
An online co-op survivor-like auto-shooter set in the world of Stolen Realm. Battle relentless hordes of enemies, discover powerful artifacts, modify unique skills, and build unstoppable combos to survive. Play solo or with friends and unleash the full power of the Realm.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Sep 11 → 0.33/day in the week after.
Reviews, worldwide (the counter carries no country): 0.14/day in the week to Jul 26 → 0.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
HOW LONG CAN YOU SURVIVE THE STOLEN REALM?
Stolen Realm Survivors is an online co-op survivors-like auto-shooter set in the world of Stolen Realm. Battle relentless hordes, collect powerful artifacts, modify unique skills, and unleash devastating combos as the chaos escalates. Play solo or with friends and push your build as far as it can go before the onslaught overwhelms you.
REVERSE BULLET HELL, PURE BUILD CRAFTING
Your character attacks automatically; survival is up to you.
Dodge through swarming enemies, position carefully, and make smart upgrade choices as the screen fills with chaos. Combine skills, artifacts, and passives to create wildly different builds each run, from precise spellcasters to screen-clearing powerhouses. Every choice matters. Every run is different.
GROW STRONGER WITH EVERY RUN
Defeat enemies, complete quests, and take on dangerous events to earn powerful rewards. Level up, collect loot, and modify diverse skills to shape your playstyle on the fly.
Push deeper into the Realm to face tougher enemies, deadlier encounters, and greater rewards. The longer you survive, the more absurdly powerful your build can become.
DYNAMIC QUESTS & BRANCHING PATHS
Encounter story driven events that twist your run in unexpected ways. Take on quests with objectives like survival challenges, kill counts, protection missions, and resource collection: each offering powerful, build defining rewards.
Navigate a branching map where every choice reshapes your journey. Choose your path through escalating battles, quests, shops, shrines, treasure, and bosses. In co op, vote with your party to decide your fate and adapt your strategy as the Realm shifts around you.
ONLINE CO-OP SURVIVAL
Survive alone or team up with friends in online co-op. Coordinate movement, builds, and upgrades to withstand overwhelming odds as a team. Whether you’re playing carefully or embracing total chaos, survival is always better with allies at your side.
THE STOLEN REALM, REIMAGINED
Explore the Stolen Realm from a top-down perspective built for nonstop survivors-like action as you escape the ominous halls of Castle Gloom. Experience the Realm in a fast, chaotic, and replayable new way.
The Realm is relentless. How long will you last?
COMMUNITY WISDOM
“I only planned to play one run. I haven’t seen sunlight since.” - Probably Someone
Engagement
Reviews
Themes across 49 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Burst2Flame Games has made really good and positive changes since launch. If the review was from launch time just ignore it. They gave people the full game as a beta access and this is a small indie developer and people got mad that the game wasn't different right away, chill people. Was there issues at launch, yes but after the most recent updates to how skills and the game works it is really fun, addictive and a HUGE variety of viable builds and absolutely worth the money. Initially there wasn't much build diversity and certain items dominated the landscape, not anymore. Trust that Burst2Flame Games will make it right as they already came out with a small free update for some new bosses, new abilities and all sorts of stuff. Their original game Stolen Realms is an absolute blast and I am sure with some more sanding and polishing this game will be fantastic, I already have a hard time putting it down already. Current Issues I have which I imagine will be fixed in the near future as they take what the community says to heart. 1. Skill visibility / performance, late game when stuff gets pretty wild sometimes it is near impossible to see things with certain abilities, but go play some other roguelikes and tell me they don't have that issue either... With that as well certain abilities do have huge performance hits when stacked with certain things. For example, using some damaging aura, running around and having thieving (gold gain) lags the hell out of my system late game (sometimes down to <10 fps even with all settings turned down) with all the mobs going in and out of the aura and I don't have the latest and greatest of AM5, but it is the best of AM4 for gaming and I feel like that should be enough to handle this game. These need to be addressed over time. 2. Random bugs here and there, nothing game breaking but just some small annoying things, check the discord for what people are posting. Some it may just be descriptions not being fully laid out and other are just small bugs. 3. Better descriptions / information. Example, Branch of the Bog weapon description "Poison Cloud: Release a toxic cloud that poisons enemies within the area." What does Poison do, how much damage does it do, how often does it tick etc... I have no idea how the weapon works, what makes it work and how to min/max or utilize it best. I had tons of fun using it and playing with it getting super late game but hard to tell how to optimize and what are good/bad decisions on both upgrades and gear to equip to make the best use of it. I want to know the DETAILS of how these things and mechanics work. Give me an in game encyclopedia or better tooltips that describe exactly what is happening. Same can be said for bleed and some other things in the game, give us the information on how things work, damage %s, time things are applied for all of it. And if there is too much information in the tool tip, give us a reference source of information. Give them time to refine and polish it, but don't hesitate to buy now. 10/10 with or without rice, play and have fun.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Spanish - Latin America +2 more
Hours played at review time, across 49 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
It's strange. There's nothing explicitly wrong with it. But it feels like it was never play-tested. The game is not balanced in the slightest. Events are completely broken, abilities, passives etc. Characters are pretty uninspiring. There are some glaring bugs too that sour the impression further.
There is potential, but honestly feels like it needs a lot still. I'd give it a 2.3/5 as it is currently? The MP is fun but almost every time you win someone gets disconnected and gets nothing. Classes aren't really even comparable in ability to be successful and it seems like scaling gold is the only way to push pretty high, it's very obvious looking at the leaderboards. Fun enough game, don't feel robbed but needs some love before it's good.
This is one of the best Rogue likes I've played in a long time. Actively updating, tweaking. There are sooo many builds you can make, its truly one of the best.
Not fun, Unpolished, Messy. How disappointing, especially when the first game was so well made. Hard pass, do not recommend even on sale
Honestly, they had a great demo. But that the issue! The paid for game has nothing to bring to the table! The UI got worse somehow!! Its a decent game, but after the demo this feels like a rug pull, I expected more. Guess I bought the game for the fun I had with the demo.
I really enjoyed this game. Its easy to pick up and surprisingly quite addictive . I'm quite picky with the games I like and honestly this ones a solid game as each gameplay loop is satisfying and there's variety so it doesn't feel repetitive, love the graphics of it as well. really enjoyed this game overall and will be recommending it !
I'd leave a neutral review, but given how free was the demo, I'm leaving this as positive. So, SRS offers you 4 slots for active skills, each you can lvl up 25 (sometimes more) times boosting it's trigger chances, damage, size and so on and you can get unlimited passives that generally affect all skills. You do this to progress through 3.5 acts (last one is rather short) or through endless. While foundation is rather good and game is interesting while you unlock stuff, once you've seen it all - there is nothing to do. After few games you would have gained enough game knowledge to not die with any build. Literally. And lategame is long and boring w/o any challenge. And has very high strain on the eyes due to ridiculous white flashes, which happen to every single skill, leveled enough. Despite that we had nearly 25h of fun with it with a friend (mostly in demo), so give it a try. Worth the money, but don't expect it to last forever.
Stolen Realm (non-survivors) is a 8/10 game. Totally loved it and reached level cap. This game though "survivors"... I can't recommend. Feels weird since the other game is so good.
Let them cook
Players by region
Where this game's players are, estimated from review languages.
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