
The main character is a hunter who looks for ancient relics. One day he set off to find a legendary mirror which concluded the great force and so great evil, keeping secrets of a magic artifact. You have a chance to know were is a mirror, but be careful the evil waits for you continually.
Modeled estimate, not a reported figure. How we estimate →
Media
About
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
[hr][/hr] [table] [tr] [th][b]MY RATING:[/b][/th] [th][b] ✘ ✘ ✘ ✘ ✘ ✘ ✘ ✘ ✘ ✘ [/b][/th] [th][b]0 / 10[/b][/th] [/tr] [/table] [quote][b]This is an asset flip[/b][/quote] [b]But what is an asset flip and why is it so important or even bad?[/b] [quote=Wikipedia] An [url=https://en.wikipedia.org/wiki/Asset_flip]asset flip[/url] is a type of shovelware in which a video game developer purchases pre-made assets and uses them to create numerous permutations of generic games to sell at low prices. Such games tend to be viewed by gamers as uncreative, and as diverting attention from less popular high-quality titles. Asset flips have been noted to be a problem on many online distribution platforms, especially Steam. The Nintendo Switch eShop has also been accused of allowing the sale of asset flips. [/quote] Asset flipping is a term applied to the practice of buying or using basic, pre-made/pre-rendered assets in video game development, without changing them or adding original assets around them. Often used as a pejorative term, and generally consider games made using poorly considered, flipped assets to be shovelware. For example, say you're a beginner who wants to develop a game in Unity or a similar development engine. If you're a novice, you might buy some assets or a demo game from the Unity Asset Store to use as a foundation for building your first game. Assets like this can also help you have a pre-made world, so you can focus on other areas of expertise, like game physics or enemy AI. Using assets in this way is fine. In fact, using pre-made assets to make your game is also fine, as long as your game is actually playable. If you've ironed out any glitches, created some nice atmospheric effects, and your characters and NPCs work in harmony, then there's no reason you shouldn't market your game. However, just throwing a bunch of assets together that don't work, or simply renaming a demo intended as a foundation, in order to just make a game quickly and then market it with no thought, is when asset flipping becomes a nefarious practice. Basically, there is nothing wrong with using or buying a pre-built asset to use in games. [b]But in this case it is nothing more than an asset flip in which GDNomaD used GameGuru's First Person Shooter Construction Kit and filled the maps with additional GameGuru assets. [/b] Since you don't need any programming knowledge to use GameGuru and it's just a graphical interface (GUI), you can't really call it a development. GDNomaD also didn't mention in any way that GameGuru assets were used here and are therefore "sold as their own creation", which it simply isn't. Sure, the game costs just under $1 and even less when it's on sale, and since there are trading cards, some players buy the game for that very reason. The masses make the profit and for no real work put in, every amount raised is a profit for GDNomaD, which should not be supported. [b]Aside from that, the game is just awful.[/b] The first 4 attempts to start ended in a crash. There is no menu and no setting options. Neither for graphical options let alone mouse or keyboard settings. Here too, the sensitivity has to be done via the DPI control of the mouse and the standard key assignment has to be used, which I absolutely hate. There is no explanation of what exactly they are and so without testing you don't know that, for example, the left shift key is for faster running. Some of the required ones are explained in the game, but it still shows that everything is reduced to the bare minimum and there was actually no interest in developing a good game. If you still really want to play it, I advise you to save the game continuously because it keeps crashing. Preferably when loading. I can't even say exactly how long the game will last because of all the crashes and AFK. Review date: January 15, 2024 [hr][/hr] [url=https://store.steampowered.com/curator/42616051/][b] ⮩ VISIT ME IN MY LITTLE WORLD[/b][/url] [hr][/hr]
[h1] Empty shell of a game. Not recommended. [/h1]
Indie horror walking simulato where you explore a dark house and collect notes ✅Very atmospheric horror through dark locations ✅Atmospheric sound effects ✅The graphics are okay ❌Very weak and incomprehensible plot ❌Lots of empty locations ❌Very simple puzzles ❌Few enemies and threats ❌Boring gameplay, as you collect keys, codes, and notes. There's no interaction with the environment at all ❌❌ Verdict: [strike] Terrible [/strike], [b] Bad [/b], [strike] Mediocre [/strike], [strike] Decent [/strike], [strike] Good [/strike], [strike] Very Good [/strike] (Rating scale for tested game) [quote] If you'd like to see more of my reviews, you can find them on my curator page:[url=https://store.steampowered.com/curator/45994324/admin/reviews_manage/]CuratorKingViking[/url] and on my group: [url=https://steamcommunity.com/groups/CuratorKingViking]GroupKingViking[/url] If you have any questions about my reviews, feel free to ask. I'm happy to answer them. All reviews are my own!! Best regards, King Viking Bezimienny, Polish Game Reviewer. [/quote]
That's definitely not what I expected. At the very least, the price of the cards could pay for the purchase of the game.
remember that episode of black mirror where that guy had relations with that pig
White Mirror это не просто квест с детективным сюжетом, а медитативное путешествие вглубь себя, где внешний расследование становится метафорой внутреннего. Игра, как холодное, безупречное зеркало, отражает не только цифровые следы пропавшего, но и твои собственные мысли о вине, ответственности и хрупкости человеческой связи в мире, опутанном проводами и невысказанными словами. Проходя её, понимаешь, что главная тайна, которую предстоит раскрыть, скрыта не в чужих переписках, а в глубине собственной души, и её разгадка меняет не концовку, а тебя самого.
I will leave the cat here, so that everybody who passes by can pet it and give it a thumbs up and awards. ⠀⠀⠀⠀⣿⣿⣿⣦⣤⣤⣀ ⠀⠀⠀⠀⣿⣿⣿⣿⣿⣿⣿⣿⣦⣶⣾⣿⡇ ⠀⡀⠀⣼⠛⡛⢿⣿⣿⣿⣿⣿⣿⣿⣿⡟⠀⠀⢀⣤⣤⡀⠀⣀⡀ ⠀⠣⡀⣿⣄⠣⠃⢻⣿⡿⢛⢛⠻⣿⠏⠀⠀⠀⢿⣿⣿⣷⣿⣿⣿⡆ ⠑⠤⣈⠽⣿⣿⣿⡿⢿⣤⣈⣁⣰⡿⠀⠀⠀⠀⠈⠻⣿⣿⣿⠿⠛⠁ ⠑⠒⠒⠒⠉⣻⣿⣿⣿⣿⣿⣿⠿⠤⠤⢊⣀⣀⠀⠀⠙⠟⠁ ⠀⠀⠀⠀⢰⣿⣿⣿⡏⠀⠘⢄⠉⠒⣲⣿⣿⣿⣿⡄⠀⠀⠀⢿⣦⣿⡄ ⠀⠀⠀⠀⣿⣿⣿⣿⣿⣄⠀⠀⠉⠒⣿⣿⡛⢿⣿⣿⠀⠀⠀⠀⠟⠉ ⠀⠀⠀⠀⣿⣿⣿⣿⣿⣿⣷⣄⠀⠀⠹⣿⡿⢸⣿⣿⠀⢠⣶⣦ ⠀⠀⠀⠀⢻⣿⣿⣿⣿⣿⣿⣿⣷⡀⠀⠀⠀⣼⣿⡏⠀⠸⣿⣿⣾⣿ ⠀⠀⠀⠀⠀⣿⣿⣿⣿⣿⣿⣿⣿⣧⠀⢀⣼⣿⡿⠀⠀⠀⠟⠛⠉⠁ ⠀⠀⠀⠀⣴⣿⣿⣿⣿⣿⣿⣿⣿⣿⣶⣿⣿⠟⠀⣠⣀⣄ ⠀⠀⠀⠘⠛⣿⡿⢿⣿⣿⣿⣿⡿⠿⠛⠋⠁⠀⠀⠙⢿⠋
"Jogo" de terror que na realidade é só um demo feito com assets simples em um programa de desenvolvimento simples, na verdade todo o jogo é basicamente um corredor que você avança com praticamente nenhuma história ou variação, resolvendo desafio simples só pra dizer que você está interagindo com o jogo, não assusta e não diverte, não recomendo comprar e o pior que esse jogo têm um monte de sequências quase identicas. ------------------------------------ Horror "game" that in reality is just a demo made with simple assets in a simple development program, in fact the whole game is basically a runner that you advance with practically no story or variation, solving simple challenges just to say that you It's interacting with the game, it's not scary or entertaining, I don't recommend buying it and the worst part is that this game has a lot of almost identical sequences.
Оставлю тут кошку, люди, которые будут пролистывать страницу, могут погладить ее. /> フ | _ _ l /` ミ_xノ / | / ヽ ノ │ | | | / ̄| | | | | ( ̄ヽ__ヽ_)__) \二つ
Not Recommended
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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