
Sir, We Have an Orc Problem is an incremental-style tower defense game where you face an overwhelming number of orcs. Greet them with even more bullets, bombs and lasers!
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Prices
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Every market we collect.
Charts
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No United States chart position — it charts only in the markets below.
About
Sir, We Have an Orc Problem is a short tower defense game with incremental-style meta-progression.
Defend your base against an overwhelming number of orcs. They're coming with tens of thousands of troops to overrun you. Greet them with even more bullets, bombs and lasers!
Use resources earned from every run, won or lost, to unlock and upgrade powerful turrets. Every upgrade brings you closer to defeating the horde.
Launch strafing runs, orbital lasers and even nukes to slaughter masses of orcs and survive critical situations.
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Engagement
Reviews
Themes across 1841 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
It's good, but I have some constructive criticism that I hope might help take this game from good to great. I like this game and I want to play more of it. But I probably won't without some of these tweaks in a future update. 1) It was never clear to me that I only got those little cubes if I completed the level with taking no damage until after I had completed the game and went back to the beginning to try the early levels with upgraded weapons. I was locked out from some branches on the tree just because I didn't know how to get more cubes. This may have been explained, but if it was I missed it so take it as a data point. 2) It isn't very challenging. And that's okay, it's good for casual players. Even though I was locked out from a few branches of the tree I wasn't ever uncertain that I could beat a level. Don't get me wrong, there was a clear escalation in difficulty, but the game was over before I really had to struggle. 3) And this ties in with two. Not enough maps. I don't feel cheated for $10, but with this kind of game I assume it's pretty easy to make just a few more maps. Maybe one or two per difficulty level, and then a few more difficulty levels higher than the current max. And paid DLC is not a fix for more maps (or more enemy variety). Not in this case. I don't feel cheated for $10 but I did expect more and feel that with the traction this game is getting that a bit more work in this area is justified in standard updates 3) I'm not sure how I feel about making later orcs bullet spongey. Why do these guys take more hits? Do they have kevlar? If so why do they look the same? Maybe make them faster instead or just keep adding more until it is absurd. 4) General polish. I won't list a bunch of examples, but you know it when you see it. 3 that stood out though: Enemy sprite/model/whatever you use variety is low. Only one AI behavior, the menu screams "I was coded with Claude." Some stuff I really like by the way: Content, variety, and upgrade system for weapons is good. I liked that no single weapon was good enough for every situation. I never really got bored of any single one because they always had their specific case where a different one couldn't quite get the job done.
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Latest in each market: best UK #77, worst JP #100 · 3 markets collected
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Dutch, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese +1 more
Hours played at review time, across 1.8K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
🔪🐖
muito daora, quero mais mapas ja e um sistema de upgrade maior, tomara que seja lancado!
Great game, too few maps and the mid game is really slow. But I enjoyed it overall. Worth buying.
pretty good game
Игра очень классная, с виду обычный tower defence, однако на каждом уровне нужно, чуть ли не точечно подбирать комбинацию оружий, которая будет подходить для эффективной обороны. Прокачка тоже заслуживает похвалы, на простом фарме далеко не уедешь, так или иначе придётся проходить следующие уровни. Все пушки сбалансированы, пройти уровень можно только грамотно комбинируя их. 10 дохлых орков из 10 бесполезных ядерок.
Great game. My only complaint comes with how short the game is, but it just released last month so I can't be sure what the future of this game will look like. I hope and pray for a workshop and plenty of updates that add a few new weapons and maps.
Fun and enjoyable but lacking in length and depth. Definitely needs workshop support desperately.
한번 하면 시간 가는줄 모르고 몰입하게 됨. 새로운 단계가 빨리 업데이트 했으면 하는 바람.
Really good game, but begging for more content. I was really expecting to unlock some sort of endless mode/map maker after finishing the campaign, but there's nothing, not even a text box that pops up to say the games finished. Took me 6 hours to get all the achievements, but I feel like there's potentially a game with 100's of hours of playtime here with workshop support and a few content updates. Hopefully the developer isn't finished with it just yet. All in all a little overpriced for the what there is, but still worth it if you're into tower defence games.
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Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
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