
Unleash the power of specialized towers to annihilate hordes of monsters in this idle game with roguelike elements. Collect gold, level up your towers, face powerful bosses, and refine your strategy with an evolving skill tree.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Japanese, Korean, Portuguese - Brazil, Russian, Simplified Chinese
Engagement
Hours played at review time, across 42 reviews with recorded playtime.
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
挺有意思的挂机游戏。但需要时不时看一眼。 1.全成就最多一百小时就能达成,而且此时一般才刚刚解锁大转生系统,还有很多内容可以挂下去。 2.评论区提到最多的大转生系统,其实我个人觉得还行,主要是最前面几次转生提升太有限了,而且转生后还要手动操作一段时间,比较麻烦,不过倒也确实增加了后期的可玩性。另外,像第1点说的,要是不想大转生继续挂,其实也可以直接撤了,毕竟已经给全成就了。 3.有离线收益,而且不封顶的那种(虽然没啥用,但心意到了)。 4.数值设计上我也给个好评。虽然怪物数值膨胀很离谱,但塔楼的提升速度也不慢,而且很好地避免了离线收益对游戏进程产生破坏性影响。
Fun idle game. Not too hard to understand.
erst knapp 30min gespielt und schon verliebt, ein süßer kleiner idler mit Towerdefense Elementen, interessantes Konzept, sehr viel zu entdecken und zu unlocken, achievments. Sounds keine Musik, braucht es aber auch nicht. Grafik ist niedlich. Im Angebot geholt. Empfehlenswert.
经典的指数级数值挂机游戏。有个离线收益还算好,但没有高度自动化前那挂一夜能让你多推五关卡也是苦笑了。整体来说这类游戏就这样,把能做的做了,剩下的就是数值的事儿了,不是极致无聊或者碎片化严重的估计也不会选择这种摸鱼方式吧。对于这类人群,那这个作品也算OK了。不过那个塔升级和升级塔这类的绕口令般汉化,确实让我懵了一阵。总体给个6-7分吧。
Идея интересная, потенциал имеется, но явно уже не будет лучше Приятный визуал, приятный и простой интерфейс, красивые вражины, но а дальше все плохо. Медленная и практический бесполезная прогрессия, полное казино с рунами
Surprisingly addictive! There's not many unique mechanics and the game is rather linear, but somehow it sucked me in and I've played it for longer than I probably should've. You won't find anything unique about the gameplay, but the pacing is really satisfying and it gives you an incremental dose of dopamine.
Dev has a game similar to this which is just as much slop / avoid tbh
This is a semi idle/afk, incremental game. Thats it, it doesnt have a ton of mechanics but thats cause its, well, a small game. Many reviews complain about its diversity of enemies, or boring gameplay, but it's an IDLE INCREMENTAL GAME. Its like buying call of duty and complaining it has guns. If you don't like incremental games, this isn't for you, and thats okay. If you want a small incremental/afk game, it's worth a try. Would reccomend buying on sale.
This is without a doubt, the worst idle game I've ever played. This is utterly boring, unrewarding and takes excruciatingly long to get anywhere. First issue: The cursor is offset by about half an inch. So you have to click things slightly to the right of everything. I think this could potentially be caused by the fact that I have my cursor set to be bigger so it's easier to see, but the game does not allow for a hardware cursor. But I've only had this issue on very few games, and there's a lot more than that, that don't allow for a hardware cursor, so I'm still blaming the game for this. In this game you get towers, and you get upgrades for the towers that have a chance to be high quality.... Okay, so that's good, yes? No... Because then you upgrade the towers tier, so if you got lucky and got a legendary, which is extremely rare, that legendary is gone. It's taking me a long time to get all the achievements, because as well as losing the upgrades when you tier up the tower... you also have a reset mechanic. So you have to prestige (It has no confirm, so be careful if you play the game, that you don't accidentally click the prestige button. It'll do it in a flash, no confirmations) So you have to redo everything, very slowly, all over again. Then there's XP, to level up and gain tiny bonuses... This is EXTREMELY slow and it will stop progressing completely until you get to a higher wave very quickly. It's an extremely slow drip feed of things that don't actually help you all that much until you have a lot of them. There's also RNG on this, they can be higher quality, they probably won't be. Statistics are a separate DLC. It's not an expensive DLC, but this is very anti consumer. You want to know what your critical chance is? Cough up some pennies. Despite being an idle game, that requires you do very little. You have to unlock automation, it takes a LONG time to unlock it. I'm 37 hours in, I have barely any automation so far. I instead describe this as an active game that thinks it's an idle game. The game starts off with clicking to do damage, you get a few upgrades to your click damage... then it stops letting upgrade click damage, it just does a small percentage of your tower damage.... I have an autoclicker and I still can't click enough to be worth a damn. The autoclicker clicks ten times a second. (I can reach higher myself, but not sustainably) So the active part of damaging enemies is useless... But that said, you still have to hold the games hand a lot throughout because unlocking automation for each individual thing takes a hideous amount of time. Now, you could defend this game and say that it's really cheap... But I'd still be giving this a negative review if it were free. Because this game wastes your time. I know all games are technically a waste of time, but there's a difference between time wasted and time well spent. If time is well spent you come out of the game feeling like you enjoyed yourself, you might even want to play more once you have all the achievements. Well, I still have achievements to go, and I can tell you that as soon as I get the last one, I'm Alt F4ing outta the game, uninstalling it and categorising it with the rest of the games I put at the bottom of my library as "ZActuallTrash" (Z so it goes down alphabetically) I hope you have a lovely day, whether you read my review or skipped to the end. <3
Bad idle game
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Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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