
Half-Life Deathmatch: Source is a recreation of the first multiplayer game set in the Half-Life universe. Features all the classic weapons and most-played maps, now running on the Source engine.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
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Reviews
Themes across 146 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I didn't get a chance to play Half-Life: Deathmatch Source back in the day, so booting it up recently felt like stepping backward into a legendary era of PC gaming. It is, after all, a fascinating time capsule. I fully expected to find a completely dead game with zero players, but that wasn't the case. Instead, I found under a dozen players spread across three or four active servers. On one hand, it is incredibly cool that the game is technically still alive. On the other hand, it feels like this is the absolute end of the line. The few active players are clearly the old guard keeping the lights on, and once they finally fall, it is over. I only played for about an hour, and half of that time was spent roaming around empty maps. It gave me that classic, eerie Valve liminal space feeling where the empty levels feel haunted by the ghosts of a bygone era. The other half was spent on a server with actual people, playing the game exactly how it was meant to be played. It is still pure, mindless fun, matching the chaotic energy of the second game but with a slightly older look. It was a brief, bittersweet trip into the past. Let’s leave it at that.
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 7: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Hours played at review time, across 146 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Достойная замена КС2. Купи пирожки на тыквенный спас
all people giving negative reviews are ♥♥♥♥♥♥♥ this game is fun ASF peak game, gman squad type shi
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It's fine mainly if you want a cheap way to get HL1 assets, deathmatch maps, and weapons to mount on GMOD. But if you have the actual GoldSource Half Life there's not much other reason to get this as the GoldSource version is actually updated more, and has more servers, more mods, better physics, not needing to use the command console just to change your playermodel or other basic settings, is obviously more accurate to what was originally intended, doesn't have some of the bugs that DM: Source does, none of the oddities of this specific version, better controls, faster pacing, etc. And also the Deathmatch gamemode in GoldSrc Half Life isn't needlessly separated from the main game - Half Life: Source isn't even publicly listed on Steam! There's also a Half Life: Deathmatch gamemode for GMOD that requires addons that in turn uses assets from mounting this and/or Half Life: Source, so if you still want to combine the GoldSrc Arena Combat with the Source Engine, you can do that and you'll still have a better experience because of GMOD having Peer to Peer, better modding support, more accessible custom playermodels / maps / items, a more modern version of Source, actually being updated (again), etc. This is one of those games where I wish you could leave a neutral or informational option, instead of just recommending for or against it. Since there's nothing really wrong with this game on its own, you can even still get a good session in, it's just that as a whole it's a bit redundant. I'm not sure how this got in my library. I think it was included for that brief Half Life 2 celebration where they made it free?
ну хз
Pretty fun game! Although the playerbase is pretty dead and obviously it'll have the very weird reflections and other visual mishaps of Half Life Source.
актив умер,за 20 лет ожидаемо
Valve is known for (amongst many things) their amazing ability to make FPS games. Think Team Fortress & Counter-Strike, those are some great games but where would they be today without Half-Life as a starting point. Half-Life got some multiplayer FPS games but none of them were set in the Half-Life world, so when they eventiualy made a Half-Life FPS game I thought it would be good. In my oppinion, it fell flat of that. It dosent have many players so when you get a match with somebody else two things will happen. Nr.1 The enemy is just troling or Nr.2 the game f*cking crash. This is not a problem with my Laptop, this is the game just being ass. It's also built off of the (inferier) Half-Life: Source not the original so y'know it's bad from that alone. Idk how Valve fumbeled the bag this bad. I got this game (And Half-Life 2 Deathmatch) for free and I still want an emotional refund. I wouldnt get this game if it's not a free-with-purchase. I give this a 3.6 / 10 on the T-T-TV rating scale. Also in my first match after just saying hello, some guy told me to off myself so that should tell you all about the game.
Ну вроде норм
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