
When the world is coming to an end, who would you want to speak to one last time? Schrödinger’s Call is a visual novel that lets you experience the pain and salvation of human connection, as if you were turning the pages of a picture book.
Modeled estimate, not a reported figure. How we estimate →
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About
When the world is coming to an end, who would you want to speak to one last time?
In that final moment, if you could accompany souls wandering between life and death, what words would you choose to share with them?
Schrödinger’s Call gently unfolds a picture-book-like world.
It speaks softly to your heart, helping you notice what truly matters, once more.
Through the lingering regrets of others, we hope this story quietly shines a light on you too.
Twenty-one nanoseconds separate life from death.
The moon is about to fall, and only a moment remains before everything ends.
Mary wakes up in a strange room, her memories gone.
Guided by a mysterious cat named Hamlet, she becomes the “World’s Last Confidant.”
With a single phone by her side, Mary listens to the voices on the other end.
To the lives they lived, and the moments they left behind, just before the moon fell.
Phone calls left unfinished by the falling moon. Voices of those still trapped between life and death, waiting for someone to pick up the phone again.
Words left unsaid, feelings never realized, and the people they wished they could see one last time.
As Mary notes down these lingering regrets, chapter by chapter, she walks alongside the voices on the other end—and perhaps, you begin to see what truly matters as well.
How will Mary listen to the words of souls still wandering between life and death?
How will she walk alongside them?
And with only twenty-one nanoseconds left before the world ends, what words would you choose to share with them?
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese, Simplified Chinese, Traditional Chinese
Engagement
Hours played at review time, across 65 reviews with recorded playtime.
Reviews
Themes across 65 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
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名不副实,剧情无聊,演出效果一般 [spoiler] 没有惊喜感的META也是很少见了 [/spoiler]
I've only covered the first chapter so far. And I adore the visuals and the mystery so far. The music can be a bit overwhelming sometimes and I'm not a big fan of the jaunty music (like when talking to certain characters) because it kinda knocks me out of the mood. But overall, recommended so far.
依旧集英社保证的顶级配乐和视觉效果呈现,但是依旧有《都市怪谈解体中心》的毛病:玩法非常单一、重复率高,为了最后一碟醋包了盘饺子。醋确实是好醋,甚至还有meta元素,但是至于要不要如此大费周章就看个人选择了(此游戏前期催眠程度堪比电子褪黑素)。
I love the art style, Mary is also cute. The cat too!
画面演出7分,情绪渲染8分,但可惜剧情6分,篇幅过短,不够严谨顺畅,在流程中后部分重复情节太多,拖慢了游戏整体节奏,但在同类型中对节奏的把控还算比较不错的。我仍然认为这是个值得体验的好游戏,玛丽的故事如同我们自己一样,充满了暗面,情绪恶意和自我怀疑,但仍然有值得我们继续下去的那份理由,仅仅属于我们自己的,理由。 [spoiler]孤身一人也要活下去,自我厌恶的感受,为了别人的幸福,最让我出乎意料的就是我能在一个小体量文游里得到这样的共鸣。我和玛丽一样, 甚至经历也很像,电话那头父亲的冷漠让我恐惧,就好像我不应该存在,我的话语和情绪都是多余的需求,我只是想说说话,我只是想有人看得见我,听得见我,只是想有人能够陪着我,我希望有人告诉我,我应该作为我自己活下去,我想要被肯定,但得到的总是忽视,冷漠,否定,这不仅让我怀疑自己,也萌生了很多不应该存在的想法。我会和玛丽一样,想要成为一个有用的人,将不属于自己的责任捆绑在自己身上,强迫自己成为一个“能够被他人需要的人”,只是这样就有了存在的理由,只要我做一个“好孩子”,一个懂事乖巧善良的人,足够有作用的人,就能够被爱被认可。甚至直到长大后也还是被小时候这些事影响着,在亲密关系里迷失自我,怀疑是我太过在意,是我偏执病态,是我不够乖巧不够懂事。最后的结果也和玛丽一样,是一次次在电话后流泪都不敢说出来,是确认没有人爱着自己,是理所应当的认为自己的性格不会被任何人认可。 我也和玛丽一样,会固执的认为自己可以帮助别人,自己是那个厉害的人,有能力的人,我能够拯救所有人,只要是我想帮助的人就应当被我改变,这就是我值得被爱的证据,但事实不是这样的,世界上本来就不该存在救世主,没有人应该抹消自己的情绪和意义,一味的奉献他人。这更不是被爱的理由,顶多只能称作利用价值,并不是爱,爱应该是独特的,不存在付出和回报。 所以当我看到玛丽眼眶有泪,握着话筒的时候,是那样的不知所措,就好像小时候的我自己,我甚至已经想到了当时控制不住颤抖的感觉。我很想穿过屏幕摸摸玛丽的头,我想抱抱瘦小的她,我想告诉她“你只需要做你自己,会有人爱你认可你的,不要强迫自己去改变,甚至迷失自我,不要怀疑自己是否应该被爱,你应当作为你自己好好活下去,只是你自己而已。” 希望我和玛丽都能够怀揣着爱,守护好自己心里的那份善良和真诚好好活下去,我知道这并不容易,但总要固执一点,总要对抗的,笨笨的也没关系。[/spoiler]
Was a really great game, art style is top notch, the music hits HARRRD when it needs to at the right moments. I do think the ending parts maybe stretched on a little too long but the overall experience was still fantastic so well recommended
メタスコア90点のゲームか・・・?これが・・・? 前半はアルツハイマーの介護をしてるだけで後半面白くなるのかと期待してたけど後半も何十回も同じ話聞かされて頭おかしくなるのかと思った
ゆっくりと遊び、約12時間でクリア 一冊の本を読んだ後のような満足感が得られる、非常にいい作品でした
首发买的游戏,但是因为在大五实习所以才陆陆续续玩完了,我是精神科的一个学生,这个游戏有让我回想到想选择当一个心理医生的契机,因为我想像玛丽一样去倾听他人的痛苦,希望自己能帮到他们,从自己对他人命运造成的影响中找到属于自己存在的证据。但是我明白我将会和玛丽一样是个欺骗者,因为创伤事件已经发生,任何方法都不会改变既定事实,按这个逻辑来说,我没有任何能力治愈别人,但是正是因为穿着白大褂的所谓“欺骗”,让无数人看到希望,所以医生才有了能力治疗所谓的创伤。这个游戏完美呈现了这个过程,玛丽通过倾听建立和他人的信任,发觉别人有着和自己相似的痛苦,从而找到属于玛丽的救赎。没错,那些奇迹般的大团圆结局没有产生,但是那又如何呢,我想玛丽和我们都已经能够接纳自己了。
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