
Sir, We Have an Orc Problem is an incremental-style tower defense game where you face an overwhelming number of orcs. Greet them with even more bullets, bombs and lasers!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
About
Sir, We Have an Orc Problem is a short tower defense game with incremental-style meta-progression.
Defend your base against an overwhelming number of orcs. They're coming with tens of thousands of troops to overrun you. Greet them with even more bullets, bombs and lasers!
Use resources earned from every run, won or lost, to unlock and upgrade powerful turrets. Every upgrade brings you closer to defeating the horde.
Launch strafing runs, orbital lasers and even nukes to slaughter masses of orcs and survive critical situations.
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Engagement
Reviews
Themes across 1841 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
sensacionai
$10 game, played 8 hours. Looking forward to updates!
Pure. ♥♥♥♥♥♥. Cinema.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Latest in each market: best UK #77, worst JP #100 · 3 markets collected
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Dutch, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese +1 more
Hours played at review time, across 1.8K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
супер
good
One of the best tower defence games I've played. It's simple in principle but the later levels and getting all the achievements (Something I have yet to do) requires quite a bit of planning. The game has a real home made feel to it, but I found it incredibly addictive, there's something about the way the massive groups of orcs flow around the environment and the way you can place weapons pretty much anywhere (as long as it's not on the path) that just feels so good. There aren't a huge amount of levels, but honestly it feels about right, and I am still jumping into the game to get the last few achievements. Even if they don't add more levels later I still strongly recomend this game.
müq seks
Good game, just needs a workshop
The only bad thing of this game i can mention is the fact that you can finish it in less then 20 hrs. Im def would like to have more levels in it but i understand that now game is perfectly balanced, so its just me being selfish 10/10 silver orcs
Pros: - fun cheap game for a number of hours - orc fluid mass is funny Cons: - lack of QoL like fast forward to speed up the grind, or slowdown for lower end computers when it reaches Lvl 5.2 and after - economy is slow and as a result makes farming runs boring - "plug the choke" kind tower defense - not too many levels Overall fun, but come in with tempered expectations. I wanna see some free new levels and more QoL
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
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