
Build massive ocean cities and lead your people to prosperity in this post-apocalyptic survival colony sim. Featuring a physics-based 3D construction system, complex resource management, exploration, difficult political decisions, supply chains, and a robust sandbox mode.
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In a dying world overtaken by the endless ocean, your goal is to grow a small settlement into a sprawling vertical city of your dreams. Master a deep, innovative 3D construction system that uses real-world physics simulation and keep the city thriving as you manage resources, logistics, production chains, societal needs, random events, and world exploration. Complete 8 handcrafted Scenarios with unique challenges, or create custom adventures using a robust level editor, and share your creations with the world.

Design and build massive, intricate vertical cities using a unique physics-based 3D construction system that requires you to consider real-world construction aspects and allows growing the city in all three dimensions.
The city building mechanic in All Will Fall utilizes a realistic physics simulation model, which means every structure can crumble and cause catastrophic damage if weight distribution, tension, and the strength of materials are not taken into account.
From rusty favelas and dystopian military bases to concrete towers and tropical resorts – create the megastructure to be proud of, and customize it to your heart’s content with a powerful painting & decorations tool.
Progress through the research tree and unlock dozens of building types essential for survival: rain catchers, smelters, radio towers, lighthouses, or even dynamo ‘hamster wheels’ to generate electricity and cannibal huts to quickly solve hunger.

As the colony grows, so do your responsibilities as its leader. Establish steady resource harvesting, logistics & production chains, manage the economy and societal requests. Go down in history as a kind shepherd or strong-hand tyrant – as long as the city prevails.
Three factions – Workers, Sailors, and Engineers – have unique traits, like access to boats or cranes. Use their strengths and navigate their often clashing needs for housing, water, food, and leisure, so the city works like a well-oiled machine.
Send the survivors to scavenge the long-lost world, overtaken by the ocean, for precious resources and building space. Receding tides uncover new areas and resource nodes, reachable with machinery, ladders, explosives, and other means.
Random events can force you to make difficult yet necessary decisions. Will you accept newcomers begging for shelter when your people are starving? Will you solve this hunger by suddenly giving out tons of meat of unknown origin? Your call.

Become a true survivalist by completing the campaign, split into 8 Scenarios, offering up to 100+ hours of content depending on playstyle. Each Scenario presents a distinct underlying narrative, atmosphere, goals, challenges, map layout, and gameplay conditions.
Turn an abandoned oil rig into a fortified base. Build on top of a tanker and sail across the ocean in search of land. Or race against the clock to prepare the city for the incoming tornado.
You will need to adapt to a slew of challenges presented by each Scenario. Don’t hesitate to change the city layout, relocate resources, and tweak your strategy to succeed.
Want to add roguelike progression into your tropical island run by Moon-worshipping cultists? Mix multiple gameplay mechanics in surprising ways using the Custom Scenario mode, which drastically increases the campaign’s replayability.

All Will Fall features an extensive sandbox toolkit for creating and sharing your own levels with the community via Steam Workshop. If you want to just focus on city-building with no stressful survival challenges, this mode is for you.
Create custom Scenarios using the extensive level editor that allows you to tweak map layouts, weather conditions, available resources, city foundations, and more, unlocking hundreds of hours of gameplay beyond the campaign.
Modify gameplay conditions such as progression difficulty, society growth rate, and types of random events. Make a nail-biting survival experience or a level that’s all about chill vibes and creativity with no pressure at all.
Share your sandbox creations with the world via Steam Workshop. Join the growing, active All Will Fall community on Discord and build survival colony sim adventures together with thousands of players around the globe.
Physics-based 3D city building system
Colony simulation with several factions
Survival mechanics & resource management
Changing water levels that unveil new explorable areas
Random events forcing you to make difficult decisions
Visual customization options to make each city stand out
8 Scenarios with unique challenges and gameplay
Robust sandbox mode and Steam Workshop integration
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Japanese, Korean, Portuguese - Brazil, Russian, Simplified Chinese, Polish, Thai, Ukrainian +1 more
Engagement
Hours played at review time, across 47 reviews with recorded playtime.
Reviews
Themes across 46 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
之所以购买是觉得创意难得以及社区MOD的未来前景。 实际游玩时从优化到内容填充以及科技树,无一不是问题!建议看到这条留言的兄弟先观望,或者等大幅打折再入手 2026.06.30
Very interesting idea framed around city management framed around physics based destruction. Initially pretty interesting, if a bit straightforward. Resource generation & upkeep is rather simplistic, but works well enough. Population grows so fast that the constant upkeep of food/water/junk becomes tedious INCREDIBLY quickly. The main death knell for the game is that there are no hazards that incentivize managing the physics aspects of the game. From my time playing with it, there were no events that would/could cause massive collapses like seen in the trailer, unless you cause them yourself. From what I read of other reviews, they didn't encounter anything that put their structures in jeopardy other than strain forces, meaning as long as you don't build stupidly, you never run into problems. I'm not coming back to this game I think. It's a lot of work, but the game loop just isn't living up to the promise of the concept, and even if it did, it's not terribly fun city-management regardless.
tedious, boring after awhile. dumb logistics, people will go dehydrated in a 24 hour rain storm, water literaly pouring all around them yet will die of thirst....your wind turbines produce almost no power during a wind storm maybe someone will make it fun someday... but not today
Clocked in around 40 hours and got completely hooked early on. All Will Fall feels like a mix of a physics based city builder and management sim, almost like a sea version of Frostpunk. The early game was especially fun as I learned the mechanics and figured out how to keep my settlement standing…literally and figuratively. However, as I progressed through more maps, the experience started to feel repetitive. Many of the events, situations, and choices began to repeat, and managing the ever growing population alongside increasing dryness became more monotonous than challenging. Over time, that made me lose interest. Despite that, I still had a great time with the game and enjoyed the journey, especially during the learning phase. There’s a solid foundation here, and with more variety in events and decision making, I think it could become something truly special.
unlock about 15 new aspects of the game and then just loop them for hours
不推荐 或者说未来可期 游戏题材挺不错的 甚至很多人觉得不应该加入物理效果会导致房子崩塌这点我也觉得很不错 但是游戏真的很多问题 一方面是操作很别扭没有很舒服的向其他游戏一样固定不同楼层操作 还有各种小细节让你玩起来其实有点累 建房子操作小人去做事情都是这样 其次就是不知道是不是有bug之类的 总是会有各种小人的寻路问题导致很多房子后面还得拆掉才能恢复正常
👍 Recommended Pros: Beautiful graphics with a great atmosphere. Unique and interesting survival gameplay. Amazing vertical base-building system that's both fun and rewarding. Meaningful decisions when managing resources and your colony. Runs very smoothly with no performance issues. Relaxing to play, yet surprisingly addictive—you'll always want to build "just one more thing." Cons: The gameplay loop can become repetitive after a while. Different maps mainly offer the same experience with only slightly different layouts, so more variety would be welcome. Overall, All Will Fall is a fun and refreshing take on the survival/city-builder genre. If you enjoy base building, resource management, and watching your settlement grow, it's definitely worth picking up. Looking forward to seeing how it develops with future updates!
Totally recommend!
Нужно очень постараться, чтобы что то уронить. На мой взгляд лучший представитель жанра затопленного постапока.
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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