
Build, automate, and optimize a giant factory on 3D terrain using conveyor belts, trains, chutes, pipes, and airships. Sell your goods to nearby villages to expand their borders, increase happiness, and unlock even better technology!
Modeled estimate, not a reported figure. How we estimate →
About

Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Spanish - Spain, Simplified Chinese, German, Portuguese - Portugal, Russian, Traditional Chinese, Japanese, Portuguese - Brazil
Engagement
Hours played at review time, across 49 reviews with recorded playtime.
Reviews
Themes across 49 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
The main problem with this is that you have to redo your entire base each time a new mission starts. Other than that its fun. But why do i have to redo the basic tiers every time in a new campaign, it's just tedious. hopefully the new game will solve these issues
Literally one of the best games in its genre. I cannot stop playing. It’s not overly complicated and has way more depth than you initially think. I am still playing the campaign after so many hours. I am on the 6th mission and there are eight. After that, there are Custom modes and Scenarios which I haven’t even touched yet. Once you get how the game works, you really cannot put it down. It’s full of QoL things to help you and the performance on my specs is amazing. This game should be played by anyone that likes the genre. It also has an upcoming sequel that looks great as well. Really well made by the developer!
Do not buy this game. It will destroy your life. You don't need yet another addiction that will consume many many hours as you seek to make happy people do science. Much science. Many happy people. Must. Make. More. Happiness. Factory must grow. Factory must grow.
This is honestly one of my favorite games of all time. I love how it really makes you stop and think instead of simply handing you all the answers. I absolutely love it, and I’m so excited for the second game.
I love the simplicity it's fun and relaxing. No pressure like enemies or survival stress, the goals are easy to understand, graphics are clear and cute.
配置の高さ変更は、pageupとdownでできます。(オプション、ワールドカーソル上下からキー変更可能) カーソル移動の一覧に何気なく紛れ込んでいてはいけない重要な操作。 factorioのようなゲームを想像していましたが、あまり似ていないと思います。街づくりシムに自動化要素を融合させたゲームです。住民の欲求を満たすために大量の品を供給する必要があり、生産から配達までの全過程を自動化させていきます。factorioと比較して、品物の作成工程が短い代わりに、扱う種類が豊富なので、最大効率での設備稼働を狙うより、ぐちゃぐちゃになりがちな輸送網の整備に追われることになります。 ゲームバランスが自動化に没頭しやすいように調整されています。建物建設の待ち時間なし、移設が即時、解体時材料がすべて払い戻される、住民の欲求を満たさないことによるペナルティなし。(欲求を満たすと作業スピードup、作業員数up)ゲームシステムの簡略化するところと複雑にするところの塩梅がよいように感じました。 詰み要素がないので、ゲーム内時間を動かしっぱなしでのんびりと遊べるが、考えることもそこそこあるので、自分のペースで程よい疲労感を感じながら遊べるゲーム。
shouldn't have wasted money on pointless backlog
I am both happy and sad. Happy that I finally found this game and gave it a play (it's a blast so far, playing through the campaign), and sad that I didn't know / play this game earlier. The only saving grace is that once I have gotten my fill of this game, the sequel will be out and I can play a whole new factory town! In all seriousness though, this game has been really fun to play so far. There's a lot I would like to see improved (hopefully they did in the sequel though!) like laying down conveyors, seeing under all of the spaghetti, etc., but that may just be my own fault for building a monster town. The campaign maps have been fun so far. I think they provide equal parts tutorial (in that each map slowly ramps up the complexity), and are also sort of challenge maps. Like I JUST finished campaign map 3, and that map has crazy amounts of restricted space that actually give it a logistical challenge. I do plan on playing through the 8 campaign maps, and then doing a freeplay until I get bored or I move on to the sequel, for what it's worth. But I'll tell you what, this game can produce nightmares in terms of spaghetti, with limited to no effort (and I love it).
Don't let the simple graphics fool you, this is one of the most intricate City / Factory builders out there, with lots of content and replayability. You can customize every detail and control everything. You can build vertically, you can build platforms to modify the terrain (to some extent). You can program (with sensors and conditionals for example). It's extremely flexible. Really one of the best builder games I've ever played.
Bin von einem Factory Spiel ausgegangen. Aber hier darfst du alles selbst bestimmen. Du darfst jeden Bewohner manuell einem Haus zuweisen. Da war ja sogar Siedler 1/2 von 1995 besser. Bin nicht weit gekommen, weil mich das bereits komplett abgetörnt hat ...
Related
Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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