
With over 6 million units sold and unprecedented critical acclaim from fans and press around the world, Sid Meier's Civilization is recognized as one of the greatest PC game franchises of all-time. Now, Sid Meier and Firaxis Games will take this incredibly fun and addictive game to new heights by adding new ways to play and win, new...
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.86/day in the week to Sep 3 → 1.29/day in the week after.
Reviews, worldwide (the counter carries no country): 0.71/day in the week to Jul 25 → 0.86/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
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Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 85 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
「Civ4が最高傑作なんて思い出補正だろ?」 そう言われるたびに、俺もそうかもしれないと思っていた。 だから久しぶりにCiv5を遊んだ。 Civ6も遊んだ。 Civ7はまだ未購入。 そして結局、またCiv4に戻ってきた。 なぜなのか。 Civ5以降は確かに洗練されている。 六角形マップ。 ユニットのスタック廃止。 区域システム。 都市国家。 グラフィックもUIも進化した。 どれも面白い。 だが文明を発展させるゲームとして遊ぶと、いつもどこかで「管理している感覚」が先に立ってしまう。 区域の最適配置。 ユニットの渋滞整理。 隣接ボーナスの計算。 気付けば俺は世界の支配者ではなく、市役所の都市計画課長になっていた。 一方、Civ4は違う。 都市をどう並べるかではなく、文明そのものをどう育てるかを考えるゲームだった。 ユニットの渋滞整理もない。 軍勢を一つの部隊として運用できるため、ユニットを一体ずつ並べ替えるような煩わしさが少ない。 だから盤面を整理するより、「この文明をどう発展させるか」を考える時間の方が長い。 宗教が外交を変え、 偉人が歴史を動かし、 技術交換が世界の勢力図を書き換える。 一つの選択が、何百年も先まで文明全体に影響していく。 プレイヤーが都市を組み立てるというより、一つの文明の歴史を見守り、導いている感覚がある。 そして何よりAIだ。 Civ4のAIは決して賢くない。 だが驚くほど人間臭い。 AI同士で同盟を結び、 宗教で反目し、 技術を交換し、 裏切り、 戦争を始める。 プレイヤーは世界の中心ではない。 自分が介入しなくても、世界史は勝手に動いていく。 だから外交も戦争も、「イベント」ではなく、本当に歴史へ参加しているように感じられる。 Civ5やCiv6では「ゲームに勝った」と感じることが多い。 Civ4では「歴史を生きた」と感じることが多い。 この違いは、とても大きい。 もちろんCiv4は古い。 UIは不便だし、グラフィックも今となっては時代を感じる。 それでも「あと1ターンだけ」と言いながら、気付けば深夜3時。 シリーズは進化した。 それでも文明を築く楽しさそのものは、未だにこの作品が一番濃い。 だから今日も、あと1ターンだけのつもりでプレイを始める。 そして気付けば、また産業時代が終わっている。
1. I bought this game 2. I started the game 3. I saw the menu 4. I listened to Baba Yetu for 70 minutes 5. I recommended this game to other players
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Italian, Spanish - Spain
Hours played at review time, across 87 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
A genuinely interesting old strategy game, worth playing if you want to see where the genre stood in the 2000s. It holds up better than you'd expect: religions, civics, and Great People give every run its own shape, and the "one more turn" pull is as strong as ever. The presentation deserves a mention too - Leonard Nimoy reads a quote every time you finish a technology, and the main theme, Baba Yetu, was the first piece of video game music to win a Grammy. It was also one of the first games I ever saw on my parents' computer, back when it still came on a disc.
I know its old but I like it better than the newer games.
Still the best version of the Civilization franchise
One of the first games I remember playing was Civilization. Many years later when I found this one steam I bought and haven't looked back. It's my go to game whenever I'm bored. I have tried some of the newer versions but they just didn't click with me and I found myself coming back to IV.
I love a world-builder, and this is the one all others are judged by.
💀 Офіційна українська локалізація відсутня; 👿 На жаль, фанатського українізатора мені знайти не вдалося; 📁 Civilization IV за сучасними ігровими мірками перебуває вже давно у поважному віці. Що там говорити, якщо з моменту її виходу минуло довгі 21 рік. За цей час вже навіть діти повиростати встигли, які в один рік з нею народилися. Серія теж розрослася аж до сьомої частини, але саме четвірка продовжує займати в серцях багатьох особливе місце найкращої частини Цивілізації. Об'єктивна ж сторона питання нам говорить про те, що гра не могла не застаріти. Щонайменше в графіці. На момент виходу вона була революційною, зараз же ні в кого подиву не викличе. 🎯 Особисто ж для мене, вона була точно набагато (прямо таки в рази) кращою Цивілізацію, аніж її наступник у вигляді 5 частини.
The best in the series. Of great scale and depth.
I wasn't expecting much from a Civilization game from 2005, but I was surprised to find this to be actually really fun and enjoyable. Great gameplay, great soundtrack, just a great game. The graphics are a little dated but I personally don't mind them much. The UI is a little older too but it's fine. Overall, it's a really good game and I'm glad I got it for dirt cheap on sale.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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