
Now on Steam, revamped with brand new content! Immerse yourself in the latest chapter of the popular, Japanese indie horror title, Kageroh: Shadow Corridor. Survive against the onslaught of horrors that lie in wait in eerie, traditional Japanese locales that change with every playthrough.
Modeled estimate, not a reported figure. How we estimate →
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Japanese*, English, Korean, Russian, Simplified Chinese*languages with full audio support
Engagement
Reviews
Themes across 71 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
神ゲー
개인적으로 너무 즐겁게 플레이 했습니다. 처음에는 무서워서 제대로 하지도 못했는데, 지금은 진엔딩까지 보고 달성률도 100% 찍었습니다. 제 기준으로 진엔딩 깨고 문서랑 목각인형 다 모으는데 3주 정도 걸린 것 같습니다. 스테이지랑 기록 깨나가는 맛이 있어서 시간가는줄 모르고 했던 것 같아요.
This game absolutley sucked in most aspects you could criticise a horror game.First of all in the beginning of the game the atmosphere seemed hella sick and creepy the graphics were kinda intruiging for the first 10 minutes BUT it ALL went DOWNHILL from there. The moment i realised most of the scenes and monster encounters are scripted but NOT a cutscene makes the game feel like it was made with 1 dollar budget and kinda ruined the mood . SECONDLY the level designs were the most GMOD ♥♥♥♥ i ever have seen and pretty sure i can find the mod of the map here and tottally find a scarier one to replace it. For me to not ♥♥♥♥ on it completley i have to say it was nice that it gave instructions on the items and how to act against the monsters BUT AT THE SAME TIME it ruined the horror aspect of the monsters to the point of them being lame . Also the fact that you only have one life ruins the game bcs of the amount of progress you need to pass the level. Furthermore the solution to pass the level Was pretty linear in a very lame way for example the foot fetish apparatition on a certain level destroyed its whole image by running in the same scripted manner from the cave to the front door constantly while at the same time ignoring you even if you stand next to it bcs it only goes forward and backwards so you could literally smell its ass and also predict the pattern and act accordingly . The cricket apparatition despite its devious laugh it was way too big to take it seriously in a such a small spaced area . The peak part of the horror and the only one to scare me was in the two levels where the big ghost lady emerges while making the most unholy scream you ever heard and constant chase screaming in a different pattern so it was repetitive and you having to stun her with the camera to buy you some time while at the same time you had to unlock doors and crouch which made the andrenaline strike hard . The puzzle was just rngfest with all the items randomly spawning in a random place along with most pieces you need to collect . The rest of the monsters pretty unispired and not even worth commenting on . The developer tried to make a story out of all this and built up horror only for it to be far from scary and investing and atmospheric . SO lame and unfair overall as a game that i didnt even bother finishing it NOR look up the endings which was wonderous that even found a video covering it . I have finished some good horror games and didnt finish some bad ones and Shadow corridor was one of the bad ones . ALSO how the heck this game got a dlc and why isnt it free the main game was already ♥♥♥♥♥♥♥ and how DID IT GET SEQUEL i might humour you and try it out in the future . Horror : 0/10 atmosphere : gmod so 0/10 gameplay : 3/10 story : 2/10 controls : 10/10 pretty good i must admit Graphics: 0/10 Overall 2,5/10 never let bro cook again . (but bcs i am a hopeful person and not a very bigger hater i have expectations you can improve) .
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Hours played at review time, across 71 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
솔직히 1챕터부터 5챕터까지 좋았습니다. 4챕터도 오래 걸리긴 했지만 거미라는 존재가 긴장감과 소름을 극대화해서 이게 공포게임이구나 하는 생각도 들었고 그리고 어려워도 잘 풀 수 있게 만들었기 때문에 좋았어요. 근데 6챕터부터 그냥 순수하게 사람을 괴롭히겠다. 그냥 맵도 어지러워 템도 안 나와 템 나오면 다시 돌아가세요 돌아가면 다시 레버를 여세요 레버를 열면 다시 가세요 내려가세요 올라가세요 템먹으세요 곡옥은 하나도 없고 맵이 이따구니까 그리고 계속 나오는 그 초록색 귀신도 진짜 하나도 안 무서운데 그냥 순수하게 불쾌해요 6챕터는 그냥 대충 무서워하겠지? 이러면 불안하겠지? 이러면 무섭겠지? 이런 생각이 보이는 6챕터예요 순수하게 그냥 게임이 재미없고 불쾌함 차라리 그냥 5챕터 스토리로 할아버지 딱 끝내면 완벽한데 6챕터를 왜 넣어가지고 아니 사람을 그렇게 괴롭히고 싶으면 차라리 갑툭튀를 넣고 놀래키세요 그러면 무섭기라도 하지 6챕터는 하나도 안 무섭고 그냥 맵만 넓고 귀신도 없고 배회자도 나를 못 찾아 뭐 이런 게임이 다 있어 진짜로 제가 열심히 끝까지 해보려고 했는데 이건 도저히 안 되겠네요 그냥 순수하게 사람을 괴롭히는 똥겜 하고 싶으시면 그림자복도 6챕터 강력 추천합니다 솔직히 5챕터까지 스토리도 궁금하고 갈수록 뭔가 재밌어서 어떤 엔딩일까 너무 궁금했는데 6챕터부터 그냥 하나도 안 궁금해요 니들끼리 알아서 잘 사세요
씹혼ㅈ합소 깨느라 머리털 다 빠질뻔했어요
最終ボスまで全クリア、こけし・アーカイブ全集め済 修羅だけはあまりやってないが… インディーホラーゲームの中ではかなり面白い部類に入ると思います。 化け物から逃げつつ、勾玉を5個集めてゴールにたどり着くというシンプルなゲーム性だが、グラフィックからマップ構成、化け物たちの追尾能力などは抜きに出てすごいと感じる。爆竹による駆け引きが生まれたり、マップを覚え、考えながらゴールへと向かう新感覚が楽しい。これだけでなくストーリーも楽しめる、深入りできるもので面白かった。 以下の悪かった点を踏まえても、十分に楽しめるゲームである。 ・悪かった点 一部理不尽要素(直前まで一切息を消す泣き女、千里眼モード発動の警鐘、例のごとくラスボス...) ラスボスを出現させるまでの過程が長い、また一部難易度がおかしい部分がある こけしやアーカイブの収集が少し大変である。攻略片手でも何度も試行錯誤する必要があった →あとからセーブポイントを選択してできたらかなり楽だったが… もし何年後かにshadow corridor3が発売されるならば是非プレイしたい。 これは希望だが、3では新たな新要素があると盛り上がると思う。(勾玉が動くとか、探索中に別のキャラがついてくる・誰かの支援を受けられるとか、敵が攻撃をしてくる要素とかなど) 何年かかってもいいので、どうかプレイさせてほしい。
우우우
Tlqkf 이거 하는게임 아님 진짜
ㅈ끼 병신같은 게임 절대하지마세요ㅗㅗㅗㅗㅗㅗㅗㅗㅗㅗㅗㅗㅗㅗㅗㅗㅗㅗㅗㅗ
재밌고 싸서 할만했다 . 칭호 수집요소도 있고 30분이내 타임어택이라든가
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
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The games this title's players most often review too — audience affinity.
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