
Sir, We Have an Orc Problem is an incremental-style tower defense game where you face an overwhelming number of orcs. Greet them with even more bullets, bombs and lasers!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
About
Sir, We Have an Orc Problem is a short tower defense game with incremental-style meta-progression.
Defend your base against an overwhelming number of orcs. They're coming with tens of thousands of troops to overrun you. Greet them with even more bullets, bombs and lasers!
Use resources earned from every run, won or lost, to unlock and upgrade powerful turrets. Every upgrade brings you closer to defeating the horde.
Launch strafing runs, orbital lasers and even nukes to slaughter masses of orcs and survive critical situations.
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Engagement
Reviews
Themes across 1815 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Für das Geld lohnt sich das Game, es ist ein sehr kurzes Vergnügen es unterhält einen aber am ende ist es einfach nur noch ein rumprobieren bis man die Level geschafft hat. Es sind leider zu wenig Level! und irgendwie fehlt dem Game etwas. Größere Level und die Möglichkeit Die Wellen etwas zu lenken wie unzerstörbare blocksteine. Das spiel hat echt Potenzial aber ich denke wie viele Potenzielle spiele wird sich hier auch nichts mehr tun von daher sag ich nur, das spiel ist ok und man ist schnell fertig damit..
very cool you can gas and nuke orcs :D
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Latest in each market: best AU #73, worst JP #100 · 4 markets collected
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Dutch, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese +1 more
Hours played at review time, across 1.8K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Addictive gameplay. Excellent addition to the Tower Defense genre. I need more!!!
Tower Defense + Powder Toy. Plays like a more friendly version of Creeper World. Me likey.
Игра супер, жду нового контента от разработчиков.
Iz best to be brutally cunnin' but sumtimez iz good to try bein cunninly brutal
더 없나요
Great game!
Absolutely amazing experience! I enjoyed every second of this game. If you’re an OG tower defense gamer, I highly recommend giving this one a try! Please don’t stop developing this game! I’d love to see different difficulty options, an endless mode, and even more content and features in the future. Keep it up, guys! You’ve done an unbelievably great job so far. Can’t wait to see what’s next!
約5.5時間程で最終ステージクリア出来ました。 ※5時間で最終ステージクリア。5.5時間で最終ステージ体力を失わずにクリア。 思い返してみると最終ステージまではサクサククリア出来たような感覚です。 もちろんお金稼ぎの為に各ステージ居座ったりしましたが、最終レベル6.2だけは苦戦を強いられました。 これまでのステージが侵攻ルートに対して防御陣地を構築するだけでクリアできました。 しかし、最終ステージではそれが通用しません。圧倒的な物量の前に敗北を重ね歯軋りしました。 ふと、ボクの脳裏にHELLSINGで有名なベルナドット隊長の言葉がよぎります。 「面だ、徹底的に面で攻撃しろ」 ボクはこれまでの戦術を捨てて、面制圧に特化した布陣で敵を迎え撃ちこれに勝利しました。 ベルナドット隊長ありがとう。 全実績解除は気が向いたらやると言った感じです。 総評:とても面白かったです。
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
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| — | 0 | — | — | |
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