
Game of the Year - The Game Awards 2019 Best Action Game of 2019 - IGN Carve your own clever path to vengeance in the award winning adventure from developer FromSoftware, creators of Bloodborne and the Dark Souls series. Take Revenge. Restore Your Honor. Kill Ingeniously.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
About
Genres
Sums Steam only; Xbox publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $59.99 | 356Kreviews | 95% | — | $309.4M |
| $59.99 | 14.5Kratings | 86% | Top 100 | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 3371 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
i am peculiarly good at this game, and i recommend it to all but those who believe that they are incapable of performing poorly. very awesome, historically accurate japanese epic
玩的第一个魂类,体验确实不错
好玩。
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 21: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Japanese*, Korean, Polish, Russian, Simplified Chinese, Thai, Traditional Chinese +1 more
Hours played at review time, across 3.4K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
youre absolutely gonna love this game, all you need to do is time your deflrction and dodges, which would definitely take hours. love the game anyways
jam nails into your chest and then come back to do it again until you learn to love it
我是一名大一学生,每天浑浑噩噩,就想着把课耗掉然后回宿舍打游戏。突然有一天接触到了法环,我天!!刚一进去,那段文字:即使引导早已破碎,也请您当上艾尔登王,就给我一种很强的探索欲望,我根本不知道路如何走,不懂的地方也会看看攻略,看完之后有种恍然大悟的感觉!然后开始玩各种魂,现在把只狼玩完了,我发现这个流程很短,但真给我一种意犹未尽的感觉,当你通关后,还有各种高难度挑战,比如刚把修罗皮拿完,我个人觉得魂就是不断挑战自我,由于这类游戏,我也开始重新拾起篮球,每天下完课后跟朋友畅快打一场,然后回来迫不及待打开电脑开始琢磨boss,我也会不断挑战自我,拾起对生活的探索欲
好玩
After beating the game I will say this game is amazing and definitely worth the price, i recommend this game so much. 10/10
일반적인 소울라이크와 달리 빠른 템포의 전투, 다양한 공격 옵션을 제공해 소울라이크를 하는게 아닌 적과 격투 게임을 하는 듯한 느낌을 준다. 소울라이크는 장르 특유의 묵직한 전투가 답답하고 적응하기 힘들어서 기피했다면 세키로를 해보는 걸 추천한다. 엔딩 이후에 비슷한 시스템을 차용한 게임이 더 있나 찾아볼 정도로 너무 재밌게 플레이했다. 난이도도 적당하고 소울류 특유의 길찾기도 쌩뚱맞게 숨겨져 있는게 아니라 인게임 내에서 충분한 단서를 제공해준다. 액션 게임을 좋아하는 사람이라면 꼭 한번은 해봐야하는 게임이다.
a steep learning curve, but overall an easy game once mastered the rythm
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $301M | 482.8K | 94% | $24.99 | |
| $326.3M | 279.7K | 97% | $39.99 | |
| $279.4M | 197.3K | 86% | $49.99 | |
| $278.1M | 347.1K | 79% | $49.99 | |
| $275.3M | 551.9K | 94% | $29.99 | |
| $344.4M | 373.8K | 90% | $59.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $43.6M | 44.9K | 58% | $34.99 | |
| $41.5M | 20.6K | 79% | $49.99 | |
| $13.8M | 17.5K | 76% | $39.99 | |
| $5.6M | 11.7K | 83% | $19.99 | |
| $10K | 86 | 57% | $4.99 | |
| $7.1K | 21 | 57% | $14.99 |