
Game of the Year - The Game Awards 2019 Best Action Game of 2019 - IGN Carve your own clever path to vengeance in the award winning adventure from developer FromSoftware, creators of Bloodborne and the Dark Souls series. Take Revenge. Restore Your Honor. Kill Ingeniously.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
About
Genres
Sums Steam only; Xbox publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $59.99 | 355.9Kreviews | 95% | — | $309.3M |
| $59.99 | 14.4Kratings | 86% | Top 100 | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 3251 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
This game tastier than a Wawa sub sandwich with a zero sugar orange cream soda from the fountain and a bag of Crunch balls.
goyim console slop cant play 60+ fps without downloading any type of shie from web no borderless mode
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 19: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Japanese*, Korean, Polish, Russian, Simplified Chinese, Thai, Traditional Chinese +1 more
Hours played at review time, across 3.3K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Combat system turns me on
I've watched a lot of streamers and youtubers play souls-like games — Sekiro, Bloodborne, Elden Ring — and I always thought it looked fun. I knew these games were hard, but I had no idea how hard until I experienced it myself. Being 100% honest, I overestimated myself: I really thought I could handle it. I even considered requesting a refund before the 2-hour limit, but I decided to keep trying. Almost 7 hours in, it still hasn't clicked for me. I think this genre just isn't for me. I'm removing Elden Ring from my wishlist and forgetting about Bloodborne. I bought this on the summer sale, and I'm honestly upset I picked it over other games. But at least I got to experience a souls-like firsthand and reached my own conclusion: it's not for me.
Owl (father) boss fıghtı dışında her şey güzeldi
一坨狗屎,老游戏就是老游戏毛病一堆,锁60帧,视角跟随不能关恶心吐了艹,还有这怪的设计就是逼着你去搞暗杀背刺,不然怪堆起来各个都会格挡你就去打铁把,包你爽的,你真的有明确你游戏的方向吗?到底是主格挡还是暗杀呢?? 中间放只两管血的BOSS(还是叫精英怪?),边上一圈的兵,不一个个暗杀背刺就等着被轮,完了打BOSS被摸一下血不是一半就是3分之2,躯干值几下就满了,看的真的会笑,闪避又是个垃圾(我玩过所以游戏里最垃圾的闪避,和剑星做一桌),完了死了兵是会刷新的,你就慢慢玩把 以后要是在明知道是日厂游戏的的情况下再买CDK老子就是傻逼,挂完卡就可以滚了
Unfortunately it's too late for a refund. Way too hard
好游戏,这个差评是给宫崎阴睾硬塞进来的怨恨之鬼的
Hesitation is defeat.
Where Sekiro shines as a game is the relative simplicity in its progression. Unlike most other souls-like games, Sekiro ditches the complex stats, classes, and weapon selection that is part of the traditional RPG formula and instead places strong focus on its core gameplay mechanic. Rather than having the option to over-level their character or summon for help in order to overcome challenges, the player is instead required to achieve victory through skill. The game not only encourages engagement with the main combat system, but also gives the feeling that the player is improving as much as a the character is. The combat system is one of the best in gaming history. Parrying takes a bit of time to get used to, but once mastered it becomes so satisfying. Enemies throughout the game reinforce the philosophy "hesitation is defeat" by rewarding players for aggression, making fights feel much more engaging. Speaking of challenges, the bosses in this game are some of the best the series has to offer and really hammer in how well designed the combat system is. Bosses like Genichiro and Isshin really serve to test your mastery of mechanics, while Owl and Guardian Ape are more unique fights that require unorthodox approaches. Finally, for a linear game Sekiro has a surprising amount of replay value. The ability to refight previous bosses allows you to further practice/master them, gauntlets and inner bosses provide additional challenges (and cool outfits), and let's just says giving away Kuro's Charm will throw you into literal hell. I just recently got all achievements, and now am considering doing Resurrection. Solid 9.5/10 game, easily the best FromSoftware game. Shame it never got a DLC, but glad we got an anime to look forward to!
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $43.5M | 106.1K | 57% | $34.99 | |
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| $13.8M | 17.5K | 76% | $39.99 | |
| $5.6M | 11.7K | 83% | $19.99 | |
| $9.9K | 85 | 58% | $4.99 | |
| $6.7K | 20 | 55% | $14.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $300.6M | 482.3K | 94% | $24.99 | |
| $326.3M | 279.6K | 97% | $39.99 | |
| $279.3M | 197.3K | 86% | $49.99 | |
| $344.7M | 373.6K | 90% | $59.99 | |
| $273.8M | 550.5K | 94% | $29.99 | |
| $357.4M | 469.6K | 78% | $49.99 |