
Physics engine-powered trendy toy figures, automatic battles, customizable moves, bring your friends and fight crickets together online!
Modeled estimate, not a reported figure. How we estimate →
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About
Blending DIY, doll customization, trendy outfits, and intense combat elements!
Not only can you design personalized dolls, but you can also experience realistic physical collision effects in battle, sending your enemies flying.
Customize the move sets for each doll and become the champion of the arena.
Each meticulously prepared random box is a surprise!
Physics engine-powered trendy toy figures, automatic battles, customizable moves, bring your friends and fight crickets together online!
Surprise Blind Boxes
After earning a certain amount of points, you can open blind boxes to receive characters, weapons, and outfits, with a chance to get hidden variants.
Custom Outfits
Customize your favorite figures with different weapons, back accessories, and headpieces. Come and try it out!
Skill Chip Setup
Customize the order of moves with different types of skill chips. You can unleash amazing combos, control effects, and even pull off a comeback to finish off your opponent!
Rank Up
Earn points and battle points through combat. Once you reach a certain score, you can rank up, with the highest level being TOP.
Random Attribute Refresh
Characters and outfits with different rarity levels have a chance to refresh their attributes, with a probability of unlocking the strongest attributes!
POSE Machine
Choose a cool or cute pose for your favorite figure!
Figure Showcase
The game provides various display stands. You can place your customized or posed figures on them and create your own little figure world in the game.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Engagement
Reviews
Themes across 43 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
After having played their previous game, I was looking forward to this one, only to find out that it is a barebones buggy mess with nothing to do but slowly open gacha boxes. Unfortunately, the game balance is completely off, and it is incredibly easy to bypass what little there is. The game starts you off in a random encounter that you have no control over, but the outcome of that battle is tracked on your win/loss count. Once you can buy a single case of items, you can easily generate infinite currency and items without fighting another battle due to an easy exploit, essentially bypassing the rest of the game. There are no real levels, and the only mechanical variation from then on is the chips that you unlock as you rank up. In fact, you can even upload a team of 3 nearly defenseless characters, and then fight them yourself on auto-play until you have maxed out. Since there isn't really a point of battle outside of getting chips and currency, there is no downside to doing so as the strategy only reduces the tedium. You will likely end up spending most your time cycling through boxes while they bounce the camera around trying to unlock all the items. But then you will run into another irksome thing. The field is covered in display cases for you to use, but none of them are the right size for most sets, so what ends up happening is you either have to use multiple smaller displays, or end up filling up multiple smaller ones. Either way, the end result looks messy. There is a menu that shows the item lists and what you've unlocked, but some of the panels are bugged and don't show the correct information. Unlike their previous game, the customization options feel incredibly sparse despite using 3D models, and instead of having a color picker, you get a single slider that doesn't even work with all models. Then you have a slider for model "expansion", but that ends up just making most models look distorted in a bad way. Lastly, there seems to be a heavy emphasis on multiplayer, but due to the aforementioned balance issues, you are likely to run into a wall of the same meta cheese builds by the end, and there really isn't a point or benefit to even engage with the feature. Were this an early access game, at least there would be the hope of some of these issues being addressed; But as development of this game being fundamentally done and the developers moving onto their next project, there is no excuse for this glaring flaws. As much as I hate to say it, I cannot in good conscience recommend this game.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Languages: English, Japanese, Simplified Chinese, Traditional Chinese, Korean, French, Italian, German, Spanish - Spain, Russian, Indonesian, Portuguese - Portugal +1 more
Hours played at review time, across 43 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
希望后续出更多机甲风的扭蛋,希望能有远程(比如双枪)的全新技能芯片系列,要是能有特殊技能芯片就更好了。希望后续有模式能操作公仔战斗
TL;Won't Read = For me this game is like playing with Beyblades in a way, you can sort of customize them and watching them battle is funny, but that's just all that there is to it, if you got a second monitor and like to see things fighting, you might love this game, otherwise, I wouldn't recommend it so much, if Steam had it, I'd give it a mixed review ------------------------------ Reminds me of an old facebook I used to love called Soul Crash There you'd have a team of 3 people and they would auto battle, you could either tag for a combo, use a counter that gave some i-frames, or use your ultimate... as you leveled up, you got points that you could spend on either stats or how your AI would fight (Dodging % increase for example) Here it's not much different, difference is the stats you get from the items you collect and from your character (you can also reroll it or buy them once u get enough chips), and the AI you influence by changing the skill order that your characters are going to use, also they fight at the same time (you can pick 1v1, 2v2 or 3v3) and it's 3d The fact that I just put 6h into it right after purchasing it already tells you how much I love this game, it's a pretty good auto battler, but it also comes with quite a few cons: -It has so many cheesy meta builds, playing against other player's characters is not even worth it, you'll either stomp their dumb build or get destroyed by a 1v1 spammer with full cast speed stun-locking you (though a full health build with healing chip outheals any dumb chip recovery speed + cast speed cheese and eventually u win from the counter moves) -It's way too easy to exploit and farm super fast, making late game come earlier than it should (shouldn't take more than 6h to get a fully built team though if you play normally) -Needs more content, the gacha boxes are few and let's be honest, 55% of the items if not more are quite meh -Speaking of gacha boxes, they jump around waaaay too much, it's a pain in the ass when you open them and they go 2 screens to the side before popping -You can only do 3 gacha boxes at a time without cancelling one's animations -Selling stands or cases is painful since it never seems to allign well with the selling board -It's buggy, often when trying to buy a full case my menu goes off the screen -Customization sliders are incredibly bad, color slider is awful and barely works on anything, the "thickness" slider makes items distort weirdly and it's better left untouched -Lacks a LOT of QOL features that would make this much much better (moving things you're holding up and down, setting pre defined positions for fights, lock stands in place, mass opening boxes, team pre-sets...) -Lacks any sort of progression once u finish building your team, there's nothing to do then asides from watching them fight, if u want anything else, there's nothing for u here Also this game could really use some game modes... like a soccer one, make dolls target a ball and whichever one gets in enemy's goal wins, stuff like that, would be pretty fun to have more things to play with... This game yearns for more content, it has potential, but the devs already even released another project and likely won't get back to this one
有考虑过真的搞个盲盒品怕线下铺货到KKV这种地方吗? 哇,是不是应该游戏里添加购买收纳盒和一键收纳,还有框选拖动等等这样的功能啊?
เกมสนุกนา ตัวละครน่ารัก แต่งตัวได้หลายหลาย เลือกสกิลใช้งานได้ ติดอยู่อันเดียว ตัวละครบัค บัคลงแมพ ไม่ก็ทะลุไปๆมาๆ ตัวที่เกิดมาใหม่ หล่นมาจากข้างบน ซักพัก หล่นทะลุลงล่างแมพ แล้วกว่าจะดรอปตัวใหม่มาก็นานมาก แล้วแรกๆไม่เป็นนะ เพิ่งมาเป็นหลังเล่นไปได้ซักพักด้วย ทำให้การเล่น ฟามเงิน ที่ตอนแรกกะจะปล่อยฟามยาวๆ เพราะมันมีปุ่มให้สู้อัตโนมัติไง แต่เพราะบัค ทำให้ทุกครั้งที่สู้จบ ไม่ว่าจะแพ้หรือชนะ ตัวละครจะหายไปซักพักใหญ่ๆ แล้วต้องมากดเริ่มสู้เอง
Finished this game in 22.7 hours with 100% achievement ! This is an addictive idler game. The gameplay is quite simple: you get characters, wings, weapons, and head accessories from the toy box. Then, just place them in the arena and they'll fight automatically, all you have to do is watch. Collect skills for battle strategies, points for gatcha, and points for ranking. The unique, cute, and cool character designs also add to the game's value. Highly recommend this game.
很好玩的电子斗蛐蛐 能异步PVP 也能当挂机游戏玩 居然才卖38
这个隐藏成就怎么获得啊有人解答吗TwT
那个银色1500的盒子 ,我一直大概抽了三十多盒 .我只想要那俩个, 然后一个没有 , 给我抽力竭了, 玩法堪称没有,也不好玩, 忍四小时我是看美术, 忍不了了..数值你们自己床头攒着吧, 顺便送一个红温评论
游戏好玩,公仔盲盒爱好者狂喜~ 但就是深度不太够,玩法比较单一,有些细节值得改进 我提几点建议: 1、添加一键整理“盲盒”、“公仔”“装备”功能 2、把pve和 pvp的1v1,2v2,3v3的积分排名分开来, 达到各自的某些段位给予一些稀有盲盒奖励。 3、修复一下偶发的结算画面异常缓慢的bug(10次触发 3次概率也不算低了,比较恶心体验) 4、可以搞成赛季制 5、pvp是不是有点鸡肋,有限制没有那么自由可以再 多优化一下机制 6、还有就是公仔 有点少可以多整几套帅点的,O(∩_∩)O哈哈~
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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