
When the world is coming to an end, who would you want to speak to one last time? Schrödinger’s Call is a visual novel that lets you experience the pain and salvation of human connection, as if you were turning the pages of a picture book.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 5.14/day in the week to Jul 25 → 5.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
When the world is coming to an end, who would you want to speak to one last time?
In that final moment, if you could accompany souls wandering between life and death, what words would you choose to share with them?
Schrödinger’s Call gently unfolds a picture-book-like world.
It speaks softly to your heart, helping you notice what truly matters, once more.
Through the lingering regrets of others, we hope this story quietly shines a light on you too.
Twenty-one nanoseconds separate life from death.
The moon is about to fall, and only a moment remains before everything ends.
Mary wakes up in a strange room, her memories gone.
Guided by a mysterious cat named Hamlet, she becomes the “World’s Last Confidant.”
With a single phone by her side, Mary listens to the voices on the other end.
To the lives they lived, and the moments they left behind, just before the moon fell.
Phone calls left unfinished by the falling moon. Voices of those still trapped between life and death, waiting for someone to pick up the phone again.
Words left unsaid, feelings never realized, and the people they wished they could see one last time.
As Mary notes down these lingering regrets, chapter by chapter, she walks alongside the voices on the other end—and perhaps, you begin to see what truly matters as well.
How will Mary listen to the words of souls still wandering between life and death?
How will she walk alongside them?
And with only twenty-one nanoseconds left before the world ends, what words would you choose to share with them?
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Engagement
Reviews
Themes across 320 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
いいゲームだった
过于臃肿的对话内容比较影响游戏体验,但扣人心弦的演出和配乐又很好的弥补了这一点缺陷。剧情方面,整体平淡俗套但是收尾处理较好,也算是平稳落地了。总体来说质量对得起这个价位,是一部不错的视觉小说,期望制作组今后能给大家带来更好的作品(剧情方面一定要加强啊)。 谢谢你,玛丽。 再见,玛丽。永别了
你的演出小众又独特,你的配音抽象又诡异,你的文本重复又催眠,你的剧情平庸又俗套。
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese, Simplified Chinese, Traditional Chinese
Hours played at review time, across 320 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
ありがとうシュレディンガーズ・コール 最高の没入感だった
Believe it into reality
Jogo muito bom, eu como nao falante do ingles tive um pouco de dificuldade, mas deu pra sentir o jogasso. Recomendo
[h1]9/10[/h1] [h1]Beautiful, stunning[/h1] A pretty great visual novel about empathy and regret, featuring breathtaking visuals that had no business going this hard. The premise is very original, and the story follows an episodic format while introducing twists to the formula that keep things engaging. It also features an overarching plot and central themes that are gradually hinted at throughout the chapters, all of which are wrapped up quite nicely by the end, giving greater meaning to the stories, characters, and themes introduced previously. [b]Negative points[/b] [list] [*]Even though the first chapter does a good job of establishing the dynamic of the story, I didn't find its story as compelling as the other chapters [*]It has dialogue choices, but the answers are pretty obvious in most cases, and the game also does a bit of handholding on top of that [*]It drags a little toward the end. [/list] [b]Conclusion[/b] Some people may argue that the cat is alive, while others argue the opposite, but in this case, there is no debate that this is a must-have for visual novel fans.
A beautifully crafted story, supported by it's gorgeous artwork and visuals, as well as stunning musical compositions bringing each moment to life! Each story is extremely human, and so are the reactions. Messy, painful, and an amazing experience! It holds the kind of emotional presence that I got from some older anime I grew up on. Just a bit separately: The music is REALLY FREAKING STUNNING! I straight up got chills at times! I genuinely recommend this to anyone seeking a very emotional and story-driven experience. Never mention the details and subtle (or not-so-subtle) puns in many places. Heart-wrenching experience, please go in as blind as possible.
Thank you Mary.
まず言えること。レビュー等読まずに「体験版」やって自分で面白いかそうでないか判断してほしいです。のめりこんで時間が飛ぶ感覚があれば絶対最後まで楽しめると思います。最後の最後まで、グラフィック演出や音楽、キャラクター、シナリオ含めて素晴らしいゲームでした。ただただ「ありがとう」と言わせてください。僕はこのゲームが大好きです。
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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