
Madrid, 1960: A maid named Pilar dies. You arrive in the afterlife looking like Pilar but speaking as Carolina, a police officer from the future. Possess the living and cross between worlds to uncover the truth behind a soul split between two identities in this point-and-click adventure.
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Prices
The United States storefront in every case, so this compares stores and not countries.
About
Madrid, 1960. A chilling incident unfolds at the city's old zoo, leading to a mysterious death that propels a soul to the threshold between the world of the living and the afterlife. But when the transition goes awry, the soul arrives with the memories of Carolina, one of the pioneers of the Madrid police force, who has not yet been born.
Step into Carolina's shoes and immerse yourself in a detective mystery to unravel the enigma shrouding these events. Explore the wacky realm of the afterlife, teeming with unique characters and with its own rules.
In your quest for the truth, you join forces with César, an elusive former ghost agent. Persuade this enigmatic ally to accompany you on a transformative journey to confront the sinister forces lurking in the world of the living. As you gain César’s trust, you'll have to solve tricky point-and-click puzzles, harness the power of magic, navigate between worlds and even possess the living.
Investigate a supernatural murder mystery that blends themes of identity, courage and destiny with the afterlife, reincarnation and the connection between past and future lives.
Enjoy professionally voiced characters.
Take command of various playable characters using unique possession mechanics.
Explore the intricate stories of the eccentric spirits of the afterlife through meaningful conversations.
Apply your deduction skills to unravel clever and logical puzzles that are seamlessly woven into the storyline. Use magic and possession and move tactically between realms to crack them.
Immerse yourself in meticulously crafted pixel art scenes and animations.
Experience an original soundtrack that enhances the haunting atmosphere of the game.
The classic point-and-click experience with a modern one-click user interface.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Sums Steam only; Nintendo publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $14.99 | 158reviews | 96% | — | $43.4K |
| $14.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 46 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Shadows of the Afterland is a solid point-and-click adventure game that doesn't overstay it's welcome. The beginning is so wild that it hooked me long enough to get into the real mystery of the game. I definitely got stuck on a couple of sections but luckily the game world is small enough that you can usually start running into buildings to find what you're after. My nitpick is that I can hear the varying audio quality of the voice actor's mics, likely due to multiple people using their own equipment to record their lines. It's easily forgiven but it did take me out of the game at times, especially compared to the main character's excellent vocal work and quality. It's a very interesting plot and once you understand how the world works the solutions don't feel like moon logic. I definitely recommend it for people who enjoy a solid mystery.
This is my point & click of the year 2026, at least for now. It's perfect for the Steam Deck. If you like pixel graphics and point & click games, this is a must buy. Super funny and engaging story and what's really cool for me at least, it was not too difficult. 😀
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Languages: English*, Spanish - Spain, German*languages with full audio support
Hours played at review time, across 46 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Here's one I've been looking forward to for a while now! Shadows of the Afterland by Aruma Studios is a perfect fit for everyone who loves classic style pixel art point 'n click adventure games. After their previous title, Intruder in Antiquonia, I was hoping for something with a bit more meat on its bones. Well... It's still kinda missing that, since it's a game about ghosts... But anyway, you know what I mean! It has quirky characters, fun pixel art, and interesting take on the afterlife, mixing the drama of death with humor and adding a very slight whiff of some Grim Fandango crime. The premise is a bit difficult to explain... You play as Carolina, a detective from the year 1988, who is somehow transported into the astral body of a maid named Pilar, who for some unknown reason was pulled out of her body in 1960 and watched her rogue vessel get struck by lightning and fall into the polar bear pit at the Madrid zoo. Carolina, in the shape of Pilar's ghost, is now stuck in the afterlife, and it's your job to figure out what exactly happened to her. It's a very strange mystery. The game is fully voiced, with the lovely Ivy Dupler as the main lead Carolina, but the entire cast performs with high quality. The pixel art graphics are slightly cartoonish but not over the top silly. It employs a one-click interface, with an inventory at the bottom of the screen. There are inventory puzzles and you'll have to talk to other characters to figure things out. You can save manually, but there's also an autosave on exit, which is very handy (but I'm old school so I still save manually, anyway...) It's not too difficult, It all comes down to remembering the things you saw earlier which might be able to help you, or talking to someone who might know more. Nothing to break your brain over. I'm also not overloaded with inventory items. There are loads of locations and characters, but there's also an overview map. The objectives are very clear, and it's also helpful that Carolina will say so if you don't really have to talk to a certain character anymore (and it's also helpful that she will automatically say the last available dialogue option or quit a conversation). The advertised part of the game, possessing people, adds an extra layer to the puzzles. Though it also feels quite uncomfortable doing so... What I totally loved was the recap system! Previously I had simply loaded up a save file, but then I tried the Continue button on the main menu, and I was suddenly treated to a recap of my previous gaming session! How marvelous is that! It might not seem that way, but I often days pass before I get a chance to continue a game, and often I'll feel lost with no idea what I was supposed to be doing. A recap like this (almost) beats an in-game notebook! I also discovered another handy feature besides the recap system the devs added to Shadows of the Afterland: saving during conversations, and even during cutscenes! You simply pause the game in the middle of talking, click on the menu icon and save! Oh, how long have I wished for this to be implemented! The conversations here aren't that long, but there are games where they can stretch out for a long time and sometimes, when you have to go, you don't have the time to sit through all that, and in many games quitting a conversation early doesn't always guarantee you can continue the conversation later on.
Soy aficionado a las aventuras gráficas desde pequeño: Maniac Mansion, Monkey Island, Simon the Sorcerer, Day of the Tentacle, Broken Sword, entre otras. Cuando Steam me recomendó este juego, su apartado gráfico me llamó la atención (soy un enamorado del pixel art) y decidí darle una oportunidad. Me alegro de haberlo hecho. Shadows of the Afterland es una aventura gráfica point & click muy entretenida, hecha con mimo y con un espíritu que recuerda a los clásicos de la época dorada del género. El pixel art es precioso, el doblaje resulta sorprendentemente sólido y los puzles tienen una dificultad accesible, lo que lo convierte en una buena puerta de entrada para quienes quieran iniciarse. Como aspectos mejorables, el final me pareció algo apresurado y, tratándose de un juego ambientado en España, eché en falta un doblaje al castellano en lugar de contar únicamente con voces en inglés. En resumen, sus aproximadamente seis horas de duración me han dejado muy buen sabor de boca. Es un título que recomiendo sin dudar, y me alegra ver que propuestas como The Drifter o Shadows of the Afterland mantienen vivo un género que sigue teniendo mucho que ofrecer.
This is the new game from Aruma Studios after Intruder in Antiquonia (2022), and this one is a significant improvement in just about every aspect. The graphics are superb, the story is more interesting (and original!), the locations are nicer, and it has very good voice acting. It looks and plays similar to classic LucasArts games from the 90s like Day of the Tentacle, and there's certainly a big element of comedy in the game, but it also deals with darker topics like suicide or political repression. On the negative side I can only think of two things. Like in the previous game, this one is also quite linear and the puzzles are generally very easy. There is for example one moment in the game where [spoiler]you have to set up a fire, and basically all items that you need are right there in the same room and impossible to miss or use incorrectly[/spoiler]. But those are minor gripes, if you're looking for a challenging game maybe this is not the one for you, otherwise go and get it! Highly recommended to any fan of the genre.
The game starts out nice enough, and the plot is actually pretty interesting. However, the writing gets worse as the story progresses. The part where [spoiler]Pilar has to overcome her fear[/spoiler] was particularly annoying to me. There's also the overused trope of [spoiler]officials swooping in after the bad guy already escaped, only to arrest the protagonist for stupid reasons[/spoiler]. Rating: ★★★☆☆
"El juego cumplió el 100 % con las expectativas que tenía; tiene todo lo que tiene que tener: humor, puzles bien pensados, la estética es muy linda y la historia, si bien deja algunos cabos sueltos, me gustó mucho. Recomendada (además, jugué tanto en PC como en la Steam Deck y en ambas funcionó perfecto, sincronizándose)
I tried this game on Steam's recommendation after thoroughly enjoying Darkside Detective. But I couldn't enjoy this game, for one very simple reason: THE DIALOGUES ARE TOO G*DD*MN LONG!!! In less than half an hour of starting the game, I was already clicking through the dialogues without even caring what was said because their length was flat-out annoying. I can't recommend this.
No sé si es porque está contextualizada en España y hay referencias constante a sucesos recientes, pero para mí es un plus que hace que conectes más. La historia es cortita pero los personajes son muy majos y carismáticos y la trama está muy bien llevada. Los puzzles no son complejos, sino muy lógicos y los escenarios aunque no son muchos son lo suficientemente variados. Recomendamos ✌🏽
Wer auf klassische Point&Click Adventures wie Monkey Island, Day Of The Tentacle etc. steht, wird viel Freude an diesem Spiel haben. Die Rätsel sind okay, könnten ruhig etwas schwieriger sein, aber es ist ein wirklich netter Zeitvertreib.
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