
Condemned to Hell against your will, eviscerate hordes of demons to reach the Dark Lord and reclaim your fallen soul. Forge your custom hero across nine class specializations with unique talent trees. Hunt powerful loot and carve through shifting labyrinths where your choices shape the final battle.
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About
Descend into Hell and reclaim your soul in this fast-paced ARPG-inspired survivors-like where your choices shape your destiny. Create your hero, pick your class, and fight your way through hordes of demons, slimes, and skeletons in a journey of vengeance and redemption. Collect powerful gear, level up your hero, and unlock new abilities as you venture into a world teeming with danger, where no two runs are ever the same.
Survive the Hordes
Brace yourself for an onslaught of unrelenting enemies in a Survivors-like gameplay loop. Hordes of demons swarm from every direction, forcing you to rely on your skills, gear, and quick thinking to push through increasingly deadly waves. As bosses with unique mechanics emerge to challenge you, only the strongest will survive.
Character Customization
Design your hero to match your vision. From facial features to hair color, every choice allows you to create a character that feels truly yours. Combine appearance customization with class-specific abilities to create a hero tailored to your playstyle.
Endless Loot Progression
Unearth the treasures of Hell as you fight your way through its cursed depths. Discover weapons, armor pieces, and accessories, each imbued with powerful enchantments. Every piece of loot brings you one step closer to conquering the demons.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 28 reviews with recorded playtime.
Reviews
I am enjoying it though it does need a little work. -Some sliders for transparency because it can get hard to see later in a run with a bunch of skills going on -I think the contrast of the markers for pickups, magnet shards, etc needs to be a bit better. They are hard to see at times -I also feel like its hard to see the character at times. Maybe its my setup since I havent seen anyone else say anything about it. -The FPS drops a lot later in a run, and sometimes fairly quickly occasionally. Down to 20 at times. It really goes down when you collect a magnet and have a lot of XP shards on the screen lol. - Some quality of life things - Banishs, locks, etc. There are rerolls sort of. On your level up screen you get it but it costs gold and it goes up every time you use it. Fair. But there is no where saying how much gold you have. And i have no clue if it carries from run to run or is specific to one run lol. -Using a controller could be alittle better. I find I have to juggle between Mouse and controller quite a bit. -Some of the UI is a little confusing - Forge, Fishing, etc. I do like the game and i hope this is seen more as constuctive critisicm vs me being a ♥♥♥♥ lol. I just found this on Youtube today via IdleCub and decided to buy it. For the price, its OK at best. It does need some work but I think this will be a good one down the line. I do like the art style thats been chose - one thing I did like about Diablo 4 lol. I had a good run and it didnt feel amazing like when you get OP in Rogue Genesia or other titles in the genre. But it still felt good. Might just be pacing, IDK. Definitely could use longer run options though too! overall, for the price if you know what youre getting, its a good game. I dont think it would hurt to get it now or hurt if you want to wait a bit and get it in a few months if there is more going on with it. I do hope the Dev(s) keep at it though. I think there is something here. ** Finished the last area which is meh in my opinion lol. It unlocks the hardest difficulty to play which is a much better game. I replayed the first area on teh hardest difficulty and if you dont finish the quests before the 20 minute mark, it stops spawning enemies and you cant finish the round so that kinda sucked. Did a run on the second level with the harder difficulty. It only spawned the golem boss that you have to do. never spawned any other elites so I was stuck with 1 skill with 1 evolution. The timer finished at 20 minutes and never got the boss to spawn. After about 12 or 13 minutes into the run, the only level ups that came were for health and movement and dash recharge.
I don't think I have ever written a review on steam before but I love this game and the potential it has!!! I am running into problems with the inferno maps. For some reason the objectives will stop coming or the last boss won't appear on the map and I have to quit back to town to finish the map and I don't get the rewards. I DON'T EVEN CARE though. It just dropped in early access 2 days ago and this game has been incredibly fun to play and I've only played 1 class so far with one spec. (Archer class, arrow barrage I think) so fun. I can't wait to try the other 2 specs and then try the other classes. I love that you can create and customise your character in this game. I always wanted that in a roguelike. It's just a nice little addition that makes your character feel like yours. I think the grind may be a little too easy for some people with the amount of gear right now. You can easily do about 5 or 6 runs and start crafting Legendary gear if you go mine, fish, harvest and start crafting in between each run (again all amazing to have in a roguelike) and still this is not a complaint because I'm excited to see where this game goes. I love the game and I love the direction they want to take it for full release. Co op, 1v1 PvP and new gear with more customisation options will just make this game that much better.
Honestly pretty good. Works well on the Steam Deck and has kept me quite entertained in the short time I've played it. It will definitely make a great roadtrip game on the Deck.
I played a lot of the demo, so I was really excited when the full game launched. I think there have been a lot of improvements from the demo and I enjoyed playing a lot more! To preface I am playing on Steam Deck. It worked great, with only a few things that I had to use the mouse for. To start, the game looks gorgeous and moody and really sets the tone like you’re in Hell. It’s a bit spooky too, which feels perfect for an Autumn release. I like the marks of honour statue and the little church area the best. I love the crafting. It really helped me when I was struggling to be able to eat cooked fish and regen health. And it’s fun to make armour and grow little plants. Although I think the potion making might be bugged right now, so hoping that gets fixed in the future. The abilities are fun, I really like the ones that have been added for early access, particularly the purple hand and the throwing knives. Having the XP shards swirl around you is really satisfying and the enemies are all really cool. I especially love the bats. But I could do without the creepy spiders lol I’ve finished act 3 now, which was a bit more difficult than the previous acts which I enjoyed. I’m really excited to see where the game goes from here. It already feels mostly complete despite being early access. There’s a “bounty board” you can’t use yet next to the portal that I’m curious about, and I’d like to see some more lore added into the bookshelf, maybe some more use for the crafting levels. Overall I think this is a really great game, especially for early access. I think it has a place for less hardcore gamers like me, as well as for more skilled gamers since you can increase the difficulty later on in the game.
Honestly very generic as of right now. There are things that need to be added to show if you have enough for forging items, if you have enough gold for a shrine or indicators for objectives (either use on screen directional or a text indicating cardinal direction not both). The hitbox is abit weird for some attacks and not for others. The sounds of i think hitting the skeletons sounds like wet boots in the mud along with other sounds i question. I just turned them off and enjoyed it more after that. I think for the amount of visual diarrhea there is that the camera should be zoomed out more. I think its branching to alot of good areas for persistent play but still has a very long way to go.
The game is generally pretty fun. Crafted weapons are really powerful compared to found ones from my experience. Crafting is ok but getting the leaves sucks. Fishing and mining arent too bad though. They really need to fix inferno difficulty.
Good dark fantasy roguelite some systems are still broken, but this is early access. It has lots of potential and from what i've seen has a dev/devs that already communicate very well with the players.
Great game, hits all the itches for me. Hope the dev stays with it!
Simple but cozy. I like the foundation and look forward to more updates. Enjoyed my first run and killing taskmaster. Feels like there's a little missing but reminds me of Halls of Torment if it had more arpg like loot that you keep with no hassle.
Soulfall je celkem fajn hra, hlavně na odreagování. Grafika na rogue-like rozhodně neurazí, působí trochu temně, což se k žánru hodí. Co se týče skillů – je jich zatím strašně málo. Některé jsou fajn, jiné úplně o ničem. Určitě by to chtělo víc možností, čím víc, tím líp. 😀 Ve hře najdete dovednosti jako Crafting, Mining, Farming, Fishing, Cooking, Alchemy. Vyzkoušel jsem všechny a některé i vylevelil na určitou úroveň. Musím říct, že z toho mám smíšené pocity. Například Mining na levelu 25 – rychlost mi přijde pořád stejná a padání surovin je čistě o náhodě. Někdy postava udeří krumpáčem pětkrát a nespadne nic. Asi by to chtělo celkově zlepšit, aby to dávalo větší smysl. Chápu, že hra je v předběžném přístupu, takže se to může změnit a zlepšit. Doufám, že přibude hodně obsahu, aby hráče motivoval hrát dál. A chcete vědět víc? Smůla – kupte si hru a nechte se překvapit. 😁 PS: Hra je za solidní peníze. Když se vám líbit nebude, je to váš problém. Prostě si odpustíte krabičku cigár a dvě pivka – cigára vyhulíte podle toho, jak hulíte, pivka vyžerete podle toho, jak chlastáte. Ale hra vám zůstane navždy, ať se vám to líbí nebo ne. Hra vás stejně přežije. xD ⚠️ Varování: Tato recenze vznikla jen proto, abych splnil úkol na Steam Awards 😉
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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