
When the world is coming to an end, who would you want to speak to one last time? Schrödinger’s Call is a visual novel that lets you experience the pain and salvation of human connection, as if you were turning the pages of a picture book.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 5.14/day in the week to Jul 25 → 5.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
When the world is coming to an end, who would you want to speak to one last time?
In that final moment, if you could accompany souls wandering between life and death, what words would you choose to share with them?
Schrödinger’s Call gently unfolds a picture-book-like world.
It speaks softly to your heart, helping you notice what truly matters, once more.
Through the lingering regrets of others, we hope this story quietly shines a light on you too.
Twenty-one nanoseconds separate life from death.
The moon is about to fall, and only a moment remains before everything ends.
Mary wakes up in a strange room, her memories gone.
Guided by a mysterious cat named Hamlet, she becomes the “World’s Last Confidant.”
With a single phone by her side, Mary listens to the voices on the other end.
To the lives they lived, and the moments they left behind, just before the moon fell.
Phone calls left unfinished by the falling moon. Voices of those still trapped between life and death, waiting for someone to pick up the phone again.
Words left unsaid, feelings never realized, and the people they wished they could see one last time.
As Mary notes down these lingering regrets, chapter by chapter, she walks alongside the voices on the other end—and perhaps, you begin to see what truly matters as well.
How will Mary listen to the words of souls still wandering between life and death?
How will she walk alongside them?
And with only twenty-one nanoseconds left before the world ends, what words would you choose to share with them?
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Engagement
Reviews
Themes across 320 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
.
Thank you Mary.
Jogo muito bom, eu como nao falante do ingles tive um pouco de dificuldade, mas deu pra sentir o jogasso. Recomendo
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese, Simplified Chinese, Traditional Chinese
Hours played at review time, across 320 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
演出、音楽、物語。全てが大事な役割を持って一つの芸術作品を作っているように思える素晴らしいゲームです。演出と音楽が主人公メアリや彼女の通話相手の登場人物たちの心情をうまく表現してくれているおかげで、シュレーディンガーズ・コールの世界観への没入感がとてつもなく高くて、どこでゲームを切り上げてどこからプレイを再開してもすぐ感情移入できました。シーンの切り替えに伴うBGMの変化があまりにもシームレスで自然すぎて、まるで映画を見ているかのようでした。電話の音が音楽と一体化したところがまさに天才で感動しました。ゲームをクリアしたあと、しばらく椅子から立ち上げられず、ただただ泣きながら誰もいなくなったタイトル画面へ拍手を送っていました。本当に唯一無二で素晴らしい体験でした。ありがとうございました。
纯粹的数值美,你赢了,你的强度小众又变态
A very enjoyable VN with pretty solid visuals and music. As is often the case with this type of game, the episodes can get a bit formulaic which dampens the emotion as time goes on. There's also a fair bit of flashbacks to dialogue that happened twenty seconds ago which is never great. But overall, this is simply a good story and it doesn't overstay its welcome.
Believe it into reality
E' un bel gioco, solo che essendo lineare a prescindere dalle risposte che dai ovviamente ha una durata stentata di 10h circa. In compenso la trama, le colonne sonore, e le visuals sono meravigliose. La trama e' abbastanza... Quantistica? La teoria di Schrodinger reinterpretata in chiave narrativa e sentimentale, in parole povere. Al posto delle particelle subatomiche pero' ci sono i "Moonchildren", al posto del gatto vivo e morto allo stesso tempo c'e' "Hamlet" (Credo una reference al To be or not to be, carina.) come eccentrica guida in questa impresa. Voi siete una ragazzina senza memoria che viene definita "The world's last confident". La luna e' caduta, distruggendo la terra. Le anime degli umani sono intrappolate in un limbo di 21 nanosecondi prima di svanire. Il vostro compito e' ascoltarle, confortarle, redimerle se possibile, per far si che svaniscano in pace. Ogni redenzione che compie la protagonista e' anche un passo in piu' verso la sua. In generale sento di poterlo consigliare.
I've only covered the first chapter so far. And I adore the visuals and the mystery so far. The music can be a bit overwhelming sometimes and I'm not a big fan of the jaunty music (like when talking to certain characters) because it kinda knocks me out of the mood. But overall, recommended so far.
毎章ハンカチが欠かせないほどにボロ泣きして進めていた。 週末の世界で聞き手となるメアリと彼女をサポートするハムレット。 ふたりの会話が丁度よい息抜きになるくらい、気付けば毎章この世界に没頭している事に気付く。 暗闇で光る万華鏡のような美しい世界観もさることなら、章が進むごとに増える会話の中のギミックなど、心象心理をこんなに演出で魅せてくるゲームは初めてだった。 そしてとにかくシナリオが素晴らしい。誰かに寄り添うという体験でここまで心乱されるとは思わなかった。 そしてあのエンディング…。エンディング後またノートを見返すと更に泣いた。 今年プレイした中で文句なしの最高のゲームだった。
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $25.4K | 67 | 100% | $34.99 | |
| $5.5K | 18 | 100% | $7.99 | |
| $3.3M | 7.3K | 95% | $9.99 | |
| $1.2M | 2.6K | 94% | $29.99 | |
| $81.6K | 254 | 97% | $16.99 | |
| $38.1K | 82 | 87% | $39.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $340.7K | 3.1K | 97% | $6.99 | |
| $340.7K | 494 | 89% | $19.99 | |
| $340.8K | 959 | 92% | $14.99 | |
| $340.6K | 633 | 80% | $16.99 | |
| $340.6K | 413 | 58% | $24.99 | |
| $340.9K | 1.3K | 93% | $6.99 |