
Game of the Year - The Game Awards 2019 Best Action Game of 2019 - IGN Carve your own clever path to vengeance in the award winning adventure from developer FromSoftware, creators of Bloodborne and the Dark Souls series. Take Revenge. Restore Your Honor. Kill Ingeniously.
Modeled estimate, not a reported figure. How we estimate →
About
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Japanese*, Korean, Polish, Russian, Simplified Chinese, Thai, Traditional Chinese +1 more
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 883 reviews with recorded playtime.
Reviews
Themes across 879 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Não estou conseguindo jogar Sekiro, o jogo abre em uma resolução errada. Em propriedades tentei mudar a resolução de inicialização, não funciona, não sei mais o que fazer!
ВажКо але вартує
I'm not leaving a bad review because sekiro is a bad game, I'm leaving it because years of hype and pretentious online discussions soured the experience for me. Apart from few bossfights, sekiro is a game that tries its hardest for you to not have a satisfying experience. Most of its segments are designed in a way that actively deny you the swordfighting fantasy you are being sold. It never really "clicks", like people tend to say. You just gain power and tools to mitigate all the numerous annoyances the game throws at you from behind every corner. Getting to have an honest 1v1 with an enemy is a rare moment where the game shines, but theres just barely any of that. On top of that, the level design is pretty bad. The verticality and lack of visual distinction between areas makes you disorientated and easily miss the right path. Even after completing the game I had hard time mapping out where things were, since every direction looked exactly the same. So temper your expectations, and be prepared to look up a guide if you want to have fun with sekiro.
111
首なしと火牛とかいう作った奴は今すぐゲームを作らないほうがいいボス以外は全てが完璧 ボス全員戦ってて楽しかった、首なしと火牛以外は
神作,玩起来特别爽
好玩
Мой первый соулслайк и это нечто! Всегда мечтал о ритмичной игре с парированием и ахуенным звукосопровождением ударов железных катан) 10/10
好
Эта игра лучшее во что я играл от фромов. Первое это боссы. Многих боссов приятно изучать и искать подход. Бои с ними это отдельное искусство. Нету ауешек на всю арену которые тебя ваншотят. Нет непонятных атак которые бы тебя бесили (обезьяны не в счёт). Короче кайф (на данный момент я ещё не проходил демона). Музыка. Хоть это и вкусовщина, но мне лично понравилась, она хорошо вписывается в антураж и достаточно мелодична. Камера. Камера тоже хорошая. В большенстве случаев, нет такова чтобы она куда-то улетала или твой персонаж мешал увидеть босса. Как в том-же дарке. Персонажи. Проработанные ( дед Иссин классный). Локации. Их не-так много ,но они достаточно проработанные. Лично мне зашёл небесный храм. Короче игра мне зашла думаю пройти её на остальные концовки.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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