
The Adventures of Mr. Bobley is a 3d platformer adventure game featuring physics based puzzles and challenges that also require you to drive vehicles and operate heavy machinery. Set at a skyscraper construction site. The game is all about physics and interaction with the environment.
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Czech, Portuguese - Portugal, Spanish - Spain, Dutch, French, German
Engagement
Hours played at review time, across 49 reviews with recorded playtime.
Reviews
Themes across 49 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
First impression after 16 levels: annoying physics puzzler/3D platformer. Please note that most positive reviews have rather short play times; only 3% of players even got the first achievement or finished the game, and judging by the "Global Leaderboard" here on Steam, those are 12 (twelve) players in all. Why is that? Isn't the game aimed at children familiar with "Bob the Builder"? Well, in theory that's the case, but in practice the game suffers from its unpredictable physics; if you had hoped for a sandbox-y experience, there's little opportunity of that, and the game does punish exploration by making you drop through the floor or otherwise fail in many "wtf" ways. Sop you follow the obvious path through a level (which is most often the only path the camera angles actually allow you to see), doing the obvious forklifting/craning, with obstinate controls (rotating crane control is especially weird: instead of rotating the crane and moving the trolley, you move the position of the hook up/down/left/right, which can result in some erratic movements). Stacking crates one atop the other with the forklift is practically impossible; it works when the base is wide, i.e. one crate rests on two others. Sort of. Stuff just goes wrong or behaves unexpectedly a lot. The physics interactions in this game are quite few; if the devs had not gone with a general physics engine, but written code for these interactions separfately "oldschool" style, the game would have been a lot better. Crates and vehicles don't need to topple over. The crane hook doesn't need to swing around at the end of "fake" cable. The physics code should've allowed the player to execute a solution plan in a predictable fashion. Currently, that's just not the case. So who is the target audience for this game? It can't be small children because of the wonky contrrols (no gamepad support) ; it can't be puzzle players because the puzzles are easy; it can't be physics game fans because experimenting with the physics in this game is rarely rewarding. Get this if you like games that are sort of weird and sort of bad and sort of cheap. You won't miss anything if you don't.
Love the theme and I like the slow-and-steady approach to the physics-based puzzles...except the puzzle-solving gameplay is perhaps too basic to be at all memorable or incredible and then you also need to get to the puzzles, which is more slow-paced than the puzzles themselves. You'll only admire it for the first half-hour, but thats it. Also, I am now aware that the developer has released the final build on Steam. This preview is now a review and my reccomendation stays at "No"! https://youtu.be/8eYI7U87rCQ
Nice puzzle game with horrible control. The game is nice, the ideas and puzzles are not so bad but this steering make it so hard in a Jump N Run / Puzzle game. I love the graphics, for a low budget indie game/ puzzle game they are well, the sound is okay, the gameplay is good. The physics are sometimes very strange and make you need to restart the level or check point but its okay, for a small Developer Studio. So for 3D walking/ jumping puzzle fans/ genre lover that see the controlling at a challenge i give the game 81 %. Thank you for reading.
This game is not for everyone. But I personally love it. Why? Because it's interactive, original, fun, and I can also play it with my 4 year old son. The different machines that you control (cranes, forklifts, cargo trucks, etc.) add interactive layers and scale - for example, you can use a crane to transport a vehicle that can deliver cargo. The game can be very tedious and annoying at times, but I never cared about this as a player. I like the core concept, the puzzles, the system, and that's enough to keep me going. I'm not writing this to recommend it to everyone, or to my Steam friends. I'm writing this for the person who is attracted by what they see on the screenshots. If you like the trailer, the screenshots, and don't expect AAA polish from a game made by just one man... and, most importantly, if you're patient and are not easily frustrated, definitely buy it.
[h1] Run around construction site like a dummy trying to get inside the elevator. You don't have page up/down on your keyboard? Well bad luck then because you will not complete the stage as it controls the elevator (who thought that). Except that you can roll and jump. You fell down? Repeat whole climb. Music will drive you nuts at some point and so will the game. Recommended to spoof your friend into something horrible not knowing that. [/h1]
pros: runs on linux cons: everything else Glitches galore. It's easier to glitch a level than to beat it. And those puzzles aren't hard :D If you are into laughing at really badly written and not tested at all games - this is quite fun. If you want a game to be a game, can't recommend. I don't regret two hours spent in it.
> Be me > Be Bobley > Laid off from work for allegedly wrecking multiple construction vehicles > Find it easier to roll around in a ball than walk at times > People claim this may be a drinking problem > But red round nose is genetic. Father Bobley also red nosed > Wake up one morning and drink very much Vlad > FeelingGood.mpg.jpeg > Decide to show up to my old job's site and finish it on my own > Will show dedication and value > Drive to job site > Roll around up some ramps and elevators > Steal a car > Drive car off ledge and land on adjacent job site > F*ck that car > Elevator to the top > Steal another car > Drive car off ledge > F*ck that car too > Find forklift on like the 288th floor > Steal forklift to get heavy box out of my way > Certified forklift operator so no big deal > Lift up box > Box falls off ledge > Box falls for 7 solid minutes > Box kills dozens upon impact > Forklift loses grip and falls off ledge > I tuck and roll off forklift mid-flight down > I commence the ball roll position > Still falling > Impact > Dozens more killed > Still in ball roll position > Bobley fine > MFW I get supervisor promotion next day
[h3]5/10[/h3] [b][EN][/b] [h2]Bobley the Builder[/h2] Mr. Bobley is a construction worker who will have to solve puzzles at each level. I did not find much difficulty in the gameplay, just a few puzzles are a little hard to solve and sometimes bugs force us to restart the level. I recommend this game when they are doing key giveaways for it, but I do not recommend its purchase unless there is a sale going on. [b][PT][/b] [h2]Bobley o Construtor[/h2] O Mr. Bobley é um operário da construção civil que terá de resolver puzzles em cada nível. Não achei a jogabilidade muito difícil, apenas alguns puzzles são uma beca complicados e, por vezes, alguns bugs obrigam-nos a reiniciar o nível. Recomendo este jogo quando estiverem a fazer giveaways de chaves, mas não recomendo a compra a não ser que esteja em promoção.
It's impossible to play with this camera and controls.
Innovative and amusing little game, getting Bob to the HQ through 23 series of sites. Trial, retries, Memorization, good set of Fingers, keyboard mouse and Luck. Easy to clear. But against a running clock, glitchy meshes of vehicle tires, crates, interactive concrete dispenser, forklift alignment... harder to perform well for optimal time, efficient and speedy route, Certain stages, think out of the box, use objects to save some time. Patience, Skill and Persevere Retried every stages, most efficient and shortest route, even throwing in some innovative shortcuts, barely 1 hrs 5 mins to complete all stages for Ranked 23. yet Leaderboard #1 took 12 mins. #20 30+mins, could only label them as ' Cheaters '. For the huge discount and super low priced. 26 hrs of enjoyment over frustration to beat the Ladder. Well Worth.
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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