
Air Missions: HIND is an action combat flight simulator based on the Russian Mi-24 Hind assault helicopter. You will be deployed to the battlefield either on your own or with a friend.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Japanese, Portuguese - Portugal, German, Russian*, French, Simplified Chinese*languages with full audio support
Engagement
Hours played at review time, across 42 reviews with recorded playtime.
Reviews
Themes across 42 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
If you love Soviet helicopters and especially the Mil helicopters then this is the game for you ! now with the winter sale i recommend you to buy the ''Air Missions: HIND - Deluxe Edition'' it comes with all the available DLC's so you can also fly a MI-8 ''HIP'' / KA-50 ''HOKUM'' / MI-28 ''HAVOC'' the game takes place in 4 different areas of the world Central Asia, Eastern Europe, Arctic Ocean and Southeast Asia. And a another amazing option is that you can customize your heli before the mission starts, think about which heli you wanna fly with, which camo(skin) you wanna use, and the choice of Various weapons you can use during a certain mission. If you are new in the world of helicopeters then the game will give you options to tweak the settings. but if you are a veteran (like me) flying helicopters in games as Arma 3, Heliborne and more. then go for a challenge ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠃⠀⠀⠀⠀⠀⠀⠀⠀⣀⣴⣿⣶⡖⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀ ⣶⣶⣶⣦⣤⣤⣤⣤⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⢠⡇⠀⠐⠈⡄⠁⣼⣤⣵⣿⣿⣿⠋⡄⢠⠀⡄⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⣤ ⠉⠉⠚⠛⠛⠋⠛⠿⠟⠿⠻⢿⣶⡶⣶⣶⣶⣴⣦⣾⣧⣼⣶⣶⣤⣶⣿⣿⣿⣿⣿⣥⣾⣴⣧⣾⡴⠷⠶⠶⠶⠶⠖⠛⡛⠛⠋⠉⠉⠉ ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠁⠈⢰⠁⠈⠀⠉⢩⣿⣿⣿⣹⠉⡉⠐⠠⠀⠄⠠⠐⠠⠁⠌⠠⢁⡘⠄⢢⢁⠒⡰⢈⠆ ⠐⠠⠐⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⣴⣿⣀⠀⣀⣼⠀⠀⢀⣀⣸⣿⣿⣿⣿⣷⣄⡁⠂⠁⠈⠀⠀⠀⠀⠀⠁⠀⠐⠌⠂⠌⡌⠱⣈⠂ ⠀⠀⠠⠁⠄⠂⠀⠀⠀⠀⠀⠀⢀⠀⣿⡿⣿⢻⣿⣿⠇⢰⣿⢿⣿⣫⢟⢻⣿⣿⣛⣿⣧⠀⠀⠀⠀⠀⠀⠀⠀⠀⠈⠀⠁⠎⡐⠡⠠⠀ ⠀⠈⠡⠁⠌⢂⠐⠀⢀⠐⠠⠁⠂⠌⢷⡹⣿⡶⠋⢼⣆⣿⣽⣿⣗⣿⣿⣿⣿⣿⣿⣿⣿⡇⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠈⠀⠀⠁⠂⠁ ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⢸⡗⢹⣷⣠⣼⣿⣿⣿⣿⣯⣿⣿⣿⣿⣿⣿⣿⣿⣧⠀⠀⠀⠀⠀⠀⢀⠀⠀⠀⠀⠀⠀⠀⠀⠀ ⠀⠀⠀⠀⠀⠀⠀⠀⠀⣀⣀⣄⣂⣡⣬⣯⣾⣿⣿⣿⣿⣿⣿⢦⣗⢻⣎⣶⣻⣿⣿⣿⣿⣿⣦⣀⡀⠀⠀⠀⠀⠐⡀⠂⢄⠠⢂⠔⡠⠀ ⠀⠀⠀⠀⠀⠀⠀⣰⣾⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⡷⣿⠼⢞⣫⢃⣿⣶⣿⣿⣿⣿⣿⣿⣿⣶⣤⣀⣁⠤⠉⢂⠱⠈⠢⠐⠁ ⠀⠀⠀⠀⠀⠀⠀⣿⡟⠉⠉⠹⠿⠗⣠⣿⣿⣿⠟⠿⣿⣿⣿⢀⣿⡟⢻⣷⣿⣻⡄⣽⣿⣿⣿⣯⣿⣿⡿⠿⣿⣿⣿⡇⠀⠀⠀⠀⠀⠀ ⠀⠀⠀⠀⠀⠀⢀⣧⣀⡀⠀⠀⠀⠸⣿⣿⣿⠟⠀⠀⣿⣿⣟⣀⣿⣿⣿⣿⢛⣻⣿⣿⣿⣿⣿⣿⡿⠛⠃⠀⠀⠘⣿⡇⠀⠀⠀⠀⠀⠀ ⡀⢀⠀⡀⠀⠀⠉⠉⠁⠀⠀⠀⠀⠀⠈⠉⠞⠀⠀⠀⠻⣿⣿⣿⣿⣿⣿⣿⢖⣿⡟⠛⠛⣿⣿⠉⠀⠀⠀⠀⠀⣀⣿⣅⠀⠀⠀⠀⠀⠀ ⠐⡀⠂⠄⡁⠐⠀⡀⠀⠄⠀⠠⠐⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠉⠁⠘⠀⠉⠉⠀⠀⠀⠈⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀
Конечно - это не симулятор. Но как необычный экшен можно играть. И довольно сложная игрушка для прохождения. Надо быстро соображать. Лично меня графика устраивает. Много мощей компа не забирает. Старая игрушка. Так оторваться вечерком, да под пивом, да с друзьями, чтоб под ухо орали: "Куда поворачиваешь? ..., Береги боеприпасы." А ты в ответ: "Так попробуй сам". И начинается по кругу: "Куда поворачиваешь? ..., Береги боеприпасы." И так по очереди, пока кто-то миссию всё же пройдет. Чёкнемся бокалами и дальше понеслась. Думаю сойдет.
Pretty decent game. Definitely more on the arcadey side, but you can tweak the difficulty and flight model of if you wish. Definitely a lower budget game, and since I'm a big Hind fan there were a few "discrepancies" but really those are just nitpicks. I bought the deluxe edition because you get all the DLC helicopters (I am also very fond of my beloved beluga, the Mi-8 :D) As far as I can see this game is kinda abandoned by the developer. There are some bugs present and from what I read on the community forums, I guess there was more content in the console release? Other than that it's a pretty solid game. Definitely not for the hardcore simmers who play DCS or even Arma. But, it's easy to pick up and kinda fun (even if I couldn't finish the stupid jungle mission in the campaign.) My only big nitpick is the sound design, very sound libary ahh SFX, but as I said, it's a lower budget game. That leads to another thing: I think the price should be a tad lower. Maybe 10 dollars for the base game, 15 for deluxe. Graphics are nothing to write home about either, but there is definitely decent detail on the helicopters themselves. This works in its favor because a toaster PC could probably run this. I was really excited when I found out you could customize all the weapons on the pylons like in War Thunder or Arma 3. Personally, I'm a 9M17 Fleyta AT-2 enjoyer, the older ATGMs are harder to aim (much like in real life) but that's the challenge and the fun part. I was kind of sad they didn't include the Mi-24P variant with the side mounted 30mm autocannon, while it would be harder to aim, it would've been awesome af to use in the game. I was a bit confused why you could equip air-to-air missile launchers (specifially the Igla launchers) but later in the campaign and in the "instant action" mode, you fight OTHER helicopters and FREAKING MIG-21 JETS! I will say, I tried the MiG mission, hard af. I dunno how tf anybody could beat that mission. Overall? Pretty decent game, 9/10. Would give it a 10 if they lowered the price a tad and fixed some of the bugs. I'd say there is some semblance of replayablity due to the mission editor. Would be sweet if this game had mod support but..then again...we already have Arma. It also has multiplayer, both PVP and co-op. I have not tried it but I might update this review after I have. I also might pick up the PS4 version to see if anything is different. If you are a fan of Soviet airpower, this is pretty fun game.
▶ ¡El tanque volador is HERE B1TCH! ★Historia: Una aventura por los recientes conflictos de Rusia o la Unión Soviética desde los 80's hasta los 2000's ★Gameplay: Manejar un helicóptero en sí es difícil en cualquier simulador, pero este lo simplifica bien; al principio es incómodo, pero créeme que te acostumbras. ★Audio: Normal ★Dificultad: Fácil. ★Rendimiento: Gamma media ★Tiempo de juego: 3-5 Horas ★Precio: Es superbarato en oferta. ★Online: Sí, pero está muerto PVE y PVP. ★Gráficos: Gráficos ambientales buenos; los detalles están un poquito culeros. ★Platino: 'Fácil' ★Rejugabilidad: No ★Stream: No ★Contenido: Campaña y supervivencia Juego totalmente infravalorado, todas sus misiones son distintas y usan todas las mecánicas; a pesar de ser un juego indie como tal, tiene mucho potencial. Lo que hicieron con este juego es increíble; por si no lo ves, no hay juegos de helicópteros así y este representa un gran potencial para el género olvidado. Rescate, combate con tanques y helicópteros, escolta, búsqueda, sigilo; un juego tan básico lo tiene todo. También tienen un tipo de misión que está en la metralleta montada, donde el helicóptero se maneja solo. Tiene otros 3 helicópteros del DLC, pero realmente no funcionan, ya que estos solo pueden llevar 2 armas, y el Hind lleva 3; usarlos es nerfearse. Recomiendo usar el AIM asistido para la metralleta; hay misiones que sí o sí lo necesitas. Gran juego, barato, diferente y corto.
Air Missions: HIND, developed and published by 3Division, is a helicopter combat title built around the enduring appeal of the Mi-24 Hind, a machine that has long held a near-mythical status in military aviation. The game sets out to combine elements of simulation and arcade action, offering players the chance to pilot a variety of Hind variants across different combat scenarios. It is an appealing concept, especially for fans of rotary-wing aircraft, but the experience ultimately feels like it is pulled in two directions, never fully committing to either realism or accessibility. The core gameplay revolves around completing mission-based objectives that typically involve destroying ground targets, escorting allies, or engaging enemy aircraft. On the surface, this structure works well enough, providing clear goals and a steady pace. However, the actual handling of the helicopters is where the experience becomes inconsistent. The game offers multiple control modes intended to accommodate different skill levels, yet none of them feel entirely refined. Movement can be overly sensitive at times and sluggish at others, making precision flying and targeting more difficult than it should be. This lack of consistency often disrupts the flow of combat, turning what should be tense engagements into moments of frustration. Mission design follows a predictable pattern, with scenarios spread across a range of global locations that suggest variety but rarely deliver meaningful differences in gameplay. Despite the change in scenery, most missions revolve around similar tasks, and the lack of evolving mechanics or objectives makes the campaign feel repetitive over time. Compounding this is the relatively short duration of individual missions, which can make the overall experience feel fragmented rather than cohesive. Instead of building momentum, the game often feels like a series of disconnected encounters. Where the game shows glimpses of its potential is in its aircraft presentation. The helicopters themselves are modeled with a reasonable level of detail, and the cockpit view adds a layer of immersion that hints at what a more fully realized simulation could have achieved. Sitting inside the cockpit, managing weapons, and scanning the environment can be engaging, particularly for players with an interest in aviation. Unfortunately, this attention to detail is not consistently applied across the rest of the game. Environments are often sparse and visually dated, lacking the depth and atmosphere needed to fully support the experience. The audio design contributes to this unevenness. While the sounds of rotors and weaponry are serviceable and occasionally convincing, other elements such as voice lines and ambient effects feel underdeveloped. The overall soundscape does its job but rarely enhances the immersion in a meaningful way, leaving the game feeling somewhat flat during extended play sessions. The inclusion of multiplayer modes, including cooperative missions and competitive engagements, suggests an attempt to extend the game’s longevity. In practice, however, these modes are limited by both technical issues and a lack of active player engagement. Even when accessible, they do little to address the underlying issues present in the single-player experience, often repeating the same patterns and shortcomings. One of the most significant challenges Air Missions: HIND faces is its identity. It positions itself as a simulation, yet lacks the depth, precision, and polish expected from that genre. At the same time, it does not fully embrace the streamlined, responsive design of an arcade flight game. This in-between approach results in an experience that feels unfocused, as it struggles to meet the expectations of either audience. There are moments where the game captures the thrill of helicopter combat, but they are often fleeting and undermined by technical limitations and repetitive design. In the end, Air Missions: HIND is a game with a strong central idea that never quite reaches its potential. It offers a glimpse of what could have been a compelling helicopter combat experience, but its inconsistent mechanics, repetitive missions, and lack of polish hold it back. For dedicated fans of the Mi-24 Hind or players willing to overlook its flaws, there is some enjoyment to be found, but for most, it will feel like a missed opportunity rather than a standout entry in the genre. Rating: 6/10
Что самое лучшее в играх? 1) Миссии на время 2) Миссии по защите союзников 3) Миссии где надо убить именно 100% противников и ни противником меньше 4) Миссии, завязанные на скриптах, которые могут не сработать и заставить вас играть всё с начала ибо пункта "Начать с конрольной точки" тут нет 5) Миссии, где тебе надо медленно следовать за союзником 6) Миссии с обязательным стелсом (да, на вертолёте) В этой игре собрали сцука роял флеш, включив каждый из пунктов в некоторые задания, в результате чего проходить их становится просто мучительно В остальном средненько/ Ах да, чуть не забыл: отвратительный ТТК, где тебе надо стрелять в противника секунд 20, даже если это джип и хрен пойми зачем введённые некоторые пушки типа пулемётов или бомб
Very easy to play, great graphics, just fun -
Very good game. Has every feature you could ask for and no fancy ♥♥♥♥.
Not a very long game, but it was pretty fun and the graphics weren't bad either. I enjoyed it.
for a cheep helicopter game in my opinion its not bad. the graphics are on the low side but everything else works ok.. i have a hotas and after a little remaping works fine with the game .
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