
A light-hearted, Side-Scroller/ Top-Down hybrid!
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.14/day in the week to Sep 4 → 0.14/day in the week after.
Reviews, worldwide (the counter carries no country): 0.14/day in the week to Jul 22 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Engagement
Reviews
Themes across 44 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Nice blend of Old School games
Great idea, poor execution. I give it an upvote purely because it spawned the Xanthiom games, which are amazing. Go buy Xanthiom 2 which includes a full remake of Xanthiom Zero for free. After playing through those, maybe buy this game if you’re curious, but expect a rough ride. The dev clearly learnt a lot and has massively improved with experience.
A pretty neat game! The powerups you find are pretty interesting, and having two characters with their own abilities and health bars adds an extra layer of strategy to boss fights that I think's pretty cool! The top-down combat can feel a little stiff at times, though later powerups I found helped a lot. (And also I play a lot of platformers so I'm just generally not as practiced at top-down combat, so that's probably a factor too.) [spoiler] I spent quite a while trying to defeat the dragon thing boss with Grisham before finally using the knight and realizing it was way easier since I could just use the shield to knock back the projectiles and stun it. Which makes complete sense given that thing is the final boss of the knight's world, so of course it would be designed around his abilities! [/spoiler] The music's neat too! It's a pretty cool game, and I enjoyed it!
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Hours played at review time, across 44 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
So far so good! Haven't finished the game yet, but I am thoroughly enjoying myself. I wouldn't be surprised if I learned that the devs had a lot of fun making this one.
cheap price cheap feel cheap art cheap / 10
It's a nice MV! I haven't finished yet; I may update when I do (UPDATE: I did it, 100%! Haven't found the secret easter egg, though). I think I'm most of the way through, judging by the collectibles I've collected. The game's gimmick is that you need to think of the same map as a top-down map and as a sidescroller map at the same time, which would be a spoiler except that, you know, it's the main selling point of the game. That is a pretty cool concept! I hope that other people take this concept in their own unique directions, because it's a cool gameplay mechanic. Now, that said, I would say that this game is not really a must-play. The art and music are... well, serviceable, I guess, and the plot is fairly standard, if not a little meta. That's all OK, really. I don't think game stories need to be, I dunno, Hallownest, and the art doesn't have to either. The game is medium-sized, which is a great size for a palate-cleanser: you get a few evenings of enjoyment, then you move on to your other projects or whatever. I think this game is great for that. It does not disappoint me, and I'm having a fun time exploring and collecting stuff. The overworld is very much not huge, so you won't really get lost even though the overworld map is not a real minimap (it shows the regions and general shape, but not specific features of each one), but there are dungeons and the dungeon maps are quite detailed. There are some cool puzzles too. The upgrades are quite clever. Again, all in all, it's a nice MV that is worth playing, but it's not THE GAME YOU HAVE TO PLAY OMG GOTY. If you're looking for a fun little MV, go play it!
Interesting game concept. You are using the same maps as both a Zelda-like movement character as well as a Metroid-style character.
This game is fantastic. It's a quirky combination of 2D Exploration Platformers and Top Down Zelda like games. The best part of the game are the puzzles that incorporate changing from 2D to Top Down at an instant. Short and sweet, this was a great time.
yes
复古游戏,只有上了年纪的玩家才会喜欢吧
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $79.1K | 289 | 81% | $14.99 | |
| — | 0 | — | — | |
| $15M | 16.9K | 96% | $39.99 | |
| $906.5K | 2.9K | 83% | $19.99 | |
| $53.5K | 267 | 95% | $14.99 | |
| $49.1K | 513 | 94% | $5.99 |
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $11.1K | 262 | 51% | $1.99 | |
| $11.1K | 203 | 96% | $2.09 | |
| $11.1K | 100 | 98% | $2.99 | |
| $11.2K | 131 | 53% | $4.99 | |
| $11.1K | 62 | 76% | $5.99 | |
| $11.1K | 592 | 93% | $0.99 |