
A thoughtful and deeply personal title with stripped-down mechanics. The lack of dialogue or text allows you to create your own narrative through your time with four characters. Each short story will allow players to be swept away by the haunting lyrics of over twenty original, nostalgic songs.
Modeled estimate, not a reported figure. How we estimate →
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
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Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, GOG publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $9.99 | 653reviews | 78% | — | $78.6K |
| $9.99 | 135ratings | 78% | — | not modelled | |
Engagement
Reviews
Themes across 53 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
[h1] THIS GAME IS NOT FOR ME... BUUUT: [/h1] I am not the target audience for this game, but I cannot in good faith give this game a bad review. This game is beautiful, even within the span of the 20 mins I played I can tell this game is art. The music is beautiful, the character design is wonderful, the story (or rather lack thereof) is wonderful, and its clear that this game was made for pure artistic expression rather than gameplay value. ( 7/10 ) again not for me, but I still love it!
This should've been an indie animation video, not a video game.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Arabic, Bulgarian, Czech, Danish, Dutch, Finnish, Greek +17 more
| $9.99 |
| 26ratings |
| 62% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 53 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
[h2]Sinopsis[/h2] The Longest Road on Earth es una experiencia diferente y conmovedora, que bien podría definirse como una banda sonora interactiva. Aquí reviviremos 4 historias con varios personajes en momentos cotidianos de su vida, a través de escenas en blanco y negro, con un detallado pixel art en 2D. Es un juego carente de texto o diálogos, empujando al jugador a imaginar su propia historia, acompañado de una música emotiva y nostálgica. Los protagonistas son animales antropomorfos y entre ellos podremos encontrar a un marinero taciturno, un trabajador de aduanas, un niño travieso o una camarera solitaria, personajes normales y corrientes que avanzan en la vida, plantando cara a las dificultades, disfrutando de los pequeños momentos y creciendo a cada paso, como cualquiera de nosotros. [h2]Jugabilidad / Apartado técnico[/h2] El gameplay es probablemente la parte más floja de la experiencia, que pone todo su peso en la belleza audiovisual y en la evocación de emociones y sentimientos del jugador a través de sus protagonistas. Básicamente se nos plantearán escenas donde tendremos que avanzar e interactuar con diferentes ítems para que la historia siga su curso. Puede hacerse bastante lento y monótono si no conseguimos conectar con el juego. [h2]Valoración[/h2] Creo que es importantísimo remarcar que The Longest Road on Earth no es un videojuego al uso, si no una experiencia audiovisual, que sobresale por su apartado gráfico, su preciosa banda sonora y la evocación de sentimientos como la nostalgia, la alegría o la ternura a través de momentos cotidianos de la vida. Cosas tan simples como sentarse a tomar un café en el porche, montar en bicicleta o correr bajo la nieve, situaciones que muchas veces pasamos por alto debido al estrés y constante prisa en la que vivimos. TLROE nos invita a parar, a sentir y a disfrutar de los pequeños momentos cotidianos y mundanos. La jugabilidad es bastante lenta y monótona, lo cual tiene sentido, teniendo en cuenta el objetivo del juego. Sin embargo, este hecho hace que el juego tenga un público objetivo muy concreto, más sensible y pausado, pudiendo convertirse en una experiencia bastante tediosa y aburrida para aquellos que busquen otro tipo de juegos más activos. Considero que una opción que permitiese que el juego funcionase de manera automática le sentaría de perlas, ya que el gameplay resta más que suma, haciendo de esta una maravillosa experiencia relajante y contemplativa. Admito que este tipo de juegos no son para mí, pero objetivamente hablando es bastante llamativo, siempre y cuando busques este tipo de experiencias diferentes, conmovedoras y atractivas, que tratan de darte un toquecito en el cora. ✔️ [b]Positivo[/b]:[list] [*]Una experiencia que destaca a nivel audiovisual, con una estética en blanco y negro pixel art muy detallada y artística y una banda sonora muy profunda y emotiva. [*]El juego consigue crear una atmosfera emotiva y relajada, evocando sentimientos tan diversos como la melancolía o la ternura. [*]X. [/list] ❌ [b]Negativo[/b]:[list] [*]El apartado jugable está bastante limitado. Posee un movimiento lento, largas pausas y opciones muy escasas, lo cual puede hacer que se vuelva aburrido y monótono. [*]Se trata de un juego con un público objetivo muy limitado, perfecto para aquellos que busquen experiencias diferentes, pausadas, emocionales y artísticas. [*]Aunque la música es estupenda, en ocasiones he sentido que no casa con el momento o situación que estamos viviendo. [/list] 📢 [b]Idioma[/b]: El juego carece de texto o diálogo. ⌛ [b]Duración[/b]: 2-3 horas juego base/ Sin logros. 🎮 [b]Steam Deck[/b]: Verificado, funciona perfectamente. Lo salvaría de un incendio! 👨🚒👍🔥 [h1]7/10[/h1] [quote]🚨 Si te ha gustado la reseña y quieres descubrir buenos juegos, sígueme en mi página de Mentor: [url=https://store.steampowered.com/curator/45092978/] Indies ON FIRE [/url]🚨[/quote]
More like an interactive music video, but a genuinely moving experience. Great soundtrack and a condensed set of simple yet resonating images and themes. Overwhelming weight of everyday life, captured in a slightly melancholic and blurred way.
This is.............tough to review. Look, what if I told you that there was a piece of media designed to convey the tedium/monotony of the daily grind, from a variety of perspectives. In order for it to be successful, it would have to illustrate how boring and soul-crushing some of the routines of life can be. The problem is (naturally!) that that means the game itself must be pretty damned tedious itself. Which isn't fun. At all! So, the positives are the graphics; truly next level pixel-based graphics. Really good stuff! The negatives are the absolutely tedious gameplay, bogging you down doing banal, unskippable things like sitting on a bus/subway and watching the walls of the tunnels etc, fly past you......for several bloody minutes! And it's unskippable. And it's made worse by (completely subjective opinion coming up) some absolutely atrocious folk/pop music that likewise cannot be skipped, just fingernails on the blackboard level of misery made into musical format. The sort of barely present, breathy, whispery almost not real singing singing, like open mic night at some hipster coffee shop where the local waitress thinks she's got talent and Marilyn Monroe "Happy Birthday" style breathes fifteen or sixteen "tunes" while plinking away at her acoustic guitar, and you try to decide if it would just be simpler to top yourself rather than listen to another minute of her "singing" and pretentiously pseudo-intellectual wankfest lyrics. Can you tell I didn't care for the music that accompanies the mind-numbingly boring gameplay?!?! So, yeah, subjective it may be, but I struggled to finish this "game". Totally not recommended, but as always, YMMV.
At this point im convinced that the Brainwash Gang wanted to make movies/animation, not games. But making movies is expensive and they settled for gamedev. Their visuals and music are great, gameplay is boring or tedious. Longest Road on Earth plays exactly as the name sounds - long holding of Left/Right, spamming space (sometimes even holding space!), that's it. The most exciting part about the game was cool 3d looking animations of a fridge opening, 10 dollar bill, ROTATED BUILDING, CAR and flying birds. Instead of playing the game, just buy the soundtrack. Music is by far the best part of the game.
Hiçbir diyaloğu bulunmamasına rağmen hem çok rahatlatıcı hem de inceden bir hüzün bırakan birbirinden farklı hayatları deneyimlediğimiz ve yer yer hayatı düşündürten bir oyun. Sahneden sahneye değişen muazzam müzikleriyle de insanın kalbine dokunuyor. Bana biraz Life is Strange'ın şarkılarını hatırlattı ama bunları daha bile kaliteli buldum. Herkese hitap edebilecek bir oyun değil ama çok güzel bir deneyim. [i]"What if I am scared? I'm just human."[/i]
really more of an experience than what one typically thinks of as a game, as such (and short at 107 minutes). but certainly an enjoyable experience, for me. i felt things. more than worth the 2.50 i paid for it. one tiny nitpick, there was a spot that didn't seem to indicate that i needed to do something and it took me a couple minutes to figure it out. but there's always that beautiful soundtrack to get lost in, even if you get momentarily lost as to what to do. worked well on my steam deck.
画面和配乐是顶级,但不是每个人都有耐心玩完,因为它的无聊是作者有意为之的,这与游戏想表达的主题有关。 世界上最长的路是人生,作者可能想用日复一日的无聊工作画面 来让读者感觉漫长,然后读者一想自己也要过着出生长大然后工作一辈子最后死掉 这种日子,就会感觉悲伤。 这游戏我玩的时候一直感觉无聊,但这是作者有意为之,做得相当好,把生活的琐事和被那些琐碎压抑到厌烦的情感传递给玩家了。有些地方我对剧情没感觉但是由于配乐牛逼,所以依然打动了我。 游戏通过生活细节的反复呈现让玩家觉得乏力,这招是可以的,日复一日的晾晒衣服、清洗自己、清洗家、挤地铁挤公交车、每天几乎没差别的日常工作,就像每天都活在一个循环里。而人生也就是洗来洗去,洗自己、洗家、洗锅碗瓢盆、洗食物、洗砧板台面刀具、洗衣服被子、洗床上四件套、洗清洁工具,没完没了的洗。 我能感觉到整个游戏都弥漫着淡淡的悲伤,但究竟是悲伤什么事,可能在悲伤我前几段写的内容,就是漫长的人生和必然与之相伴的无尽琐事。 还有游戏剧情感觉像不完整的电影,对我来说比较跳跃,我以为每个人物最后会衔接在一起,没想到每个人物故事线都是单独的,就像一本作者的文集,明明在同一本书里,里面的故事却不相关联。但这些人物线必然单独,因为最终能在人生之路上与你走到终点的只有你自己,没有同行者。
Well. I usually don't cry. And i usually don't review games. But this, for sure is not a usual videogame. I would argue that this is also NOT a video game, but this is about definitions. Now if you want a game, that's not it. But if you want to experience a story, a long one, you are in the right place. It is a story, it is an interactive movie, that you get to watch while pressing one or in the best case two buttons on your screen. The story follows four characters, four main plots and you get to experience them one by one. Also, as every movie, it heavily relies on the music and the art-style (fantastic pixel-art) So if you want to experience it, check that you vibe with the music and the art. And then sit back, and enjoy every minute of it :,)
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| $1.2M | 16.5K | 93% | $5.99 | |
| $1.1M | 4.5K | 98% | $19.99 | |
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| $2.3K | 24 | 88% | $5.99 | |
| $1.6K | 83 | 80% | $1.11 |
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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| $78.6K | 621 | 66% | $4.99 | |
| $78.7K | 154 | 81% | $14.99 | |
| $78.7K | 191 | 95% | $19.99 | |
| $78.6K | 1.4K | 73% | $3.99 | |
| $78.6K | 163 | 83% | $19.99 | |
| $78.6K | 491 | 81% | $4.99 |