
Shadowcrypt is an arcade-style dungeon crawler with tactical sword & shield combat. Find the Necromancer and defeat his horde of undead warriors through a series of labyrinthine rooms.
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Hours played at review time, across 49 reviews with recorded playtime.
Reviews
Themes across 49 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
[h1] Excelente, pero hay que mejorar [/h1] Muy buen juego, esta bien logrado pero tiene aspectos por mejorar. [b] Puntos positivos [/b] 1) [b] Pixel art [/b] : Muy bien logrado y ambiente de Dungeon es bastante solido. 2) [b] Buena jugabilidad [/b] : Controles solidos y motor fisico bien pulido. [b] Puntos que mejorar [/b] 1) [b] Un mapa [/b] : Si bien el punto es sentirse dentro de una Dungeon, pero, pasando de cuartos en cuartos te pierdes, porque no hay manera de diferenciarlos. 2) [b] Variedad [/b] : Si bien ya dije que el pixel art es solido, las salas no se diferencian de otras y resulta monótono al igual que las armas que solo son espadas con power-ups diferentes El juego es entretenido y cumple con su función pero no entiendo porque el tiene reseñas negativas, el juego ofrece lo que se ve y de una gran manera, ademas el desarrollador siempre esta en busca de mejoras, recuerden que es un [b] INDIE [/b]. En resumen: Compralo en oferta.
L'interêt de Shadowcrypt est de rendre assez bien l'ambiance rétro des jeux des années 90. Ceux qui n'ont pas connu cette époque auront un peu de mal avec la difficulté, la répétitivité et la rigidité du gameplay, mais pour les nostalgiques, ça permet de se replonger dans l'ambiance de ces vieux jeux et ça fait plaisir. Comptez 4 heures pour venir au bout de la crypte en mourant de nombreuses fois.
nice little game)
For such a simple cheap game there is plenty to enjoy here. Pros -Simple and effective combat keeps things moving briskly from one room to the next. -Controls feel fluid and tight. -The rooms toward the middle and beyond give a fair bit of challenge keeping you interested. -It's easy to pick up and play when you want a quick dungeon crawl Cons -Far too short -Adventure mode makes it feel trivial when you die. It is not particularly difficult unless playing on arcade. -Far to straight forward for it's own good. You head generally down one straight corridor until you reach the boss with pit stops to get magical trinkets to open the next area. -Not much to come back to when beaten. -The final boss is a bit of a let down Overall for 5.00 a great little game. Not perfect but I enjoyed my time beating it.
Great game. I like the graphics and the gameplay. I've found it too difficult so i have uninstalled. But it's a funny game.
古きよきアクションゲームの体で、なかなか楽しい。 やられてもすぐにリプレイ出来るのは好感がもてます。 道中で手に入る剣盾は幾つかの効果があり、 ちょっとした遊びの幅がありますが 敵の種類は少なめ、ダンジョンの見た目は終始変わらず、 マップは固定という作りなので ここにもランダム要素が加われば数倍長く遊べるだろうに 勿体無いと思いました。 ゲームパッドでプレイ出来ますが、 十字キーの入力判定がシビアなのでキーボードで遊ぶほうがよさそうです。
Very stupid combat. A rather inconvenient control, enemies cause damage even if they do not swing. Battles are very hard, on the other hand - you immediately respawn in previous room, while the killed enemies do not spawn. No any graphics settings.
Jogo muito bom. Mecânicas muito boas. Se não jogar de forma estratégica, dificilmente irá progredir. Muito bom!!!
I've somehow needed this game in a long time. Atmospheric goodness and combat goodness. All round gaming goodness.
An old school dungeon crawler that rewards patience and quick reflexes. Pretty cool, but ultimately not much to it. The rooms are repetitive, and while beating the dungeon wont take you long, getting the achievements may be frustratingly difficult. Not worth the full price unless you really want an arcade-like challenge. But I got it for 99p, so I guess I can't complain.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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