
A text-based RPG full of choice and action. Fight for survival in the midst of the Roman invasion of ancient Caledonia. Strategize one dice roll at a time as emotions affect your performance. Use willpower to outsmart opponents, gain allies, wage war, or strive for peace. How will your story end?
Modeled estimate, not a reported figure. How we estimate →
About


Rome has crossed Hadrian’s Wall in full force. Your only hope is to reach Dunadd, a seat of power, and unite the tribes. But first you need to warn Wid, your loyal brother and the only family you have left, beyond the memories of a father you would rather forget and those of a mother you struggle to hold on to.
Will you save those close to you, or risk everything to make an Empire bleed?
Customizing your character’s appearance and traits is just the beginning. Choose your thoughts, words and actions to further shape your body and mind throughout the story.
Emotions affect the success of all dice rolls, in and out of combat. Use your character’s willpower to perform at your peak in battle and guarantee success in negotiations.
Reveal ideas holding you back and forge your mind into a weapon strong enough to brave beasts, men, and your own heart.
Interact with lifelike characters and discover what drives them. Decide what you make of them and mold relationships into deadly rivalries or walk-through-fire friendships.
Analyze your opponents and navigate deadly battles. Spare, save, kill, or abandon characters. Play it safe, or pull off feats worthy of legends to compete for status and influence.
Will you merely survive, or will you find something worth fighting for? Can your choices change your fate and craft a legacy that will echo through the ages?
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 43 reviews with recorded playtime.
Reviews
Themes across 43 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
schaft ihr auch deutsch, wenn dann wäre es klasse, , danke.
Just finished Act 2 and honestly, this feels like AAA-quality storytelling. It’s the first visual novel RPG I’ve played that’s this interactive and engaging.
Great game. Innovative, interesting, exciting... I'm amazed on how easily they make you live the story, without cinematics nor walls of text. I recommend hidding the exact results of the decisions.
[i]"O receio silencioso de que vocês possuem a mesma essência, maculada pelo sangue dele, perde a força que o sustenta."[/i] [b]Sacred Fire[/b] não se apresenta como um RPG comum. É uma obra que, por sua própria estrutura, convoca o jogador a refletir sobre os dilemas humanos de forma mais profunda. Ao deslocar o cenário da saturada Idade Média para a Antiguidade, quando Roma expandia seu domínio violentando os povos considerados bárbaros, o jogo traz à tona uma alegoria de uma verdadeira história dos vencidos: a narrativa não do império, mas das pequenas comunidades que resistem, das vozes ameaçadas de silêncio, das cinzas que teimam em guardar brasas. Essa escolha não é estilística apenas, mas filosófica, no sentido de que é nuclear para a escrita daquilo que está sendo contado. O/A protagonista, homem ou mulher, pertence a um povo que vive à beira da aniquilação, e cada decisão feita em jogo é menos um cálculo de vitória e mais uma sentença ética. O sistema de dados e atributos, que poderia reduzir-se a mecânica trivial, ganha aqui densidade porque balança de forma única o risco da probabilidade e o peso da moral. Jogar é atravessar a tensão entre ser sujeito e ser objeto da História porque cada escolha se recusa a ser mero entretenimento, e o jogo insiste em devolver ao jogador sua própria responsabilidade. A narrativa não conduz à uma catarse simplista, mas expõe diversas contradições entre os persenagens complexos e decisões que não oferecem soluções fáceis, apenas dilemas arriscados. Agora, fico à espera do último ato, pois o jogo permanece em acesso antecipado. Apesar de não estar finalizado, minha jogatina até aqui me permite constatar que este jogo é um exercício de memória historiográfica. Ele se distingue por recusar a superficialidade da ação vazia e abrir espaço para o pensamento e a dúvida. Ao checar a tela dos créditos e perceber o tamanho reduzido do time que o fez, fica cristalino o trabalho artesanal que vem sendo feito ao longo dos últimos quatro anos por aqueles que o estão desenvolvendo. Quando o último dado for rolado, espero sair lembrado, pois jogar Sacred Fire foi, para mim, como travar uma batalha contra o esquecimento.
interesting character design, you can really lean into roleplay different playstyles. Good story, good writing. Voice actors did their job, geralt's VA brought nostalgia and extra level of seriousness to situation at times as i couldnt help but feel like i am walking in the shadow of the witcher :P I cant wait to see how it ends as its currently in early access but so far game is nearly perfectly delivering what it promises.
yes
This is a very engaging story line. I enjoy the multiple lines of choice available. It is something between reading a novel and playing a game. I am only playing the demo.
I don't typically play visual novels but my pc broke and I'm stuck playing what my laptop can handle. This game while unfinished is surprisingly good. I do have some complaints like forcing a dice roll for the most simple things gets annoying. The overall choice and consequence system is great and the story is solid and it's not overly priced, I'd recommend it as long as you go into it knowing it's an incomplete game.
The best way I can describe this game is like when I first started watching Game of Thrones lol. You get hooked, and then you’re constantly checking for the next chapter. Yeah, it takes time for new content to come out, but honestly… it’s always worth the wait. They never miss. This is one of those rare games where you feel your choices actually matter. Not in a “slight dialogue change” way, but in a way that genuinely shapes your character and the story. You can really tell the developer cares about quality over rushing things. Everything feels intentional, and that makes the experience hit so much harder. If you’re patient, this game will absolutely reward you!
Chinese plz!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
Related
Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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