
Experience a fantastic adventure with unique gameplay that blends investigation, action and exploration in a breath-taking thriller that will test the limits of your nerves and intelligence. Play as the great detective and track down evil in the darkest corners of London and the human soul…
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.57/day in the week to Aug 18 → 2.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, GOG, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 14.5Kreviews | 80% | — | $10.3M |
| $64.99 | 1.4Kratings | 81% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 875 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
It is a nice game that I enjoy playing. I like this kind of games very much. I prefer horror games. I recommend it. It is a series that everyone should have in their collection.
https://youtube.com/watch?v=rRW-wjgA53M&list=RDrRW-wjgA53M&start_radio=1&pp=ygUWRGVlcCBwdXJwbGUgZGVtb25zIGV5ZaAHAQ%3D%3D
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 13: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian, German*, Spanish - Spain, Russian, Turkish, Ukrainian, Polish, Portuguese - Brazil, Czech, Simplified Chinese +4 more
| $2.99−90% |
| 167ratings |
| 66% |
| — |
| not modelled |
| $2.99−90% | — | 89% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 880 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Sherlock Holmes: The Devil’s Daughter is an engaging adventure game with an interesting story, clever puzzles, and a unique detective experience. The atmosphere is excellent, and investigating cases as Sherlock Holmes feels immersive and rewarding. The game offers a variety of challenges, memorable characters, and a darker story that keeps you curious until the end. A great choice for fans of mystery and adventure games.
pros ✅ gorgeous, polished graphics and level design featuring Victorian London districts and places like Whitechapel and Highgate Cemetery ✅ there are some fun to play action and stealth sequences ✅ well made cutscenes ✅ there are nice variety and many complex, challenging puzzles. ✅a well-written, engaging, and intriguing main story with some twists and turns and five different and independent criminal cases. The main story is about Sherlock Holmes's stepdaughter, whose criminal father killed the previous game (The Testament of Sherlock Holmes), and he is keeping her true origin as a secret. However, the situation changes when a mysterious woman known as "Alice" becomes Holmes's new neighbor. Alice slowly befriends Katelyn, eventually earning the daughter's trust while causing emotional issues between Holmes and Katelyn at the same time. Throughout the game, Holmes will solve different cases while getting to know Alice's origin and her true intention ✅ It's enjoyable to piece together deductions in Sherlock's thinking ✅ character models and cutscenes looks decent ✅ decent length ✅ decent voice acting ✅ there are steam achievements and cards ✅ there is an map for fast travel cons ❌ frequent and long loading screens ❌ repetitive gameplay with the same mini-games and scripted sequences ❌ relies too heavily on scripted action and stealth sequences, tedious and frustrating QTEs, and mini-games. Fortunately, you can skip these gameplay elements if you prefer not to engage with them ❌ The Mayan temple puzzle chamber with all these annoying and frustrating traps is tedious to play Overall, this is an enjoyable addition to the long-running Sherlock Holmes adventure series with multiple engaging storylines, new action and stealth gameplay elements, and well-designed environments.
Цікава гра на подумати та уважність! Як і в минулій грі, сподобався інтерфейс!
After playing The Testament of Sherlock Holmes and Crimes & Punishments, I finally had the chance to play and finish this game in about a day. Overall it was fun, but had a lot of ups and downs. First of all, the loading times were atrocious. Considering that sometimes you have to go from x to y to back to x and then z, it might get frustrating for some people. Graphics were much better than the previous games but there were some inconsistencies such as Sherlock's and Watson's faces being very detailed whereas Alice's and Kate's faces looked like the textures were constantly trying to load. Animations were inconsistent too, sometimes they looked good and natural and sometimes they were just clunky and lacking, like when you slap [spoiler] Alice [/spoiler], Sherlock just stands there and suddenly you see the slap animation end. Gameplay wise, I enjoy QTEs in games and this game had A LOT of them which I personally didn't mind. However, you should know that some QTEs have very short time limits that could make it a bit frustrating for controllers. Like in the previous games, you have a deduction board in which you can connect different evidences to bring up a deduction. There are absolute deductions which act both as an information and evidence for variable deductions. Variable deductions on the other hand, present you two deductions to choose from and depending on your answer it will direct you to a possible culprit. The thing that most bothered me was, in previous games collecting evidence and using this board was much more easier and logical but this game never really presents you a concrete evidence. Even connecting different evidences don't give you a better idea on what is going on. You have to REALLY nitpick some documents and info the game presents you as having little importance because if not, the game will tell you the culprit was Y with the most *sspull move [spoiler] looking at you 'pygmy' [/spoiler] when EVERYTHING was directing you to X. Also for some reason Sherlock was dumber? He didn't have much to say nor think. And not being able to use the analysis table as much as previous games was a huge let down for me. Same goes for autopsies and much detailed place searches. I think this superficial gameplay was the reason deductions didn't work as good as it should've been. The actual story was short and maybe kinda rushed as we could only really focus on it at the end. While I know the point is that Sherlock wasn't attentive at all, I would love to see a better relationship between Sherlock and Kate. It looks like Sherlock should've had a character development with Kate, going from a cocky detective to still cocky but somewhat passionate and kind dad, but instead of going with either of them they just watered down all his traits. [spoiler] Only at the end he finally realizes he wasn't being a good dad, and you don't even know what happens after. [/spoiler] The storytelling felt like someone edited a movie and cut the most important plot parts from it. The case stories were interesting and while still confusing at times, much more consistent than the main story. Sherlock Holmes: The Devil's Daughter was a mess compared to previous games but it was still enjoyable. Don't be hesitant to use the Skip option in puzzles or look for help online in your deductions if needed as they might be too frustrating or dragging you for too long.
Alice sen güzelim Katenin kafasını karıştırdın bizim huzurumuzu kaçırdın ya Allah senin belanı verecek büyücü kaşar seni
Отличное продолжение первой части. В целом по механикам в игре изменений от первой части нету. Тут более над сюжетом и повествованием проработали. Поэтому можно поставить игре 9 из 10 для своего жанра.
Pretty bad game overall. Detective games in general stand and fall on the writing and puzzle design. The Devil's Daughter dissapoints on both ends. Nonsensical and unsatisfying solutions to overcomplicated cases, too many boring stealth/action segments, even the puzzle elements often rely just on trial and error. A big step-down from Crimes and Punishments. Laughable attempts at an overarching story, which just fizzles out at the end without any proper conclusion. Graphical errors, awkward movement and softlocks abound. The game also comes of as surprisingly edgy in its attempts to be dark and mature, it appears almost ashamed of the lighter and more comedic side of the Sherlock Holmes stories, which the Crimes and Punishements managed to embrace without sacrificing the intrique. The first case has some tense moments and an interesting build-up, but fails to deliver a proper ending for the main suspect and the side charaters. The second case turns out to be completely nonsensical, due to it's inclusion of some of the worst attemps at red herrings ever. Many obvious holes and discrepancies are never satisfyingly explained, and the "correct" solution is way dumber than the other options. The last third of this case becomes a tedious crawl through an ugly ancient temple, where the player has to combat not only the boring puzzles, but also the stiff controls and the pure annoyance of dying over and over again. There is also an entire subplot about steampunk robots that goes nowhere! The third case opens with a bang and has some funny moments, but once again falls prey to extended stealth sections and pretty boring gameplay. There are very few locations in this story and it feels somewhat weightless. The fourth case is hands down the best part of this game. The puzzles are interesting and require some actual deductive reasoning from the player, the story is focused and the action minigames aren't too distracting. The final moral decision is also more complex than in all of the other cases. The last case is where the game comes to a screeching halt. It's laughably short and fails to establish any kind of tension or sympathy for the characters. It tries to come of as a conclusion to a slow-burning mystery hidden in the shadows, but comes of as intensely melodramatic and goofy. The game ends with a "Telltale-like" dialogue final boss, which might have been satisfying with a proper build-up, but comes off as rushed and insincere. This game attempts a different direction for a Sherlock Holmes story, but sacrifices everything I love about this character and detective games as a genre. Too little thinking and too much spectacle and misdirection. I reccomend you to skip this game, unless you're ready to overlook it's many bad qualities and enjoy the small, fleeting moments of intrique and tension.
It's a mixed game it's good but you feel like the devs were not focused while making it or something but overall 8/10 you can get happy with it especially if it's your first sherlock holmes game to play.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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