
Enter the Chornobyl Anomalous Zone — a vast open world where anomalies, mutants, and rivals stand in your way. Explore, scavenge, and try to survive in this brutal and dangerous land. Evolving with every update, now overhauled and crowned with UPDATE 2.0.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About





Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox, PlayStation, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $59.99 | 106.8Kreviews | 81% | — | $149.4M |
| $59.99 | 19.3Kratings | 68% | — | not modelled | |
Updates
Engagement
Reviews
Themes across 3180 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
fantastic storyline and crispy visuals
I should've played this series a long time ago Seriously it has similar elements like fallout 4 but it has actual horror elements within it, and it always can be challenging enough which I do appreciate.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $148.1M | 121.5K | 93% | $59.99 | |
| $144M | 423.2K | 89% | $19.99 | |
| $140.7M | 778.1K | 83% | $14.99 | |
| $138.8M | 143.8K | 96% | $59.99 | |
| $160.2M | 175.4K | 57% | $49.99 | |
| $135.5M | 185K | 96% | $49.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.1M | 3.5K | 57% | $19.99 | |
| $2.8M | 8.7K | 63% | $19.99 | |
| $1.4M | 4.2K | 63% | $19.99 | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| $13.6M | 18.8K | 92% | $39.99 |
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 22: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Latest in each market: best FR #47, worst CA #99 · 13 markets collected
US · last 30 days
Reviews, worldwide (the counter carries no country): 35.43/day in the week to Aug 18 → 246.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 22 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,513 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese +6 more
| $41.99−30% |
| 10.4Kratings |
| 89% |
| — |
| not modelled |
| $59.99 | — | 90% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Hours played at review time, across 3.2K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
ukraince to podludzie
Im 100% a casul gamer. Nothing special at all. I really only have time to play after work and sometimes on the weekends. I try to stay away from these big games cause I have to step away for long periods of times. At first i couldn't stand the game. I died, and died and died so more. I finally had sometime to actually sit down and play. I played it for hours! But if you can get to some of the3 better guns and gear, it absolutely becomes addicting. I still die constantly but it so fun. The graphics are incredible. Gun play is smooth, theres lot to do. Im excited to be able to play it more. I think whoever you are causal, pro. This game is awesome
this game is not good. it is visually stunning but complete ♥♥♥♥ in all other aspects. walking across the map over and over while slowed because im carrying a ton of ♥♥♥♥♥♥♥♥ is not fun. ♥♥♥♥ this game pisses me off. i keep waiting for the game to "click" and it never does. I don't know what they were going for with this game. enemies are annoying to fight and quests make no sense. map is too big considering there is no fast travel and not designed in a way to facilitate easy travel which makes it even more annoying. the voice acting is ♥♥♥♥♥♥ AI slop and im pretty sure they used AI to write the story too because i'm constantly confused what is going on. lol ♥♥♥♥♥♥♥♥♥ not worth the 40 hours I put into it.. ♥♥♥♥
Having a great time playing this game. Immersion and atmosphere are incredible. Story is pretty good, very little "corny" dialogue, people talk like people IRL talk. Plenty of enemies, mutants, anomalies, and artifacts compared to the first series which seemed lacking in variety. Also there's lots of weapons to choose from, ammo types, armor and other ways to customize Skif. There's a decent amount of running around to do, but even that isn't terrible, that's just the nature of an open-world game. And there's a lot of stuff to do in between locations that you can run into. The worst part of this game.. It is a very buggy game. Usually the bugs aren't major... but there are some moments that make me wanna eat my fist. Anyway, yah its cool, I highly recommend, check it out.
oh look, an emission. and you're smack down in the middle of a swamp! last save? 2 hours ago! devs of ♥♥♥♥.
Only the greatest game ever
If your rig falls somewhere between the minimum and recommended system requirements, just don't bother.
Puros crasheos no puedo ni entrar al juego una total decepción
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.