
Game of the Year - The Game Awards 2019 Best Action Game of 2019 - IGN Carve your own clever path to vengeance in the award winning adventure from developer FromSoftware, creators of Bloodborne and the Dark Souls series. Take Revenge. Restore Your Honor. Kill Ingeniously.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
About
Genres
Sums Steam only; Xbox publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $59.99 | 356.1Kreviews | 95% | — | $309.4M |
| $59.99 | 14.5Kratings | 86% | Top 100 | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 3411 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
顶级
es buen juego, depende mucho del parry y es como un tipo de baile. Eso si, al entrar al castillo ashina, el puto toro llameante es el único jefe que rompe la forma de como se debe jugar el Sekiro.
бабадзаки хороший человек
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $301.3M | 482.9K | 94% | $24.99 | |
| $326.2M | 279.7K | 97% | $39.99 | |
| $279.4M | 197.3K | 86% | $49.99 | |
| $278.3M | 347.2K | 79% | $49.99 | |
| $275.3M | 552.3K | 94% | $29.99 | |
| $344.4M | 373.8K | 90% | $59.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $43.6M | 106.3K | 57% | $34.99 | |
| $42.2M | 20.8K | 79% | $49.99 | |
| $9.9M | 12.5K | 76% | $39.99 | |
| $5.6M | 11.7K | 83% | $19.99 | |
| $10K | 86 | 57% | $4.99 | |
| $6.7K | 20 | 55% | $14.99 |
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Japanese*, Korean, Polish, Russian, Simplified Chinese, Thai, Traditional Chinese +1 more
Hours played at review time, across 3.4K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
this game teach me patience and passion
这游戏贼简单,快来享受
É um excelente jogo, mas só de lembrar do pai coruja...rsrsrs
在玩法上,只狼最明显的特点便是boss战的高交互性。与其他以大体型boss为主的魂游不同,只狼的boss大多为人形,且战斗逻辑与玩家相似,战斗过程中可以很直观地感受到战斗节奏在敌人与玩家两方的变换。大多数boss战中只有主动积极地去拼刀才能掌握节奏,才能获胜。同时,游戏中并没有更换武器,刷怪升级刷属性这种常见的强化渠道,所以当玩家卡在某个难缠的boss时,取胜的方法只有不断地战斗,反复地练习,在耗费数小时终于战胜boss,看着狼手刃敌人,屏幕上缓缓出现“忍殺”的那一刻,相信所有玩家的心中都会涌现无与伦比的成就感。在剧情上,我认为复归常人结局是最震撼我的(也是我一周目的结局),狼的一生都在践行着“成就应成就之事”,他忠诚,坚毅,将根植于日本文化的精神内核展现的淋漓尽致。 打通一周目时,我正坐在重庆某电竞酒店的破电竞椅上。是的,我是在旅游途中打完三年前义父,破戒僧,樱龙,怨鬼,一心的。白天走累了,晚上回酒店急头白脸地熬夜玩只狼。说实话,这酒店的电脑挺垃圾的,键盘也不好使,但我应该永远不会忘记在异乡喝着啤酒玩只狼的短暂夏天吧
一点也不好玩
why the ♥♥♥♥ is it 80 dollars i want it not for that price thank ya
Difícil, mas é top.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.