
Silicon City is a new take on the classic city builder genre, where each citizen voice their opinion. Will you be an urban designer, a rural evangelist or a reckless capitalist? Build your way to the most productive city until elected as the best mayor or plan the city of your dreams in sandbox.
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Dutch, German
Engagement
Hours played at review time, across 44 reviews with recorded playtime.
Reviews
Themes across 43 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Meh. It's a very simplistic and tedious city builder that doesn't run very well, and is full of spelling errors. You'll also spend a lot of time waiting for your money to accumulate to be able to buy the next necessary building. I don't think this is worth playing when there are plenty of other more capable city builders out there.
Il est encore en early access, mais Silicon City a déja de nombreux atouts ! Graphismes rétros soignés, musique sympathique qui ne lasse pas, interface intuitive et claire, mécaniques de jeu qui sont bien huilés, voici un city builder prometteur ! Si vous aimez les jeux de gestion et l'ambiance rétro, foncez, vous ne le regretterez pas !
I think this game is lame in comparison with some other indie city builders. After release, all I see is them making "challenges", while they should probably add more content and fix bugs. I've been watching what is gonna to come after the launch and nothing happens. I think I should have rather bought myself a cup of coffee instead of wasting my money on this.
Realistic and challenging
Pas forcément mon style de jeu au départ, force est d'admettre que Silicon city m'a séduit. Tout d'abord par son style rétro mais surtout par ses mécaniques de jeu qui repensent bien le city-builder. (Par exemple, la vie des citoyens - unique à chacun - et leurs interactions via les réseaux sociaux permettant de comprendre les besoins est un bon exemple.). J'ai hâte de poursuivre ma partie.
sympa mais vite ennuyeux
+ Graphisme Néorétro oldschool + La richesse et la variété des infrastructures à disposition. + La difficulté corsée. + Une ville pleine de vie et qui regorge de petits détails. + Les Tweets des silizens (Au passage très drôle)
Je n'aime pas les city builders de manière générale, mais là je suis complètement accro bravo !
Jak zwykle pomysł dobry ale wykonanie nie najlepsze. Ta gra jest mocno niedorobiona sporo błędów ogólnie nie polecam. W mojej ocenie 4/10.
Very nice take on SimCity-style games. I especially enjoy the graphs of various metrics, and ability to really drill down into each silizen's life. I am excited for continued development and look forward to how this game will evolve! From a playability standpoint - on my laptop (8gb ram, i7 (4 cores @ 2.20GHz)) at lowest settings, the game plays reasonably when going on the 1x speed. Either of the faster speed options causes the game to become very choppy. Even when using 1980's top-down style it seems to be quite slow (perhaps because that's just a different camera angle?). Increasing simulation speed also seems to mess with the power grid distribution: when my network is not super-saturated with electricity, running at a faster simulation speed makes parts of my city run out of power. But if I turn it back down to 1x and wait a bit of time, all of the buildings will come back online. Also unfortunately, the game crashes after an hour or so of playtime. Not sure where else to report the bug :) Still, I would definitely recommend this game to anyone who loves simulation games as much as I do. Given the attention to detail in the game design, I do not doubt the developers will fix the issues I've raised in due time.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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