
Sorry We're Closed is an eccentric story-driven survival horror game about demons, angels and what happens when both sides collide. A mix of classic fixed-camera exploration and arcade-style shooting where Michelle must use her Third Eye to see between worlds, uncover secrets and solve puzzles.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.57/day in the week to Sep 4 → 1.14/day in the week after.
About

Sorry We're Closed is a fusion of nostalgic survival horror with a new perspective on combat, combining atmospheric environments with fixed-camera angles and the thrill of arcade-style first person shooting. Collect items and manage resources to help Michelle survive. Optional tank controls are available for those who enjoy the classic survival horror experience.
Follow the final days of Michelle as she battles to break the curse placed on her by a powerful archdemon looking for love. Help (or hinder!) the lives of the curious residents in Michelle’s bustling London borough as she pursues freedom from her own untimely demise.
Michelle’s time is split between the perilous demon world and mingling with the locals on her residential street. Everyone is battling their own inner demons and through Michelle you can help guide them. Multiple endings are available through RPG-style dialogue interactions with the extravagant cast.
Michelle gains the power of the Third Eye, allowing her to peer between worlds and learn about the hidden denizens in her neighbourhood. Peel away the boundaries to uncover secret identities and solve puzzles.
The Third Eye will be Michelle’s strongest tool while battling her most threatening adversaries - especially in boss encounters! It can expose a demon’s weak points to deal maximum damage. Take enemies down with perfect weak point combos to charge up for the ultimate shot.
Thrust into a world of celestial beings, you can follow Michelle’s story as she battles to break the curse placed on her by a powerful demon looking for love. See what it means to be an angel or a demon, and what happens when they mix.
With multiple endings to discover, influence Michelle’s fate as the choices you make will open new opportunities to avoid or embrace the allure of the archdemon. Is there a right or a wrong? The more Michelle meddles, the more the lives of those around her change too. She’s not the only one whose fate can change.
If Michelle can brave the demon world, and keep her Hellhound pistol loaded, she might find a way to reclaim her destiny.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, Epic, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $14.99−40% | 2Kreviews | 98% | — | $1.1M |
| $24.99 | 422ratings | 90% | — | not modelled | |
Engagement
Reviews
Themes across 103 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
"Sorry We're Closed" is a PS1 retro stylized survival horror game, with heavy Silent Hill influences. However, this game is extremely vibrant, colorful, and includes mostly queer LGBTQ+ characters. Gameplay involves cycling between the real world and a demon world with the push of a button. Your character explores creepy areas, talks to some very interesting characters, and shoots / stabs demons in search of a way to deal with a certain powerful demon that is searching for love. The game takes approximately 6-7 hours to complete your first playthrough. There is a New Game+ mode and a total of 4 endings for replayability. + The art direction is fantastic. + Excellent world building with interesting characters. I actively wanted to talk to everyone to see what they would say. Well written and funny dialog. Original story with many storyline branches to choose from. + The boss fights are incredibly well designed. + Awesome music, especially during boss fights. - The original battle mechanic takes some getting used to. I found the regular battles to be more annoying than fun, hence why I will not be going for 100% on the game and get all the endings. This is not a typical survival horror game where you bash enemies with pipes and shoot them in third person mode. In this game the developers tried something new, you have to switch to first person mode and aim at the demon's heart, which moves around constantly. Interesting concept in theory, but not fun in practice. Protip: If playing with a controller, turn the look sensitivity up to the max. - The last hour of the game drags on, lots of added filler. - I did not enjoy the random puzzles at the end of the game. - No unlockable outfits / crazy weapons for New Game plus? Quality game, lots of originality here. However, the annoying battle mechanics and filler last act bring the game's score down a bit for me. Overall: 8/10
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Spanish - Spain, Japanese, Simplified Chinese, Traditional Chinese
| $14.99−40% |
| 215ratings |
| 86% |
| — |
| not modelled |
| $14.99−40% | — | 90% | — | not modelled |
| $13.74−45% | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 103 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
scariest jumpscare in the game is when you find out youre in london
michelle is a much stronger woman than i am 'cause i'd have abandoned all sense of mortal belonging on the spot for just once chance to be with the duchess
Not a single cishet hand touched the development of this game.
Biblically Accurate Lesbian Relationship
Sorry, we're closed felt like it was meant as a euphemism for the devs apologising the game was already over and done with story development 5 minutes after starting. From the start until finishing the game, it's a great looking game, but with sloppy boss fights, mediocrely placed music, and a story that feels like a closed book after opening the first page, it fell beneath my expectations. The story plays out and I don't know whether it was my choices or the game, but it felt like the game tried hard to be morally ambiguous but just ended up feeling very polarised to me. I don't think this is a terrible game; I just don't think it's that unique or interesting either, and weak narratively, so all in all, would not be something I'd recommend.
"We must march on. The soul requires it." I really love this game. It's short and sweet, and a lot of the messages and themes may not connect with everyone. But they really hit me at a good time. If you like this old style of survival horror, and you want to support a beautiful piece of queer art, it won't disappoint.
TLDR; good game, heavily stylized, resident evil(ps1)gameplay, interesting story with vague choices that effect the ending. Liggbuttq focus may annoy you. It annoys me when a property makes LGBTQ its entire identity for social brownie points or some obsession by the author. That being said, this game has interesting concepts, satisfying gameplay, a soundtrack that while not to my tastes, is pretty good, and a really appealing art-style that borders on the side of ugly that just has a perfect "stahnk" to it. My main problem, and what caused me to quit playing, was arbitrary choice prompts locking you into endings, and the final straw was when a mission locked me into completion before I had found all the secrets in a level, which up until then the game was treating very well with hints that "you can't go back from here, finish what you were doing before you go forward", I just particularly got fed up at this exact point.
This game is truly inspirational. Every or almost all characters is queer in some way whether it be their sexuality or gender identity (or even lack of gender thereof), and as a queer person and artist myself, this felt like the representation I've wanted to see all this time. We have a cast that defies heteronormative standards, and beings that represent such that are beyond human comprehension, what more could you want? The way that they are introduced feels completely natural, too. You just accept them as they are. The art direction in all forms by way of character design, environment design, music, and writing introduces them in ways where it is quite easy to find attachment or relatability. The music is stellar, really keeping you in the moment, and the soundtracks for the boss fights have a fun intensity that it's hard to not bop to. They also have lyrics that shape the story of them if you listen closely. I've been listening to them on repeat ever since, they go hard!! The writing is beautiful with themes and messages that reflect emotions and issues we experience in the real world, too. Love is the focal point of this game in all its forms (romantic, platonic, etc.) and I found myself very touched by some dialogue that imparts insight to what this raw emotion can mean to people, and what it entails in the good AND bad. These are discussed in metaphorical ways too by relationships between the humans, demons, and angels. And honestly, who can't love the Duchess??? Also, the art book is very worth it to support and admire the beautiful artistry all around!
big fan of gay silent hill <3
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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