
SeaColony is a survival colony-builder set on the open sea. Build and expand a floating colony, manage colonists, research technologies, and develop farming, fishing, production, and power systems. Trade with merchant ships and survive pirate raids, fires, and harsh weather as your colony grows.
Modeled estimate, not a reported figure. How we estimate →
About
SeaColony is a survival colony-builder set on the open sea. Build and expand a floating settlement, manage your colonists, develop production systems, and survive the challenges of life far from land.
Start with limited space and resources, then gradually turn your small platform into a self-sustaining colony. Every expansion matters as you balance food, water, power, production, storage, and the needs of your colonists.
Research new technologies, establish farms and fishing systems, trade with passing merchant ships, and prepare your colony for pirate raids, fires, harsh weather, and other unexpected events.
Expand your floating platform and design a colony that can support a growing population. Plan where you place housing, production buildings, storage, farms, and essential infrastructure.
Assign work priorities and manage the daily needs of your colonists. Keep them fed, hydrated, rested, and productive as your settlement grows.
Gather resources and build production systems to create food, water, materials, medicine, and other supplies your colony needs to survive.
Grow crops and harvest food from the sea. Combine farming, fishing, and other food sources to maintain a reliable supply for your colony.
Unlock new buildings, equipment, production methods, and power systems through research as your colony develops.
Generate and manage electricity using different power sources. Build batteries and balance energy production and consumption as your infrastructure expands.
Trade surplus resources with passing merchant ships and obtain materials that may be difficult to produce on your own.
Face changing weather, fires, pirate raids, resource shortages, and other events that can threaten the stability of your colony.
Balance resource production, storage, consumption, and expansion. Every new colonist and every new structure puts additional pressure on your colony's systems.
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Engagement
Reviews
Themes across 80 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
muito travado!!!
Definitely worth the get even if its not on sale. Cool surviving ocean with a little twist here and there which makes it unexpected. So far i like everything the dev put in, haven't had any issue or bugs so far into my life on a sea. Hey dev, your discord ain't letting me in to let you know and second, do you plan to do a workshop for this cause i see so many possible out comes for it, or expanding when you can and forget the workshop? Just wondering.
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This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Languages: English, French, Italian, German, Spanish - Spain, Simplified Chinese, Portuguese - Brazil, Japanese, Korean, Polish, Russian, Turkish
Hours played at review time, across 80 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Ich habe mir das Spiel heute direkt gekauft und bin im Großen und Ganzen echt begeistert. Es macht Spaß, ist relativ leicht zu verstehen und die Idee mit den Kolonisten und dem Anheuern neuer Leute finde ich richtig cool. Das ganze Spielerlebnis gefällt mir bisher wirklich gut und ich würde das Spiel auf jeden Fall weiterempfehlen. Man merkt allerdings auch deutlich, dass es noch Early Access ist. Ich habe mittlerweile zweimal neu angefangen. Beim ersten Durchlauf musste ich mich natürlich erst einmal einfinden und hatte anfangs noch etwas Probleme mit der Nahrungsversorgung. Irgendwann hatte ich dann allerdings einen Bug, bei dem meine Kolonisten ins Bett gegangen sind und anschließend nur noch zwischen „aufstehen“ und „wieder hinlegen“ gewechselt haben. Das wurde immer schneller, bis es richtig geflimmert hat. Ab diesem Punkt war leider kein Weiterspielen mehr möglich. Auch ein Neuladen des Spielstands hat nichts gebracht. Beim zweiten Durchlauf bin ich schon deutlich weiter gekommen, hatte dann aber erneut ein Problem, das den weiteren Spielfortschritt ziemlich erschwert hat. Einige meiner Kolonisten waren verletzt und die anderen waren anschließend gefühlt nur noch damit beschäftigt, sie ins Bett zu bringen bzw. sich um sie zu kümmern. Dadurch wurden andere wichtige Aufgaben kaum noch erledigt – unter anderem wurden dringend benötigte Medipacks nicht mehr hergestellt. Vielleicht habe ich an der Stelle auch etwas falsch gemacht, aber insgesamt hatte ich dadurch zweimal Situationen, in denen ich nicht wirklich weiterspielen konnte. Trotzdem: Das Spiel hat meiner Meinung nach wirklich viel Potenzial. Das Grundprinzip macht Spaß, die Bedienung ist angenehm und ich finde das Konzept mit den Kolonisten richtig gelungen. Wenn die aktuellen Bugs noch behoben und solche Situationen etwas besser gelöst werden, kann das meiner Meinung nach ein richtig gutes Spiel werden. Von mir daher trotz der Probleme eine Empfehlung – man sollte sich nur bewusst sein, dass es aktuell noch Early Access ist.
Плюсы Графика красивая. Идея хорошая. Из минусов Мало контента Кончилась еда и двое не упавших в обморок лечили без остановки двух упавших и ни как не хотели идти рабачить. Пока что возврат, но если разовьётся игра, с удовольствием продолжу играть.
wow! Great Game in the becoming! its si cute and im addicted to that game. I live to see it grow because in 8 hour, i have already learn what it has to learn.
Super sympa !
Playing this rn, it seems a nice cozy game, one thing that annoys the f out of me is the sound/noise that comes when you run out of food for example, like I said it seems like a nice, cozy game and that sound is not only overly loud, but also obnoxious and anxiety inducing which kinda ruins the coziness. Since the sound is connected with the SFX sound I think, you can turn it down, but since it's unproportionally loud everything else is too quiet. Ik this game just came out, so that's why I think things like that, especially small details, are the things that matter the most and take the game from "finished" to "polished". I'm enjoying it and will write another review when I progress a little more
Для раннего доступа очень хорошо, затянуло. Хотелось бы чтобы пофиксили в будущем ИИ у поселенцев и добавили больше возможностей взаимодействовать с окружающим миром
Game with a lot of potential but a lot of room to grow. I liked the game and had fun with it but atm there isn't much to it. I was done with the entire research table after like 5 hours of gameplay. I know that the game is in early access but I feel like I'm pretty much done with everything there is to really do and I literally bought the game yesterday. I hope we'll have a bunch of cool updates in the future because I would really love to come back to this when there is just more there. Also the pathfinding and AI of the colonists is abysmal! Can be incredibly frustrating at times.
安くなって1200円くらいで買ったけどみんなが言う通り、そこまでの価値はないかな。 正直すぐ最後まで行くし、拡張範囲がある程度行くと激ラグになる。 なんか無料の虚無ゲーみたいな虚しさになる。 もう少しボリューム感が増えたらよくなると思う
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Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
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