphere. The world it builds is quietly cyberpunk and transhumanist—implants are introduced almost casually early on and slowly become part of everyday life without ever pushing the game into full-blown sci-fi territory. At the same time, the deeper you go, the more the city reveals its deeply mafioso soul. But more than anything else, this game's real triumph is its writing. Its dialogue and interrogations are outstanding, and the deduction mechanics that drive them are far more compelling than the remote infiltration missions, which are enjoyable enough but never quite reach the same level. This is, above all, a writer's game—interactive, deeply human, and remarkably empathetic. Even though the game is forgiving when you make mistakes or choose the wrong dialogue options, it's during those face-to-face conversations through computer screens that the tension, the suspense, and the emotional stakes truly come alive. And then there's the protagonist. The game opens with your character wearing an electronic ankle monitor, confined to a cozy little apartment, her only companion being a paraplegic dog happily rolling around in a canine wheelchair. That opening alone tells you almost everything you need to know about the game's personality. I reached one particular ending, and from the screenshots I've seen, it certainly doesn't seem to be the only one. As for me... I just sat there in silence while the credits rolled, genuinely stunned by what I had just experienced. This is a beautifully written game with a striking artistic identity, and one of my biggest gaming surprises in a long time.
Неплохая игра, но один раз. Геймплей интересный и, я бы сказала, свежий, но быстро становится однообразным, скудное музыкальное сопровождение быстро надоедает, хотя сама музыка неплохая. Сюжет тоже хороший, концовка, конечно, да...
achievements are broken
интересный сюжет и действия влияющие на сюжет
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Languages: English, Russian, Simplified Chinese
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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