
In this game, you play as Alice, an girl trapped in a twisted, ever-changing world. Survive a frozen orphanage filled with lurking horrors, eerie classical music, and unsolved mysteries. Scavenge, evade monsters, and uncover the truth. But can you face the brutal reality—or remain trapped forever?
Modeled estimate, not a reported figure. How we estimate →
Media

About

A nightmare you can't wake up from, a pain that won't heal...
In this unique survival horror game, classical music intertwines with psychological terror to create an suffocatingly eerie atmosphere. You will play as Alice, an ordinary girl who wakes up to find herself trapped in a constantly shifting, bizarre world. An orphanage shrouded in ice, monsters lurking in the shadows, and intricate puzzles—every step is filled with danger and the unknown.
To survive, you must gather supplies, evade pursuit, and unravel the secrets hidden in the darkness. But as the truth gradually comes to light, will you be able to bear the cruel reality behind it all?
Gameplay Features of This Game:
Action Shooting:
Use a variety of firearms to defeat enemies.
Map Exploration:
Step by step, explore the eerie and terrifying orphanage. Collect different items to unlock new areas, while being prepared for sudden, inexplicable changes that may occur during your exploration.
Resource Management:
Gather and wisely utilize limited resources to survive by any means necessary.
Puzzle Solving:
Collect information, solve various puzzles, and uncover the final truth.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, Japanese
Engagement
Hours played at review time, across 42 reviews with recorded playtime.
Reviews
Themes across 42 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
gameplay部分我可以给到8分(我习惯十分制且向下取整,实际上应该更高),各种互动音效枪械射击手感箱庭设计都很不错,怪物配置和一些敌人细节也调校得很合理。原本我以为作为一个20多块的小体量作品在从孤儿院出去之后就应该结束了,但后面还有大约3h左右的流程给了我比较大的惊喜,至于其他玩家所说的无意义重复部分实话说我觉得还好,可能是老游戏玩多了这方面的适应性也比较强了。但剧情方面的话结局差一口气,前面的氛围都烘托得很不错了但最后[spoiler] 打完iris和她只有寥寥几句对话 [/spoiler]说真的我并不满意,如果结局做好了整个就故事画龙点睛了,那对于这个游戏的整体评价我可以给9分,但是很可惜并没有做好,所以8/10,佳作
我是左撇子,游戏原本预设无法修改方向键位,但是给作者发了信息以后作者立刻帮忙改了,这不得不好评!
Made a full review video for the game but to do a TLDW. I think seek nails a lot of nice horror vibes and is a very fun 2d inspired silent hill style journey. The only thing I really feel needs to be worked on is the writing and some of the puzzle pacing. Besides that for the price this is a bang for your buck for sure. https://www.youtube.com/watch?v=jTi4FjGHNtA
Sometimes I don't understand the market and why a game this good would be ignored. Seek is the first clone of Signalis, and it manages to capture a similar feeling and also do its own thing. The story and atmosphere offered here are very good and well worth the asking price. I played about 6-7 hours on the main story clearing every room. It follows traditional survival horror gameplay with limited resources, puzzles, and key/item searching. Combat feels great and satisfying. you hold down the aim button to line up shots better, and use the right analog stick to aim. The story is well written, has lore to read and a few characters to find (they all require an extra item for good ending). Saves are unlimited, and the resources felt balanced well. the map is extremely well made and detailed. My only critique is the hallways are too long and bland. There is barely any assets on display here, and the hallways seem long on purpose to extend the playtime. More detail here could make this game receive more attention. Low price of this game is a steal, highly recommend.
难度还行(我是普通模式通关的),但是不知道为什么很费时,也许是因为我为了打真结局过于小心翼翼了? 每个纸条我都看了,怎么说呢,整体的剧情基本在孤儿院就能猜齐了。但是有一个问题,就是那个实施强暴的家伙,有的纸条是叫它老师而有的好像是叫学生?还有一些剧情上的伏笔好像没回收,比如为什么葵是特殊的、那些怪物是什么(我猜是类似寂静岭的设定?那样怪物的身份就不必细纠了)、还有那个有点像废弃的孤儿院的地方是什么?以及Iris为什么在死后会有如此的力量,也和邪神有关吗? 不知道是不是我的问题,我记得那个北档案室我好像真结局通关了也没解锁,本来还以为可以回头再探索的说(也可能是我忘了?) 流产那段和放火的人应该是我最意外的了,也是唯一没猜到的。 优点:1.地图是个好东西,有它没它两个游戏;2.人物立绘还挺好看的(虽然很少);3.通过心跳显示血量的设定好评。 缺点:坏结局也太草率了吧喂,即使是坏结局也是需要辛苦跑图才能得到的啊! 一点建议: 1.在家(也就是最后的地图的5层),里面的怪会出现杀死了复活后只是诈尸的情况,就是在地上爬向你但是没伤害(也可能是玩法?)。 2.还是bug,在嘴巴的那个位置给它喂刀子,你就能得到无限的手枪弹药(但说实话,可修可不修,当个隐藏玩法也挺有意思的)。 3.建议把隐藏婴儿削弱,最难崩就是它了。 4.建议在关键结局分割处给个提示,像我一心奔着真结局去,但是因为后面先给了花再去走图导致后面想体验一遍坏结局得从拿到苦痛钥匙那里重新开始跑一遍家的地图。 5.可以在真结局过后开个番外模式,比如和校长、护士、老师、同学、畜生他们对对话,不然总是感觉这个结局差点意思。 6.可以多搞几个结局,比如说和两个Iris最后永远”幸福快乐“地生活在孤儿院什么的。 以上
Good, kinda reminded me of RE2.
Very good game, a true hidden gem. It is a survival horror hat takes inspiration from classics like Resident Evil and Silent Hill and adds a modern twist like Signalis. It takes elements from these games, and mixes them well. Worth it's full price, author did an awesome job, even if he didn't like it. BTW it works on steam deck flawlessly.
无意义,无价值的悲剧,完全是为了悲剧而悲剧,剧情毫无色彩,最后那段莫名其妙的文字怕才是作者的真实想法,作者还是个低俗小人,很是恶心。 过多给陌生人增添描述,只给他继续堆砌悲剧墙楼,无任何实在性意义。 还描写反抗?前面铺垫突然转为邪教,我看你才是真的邪教了。他人的痛苦与最终的死亡,都他妈是一场毫无意义的拯救。 我想了两个字来描述这个完美的作品。 狗屎 作者低俗恶心,呕
[h1]武装jk的里世界马拉松之旅(?)[/h1] [h2]剧情简介[/h2] 本游戏讲述了一个武德充沛的板绘少女爱丽丝[spoiler](哇,是爱丽丝吔)[/spoiler]意外来到因为事故停运的怪物横行的孤儿院,为了找到回家的路被迫 [strike]杀穿孤儿院并与不能从这边打开的门、需要用钥匙打开的门、需要用密码打开的门大战三百回合 [/strike]在深入孤儿院并了解孤儿院事故的真相。 [hr][/hr] [h2]玩法介绍[/h2] 本游戏给我了一种高配版的《野比大雄的生化危机》的感觉。玩家需要通过一点点的解密去探索地图并会在途中获得枪械和弹药以应对怪物。这种玩法对于地图设计有这较高的要求,而本游戏在这方面的表现比较差强人意。简单来说就是把一个上锁的门的钥匙锁到另一个上锁的房间里这样循环,还有海一般的密码锁。并且作者似乎很喜欢把东边房门的钥匙放到西边,这样让玩家来回跑路。除此之外,游戏中会随机触发两种事件,给你的孤儿院马拉松增添一点恐怖游戏的氛围。在结局后会给你的游戏流程打分。 [hr][/hr] [h2]主观评价[/h2] 如果是五星制的话,本作大概有3.5星的水准。上文提到的高度重复性解密无疑是最大的扣分项。种类稀少的怪物和收集物、故意设计的大量跑腿、难得一见的NPC构成了游戏主线流程中最无聊的部分。除此之外,游戏的手柄操作和UI交互设计也存在不少小问题。手柄右摇杆瞄准移动速度缓慢,导致本来就有点无聊的战斗又平添了一点折磨。手柄游玩过程中的确定和返回逻辑不连贯,一半时间里玩家需要通过将光标移动到返回上按X来返回,而另一半时间则要直接按B返回。你可以利用储存箱把选择物品的次级UI卡出背包界面。再者,游戏的剧情节奏很慢、信息密度很低。虽然cg动画很好看但也很少。剧情交代一多半都依靠各种小纸条,而想看到这些纸条你就要先跑无穷无尽的图、与上锁的大门和不能从这一侧打开的大门搏斗。不过,由于游戏较高的完成度、有点意思的剧情和优秀的像素美术,也确实算不上不能玩。 [hr][/hr] [h2]总结[/h2] 《seek》讲述爱丽丝在怪物横行的停运孤儿院探索求生的故事,需通过解密探索地图并搭配枪械战斗。存在解密重复、跑腿量大及手柄操作不适的问题。不过较高的完成度、有趣的剧情和优秀像素美术撑起了游戏可玩的部分。游戏节奏较慢、信息密度低,仅推荐给喜欢像素艺术并且能接受慢节奏游戏的玩家。 [quote] 恭请雅鉴 [url=https://store.steampowered.com/curator/45531068/]黑白测评[/url] [hr]黑夜显真 白昼辨伪
好玩
Related
Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Related
| Spirit Mancer | $12.4K | 82 | 78% | $6.99 |
| Worm Nest Plague | $12.4K | 82 | 90% | $6.99 |
| Relow | $12.4K | 83 | 87% | $7.99 |
| Kate: Collateral Damage | $12.4K | 84 | 92% | $7.99 |
| Travellin Cats in Italy | $12.4K | 1.9K | 98% | $0.49 |
| Idle Cultivation | $12.4K | 139 | 78% | $3.99 |