
Run The Procedural Gauntlet! Skein is a procedural dungeon shooter in an "old-skool" arcade style for one or two players where you must battle through hordes of monsters on a quest to save the soul of a talking sheep.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 23 reviews with recorded playtime.
Reviews
How a man who invest so much in the Gamemaker community can't do the same for his own game? You can feel the passion in it. You clearly see the attention given to all the small details. A fast paced arcade game where you can't stand still and breathe. You always want to go deeper to find new stuff and fight new foes. Spells and special abilities feels unique and playing around with scrolls to make new combo is quite funny. The Repository is a nice adds. Of course, the thrill to get into the leaderboard adds a sense of competition. For now, there is no major technical problem, except the ultra-sensitive gamepad, but i'm sure this will be fixed real soon. (Sometimes, the player moves so fast you have hard time to enter a small hallway or you exit the level by accident...). A big hell-yeah for this beautiful and well done game! \m/
Another game I want to love but can't. The soundeffects, graphics, and the concept of endless dungeon crawling action are great. However, It's the control that killed the game. At first the control felt very stiff, then I realized that this game uses grid-based movements. The problem is that The game hasn't designed well to be played with grid-based movements. Like Gauntlet, You can't move while shooting, so taking the correct position before starting shooting is important to avoid getting hit. But Thanks to the grid-based movement, It's almost impossible to avoid getting hit and get the position especially the enemies are attacking diagonally. Melee attack is also stiff and clunky thanks to this. This game shouldn't have grid-based movements, or at least have twin-stick style controls and allow to move while shooting. It's really shame because I like endless arcade dungeon crawler like Heroes of loot.
So far I've enjoyed this game. I read the early dev diaries and I enjoyed them and really wanted to get the game when released. I'm starting with negative comments (positive comes later): The music can get obnoxious sometimes and I'm not necessarily a fan of the voice acting; I kinda wish the music would quiet down when I go to the menu. The controls feel a bit twitchy; it can be hard to get through some spaces because it's hard to get the character to move only one tile. Also I had my XBox controller disconnect, and when I reconnected it the game acted as if it were a controller for the second player and that ended up with me getting two players being controlled by one controller, which was a problem fixed only by restarting the game. That's a bug that will hopefully be fixed. There's also some strange UI quirks. When I had the game on Windowed mode I got flickering on my TV screen (which went away when I switched to Fullscreen, which should be the default mode IMO). I'm not sure if there were beta testers or not but it feels like some issues may have slipped through the cracks, which is certainly possible for someone who has worked hard for three years on the project and might have developed some blind spots. Now for the good: after I got past the aforementioned issues I have enjoyed the game so far and will keep playing it, and I look forward to enlisting my sister to play local co-op (I always appreciate a game that supports good ol' fashioned friends with controllers in front of the same TV playing the same game; any game that does this gets points in my book). I like the art style. I strongly recommend playing with a controller; the keyboard feels too difficult to play with. The gameplay is fast and never dull. The sounds are good and the music fits in when I'm actually playing the game. I like the look of the game. It's pretty simple and gives me what I want; an arcade game I can play quickly in the evening after getting back from the University and just unwind killing monsters. So I recommend it and hope plenty of people buy the game.
A lot to like about this game! It's a fast paced, "dip-in for a spell" dungeon crawler with a rock solid retro style. There's a great selection of monsters, and plenty of variety in the dungeon layouts. It has leaderboards, piles of cool achievements, amusing titles, and even has little descriptions of every enemy you have encountered - very cool attention to detail. The quirky sheep intro rocks too!
Seemed really promising but the limited controls are too frustrating to maintain my interest. Seems like an obselete constraint to impose on the player (not being able to move while shooting, also difficult to shoot at a 45 degree angle, even though you can get hurt diagonally.) Not awful by any means, and a good effort by the developer, but I'd rather play something else.
Unless I am missing something why can you not move while shooting? I was expecting a melee attack with the warrior. The 8 direction not moving while shooting thing is kind of awkward. I don't know if this was worth buying but I'll keep it anyways as a token of appreciation. It's too bad I am kind of dissapointed. Oh well live and learn.
이거 키면 미친듯한 속도로 대사들 넘어가고 게임 들어가면 미친속도로 몹들 날뛰는데 어째야됨? 이것때문에 게임을 할수가 없으니 제대로 된 평가를 할수가 없네
Prince was an Idiot. I was hungry. Wanted to eat the prince who was now a sheep. 10/10 ================ This is an early review from my side but Id like to add it anyways. This game reminds me of a mixture between a serious sam and an action RPG. The combat elements are good ans smooth once you get the hang of it. Its easy enough to pickup and gets procedurally harder and more challenging. Its always mayhem and if killing hordes of enemies is your thing, you might like this. Also the pixel art graphics are top notch, nice and flashy. I would recommend this game to anyone looking for a fun game to challenge yourself or together with a friend. I will add more to this review as I play more but for now you have my vote.
A fun roguelite arcade shooter with multiple classes and new RNG or procedural dungeon generation makes for a fun experience each time. Unfortunately lite on RPG persistent elements, but absolutely charming and has gripping mechanics. Well worth the price, less than 2 coffees where I live and 2 players can co-op play! Works on keyboard and keypad or controller. Developer also do fast and accurate updates based on community or player feedback! Looking forward to play it more, and hope there will be even more content updates! A well polished game, which you can see was custom built with lots of love!
Funny voice acting and lead in story, but quite old school gameplay so don't expect a Nuclear Throne like 2D shooter. Linux port seems to run fine, but default keybord settings are really geared towards two player on one keyboard, which makes them not very nice for singleplayer... but I guess you are best off using a controller anyways. If you want a funny game to play with some old friends on a couch give it a try I guess. Have not played much, but seems to be a decent enough game for the price.
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Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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