
S.T.A.L.K.E.R.: Call of Prypiat follows the story of special service agent Major Degtyarev as he investigates the fate of a lost expedition.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 3.14/day in the week to Aug 17 → 3.29/day in the week after.
About
Back to where it all started — the S.T.A.L.K.E.R. Trilogy, one of the most visionary and groundbreaking survival first-person-shooters of all time returns. Now upscaled, enhanced must-play journey for a new generation.
Atmospheric visual enhancements including God Rays, Dynamic Screen Space Reflections, and Advanced Global Illumination effects.
Redesigned water shaders, upgraded skyboxes, and wetness effects.
Improved visuals with upscaled textures featuring more detailed NPCs and environment.
Upgraded weapon Field of View and models.
Multiple bugfixes and quality of life tweaks.
Full gamepad support.
S.T.A.L.K.E.R.: Call of Prypiat follows the story of special service agent Major Degtyarev as he investigates the fate of a lost expedition. Rich with colorful characters, memorable side stories, and the spirit of true freedom, this chapter delivers a powerful and unforgettable conclusion to the Legends of the Zone Trilogy.
Explore the previously inaccessible core regions of the Zone. Traverse the marshlands of Zaton, investigate the abandoned industrial complex at Jupiter, wander through the ghostly remains of Prypiat city, and descend into long-forgotten underground catacombs, sealed away for ages.
The Zone is more unpredictable than ever, its anomalies warping reality in deadly ways. Seek cover from sudden emissions and prepare to confront new mutant threats: stealthy alpha-predator Chimera and sinister Burer, whose telekinetic abilities turn shadowed undergrounds into a nightmare.
Immerse yourself in a unique blend of action, horror, survival, and RPG elements within the hauntingly realistic Eastern European dark science fiction world. Your choices will influence the destinies of those you encounter and shape your own survival.
Good Hunting, stalker!
Sums Steam only; Xbox, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 4.2Kreviews | 63% | — | $1.4M |
| $19.99 | 714ratings | 78% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 287 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
григорович шкура потыканая убрал русскую озвучку теперь игра потеряла свою легендарность, официально сталкер для меня умер... RIP
[h1] S.T.A.L.K.E.R.: Call of Prypiat - Enhanced Edition (2025) [/h1] [hr][/hr][i] https://steamcommunity.com/sharedfiles/filedetails/?id=3501819986 [/i][hr][/hr][i] https://steamcommunity.com/sharedfiles/filedetails/?id=3493555601 [/i][hr][/hr][i] https://steamcommunity.com/sharedfiles/filedetails/?id=3505032975 [/i][hr][/hr] [h1] ★★★★☆ [/h1]
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 2: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Czech, Japanese, Korean, Polish*, Russian, Simplified Chinese, Traditional Chinese, Ukrainian**languages with full audio support
| $19.99 |
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| — |
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| $0 |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 290 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Если бы не моды наших дорогих и всеми любимых мододелов — салют, братья-сталкеры, и спасибо вам за всё, — сомневаюсь, что в эти так называемые издания вообще возможно было бы играть. Как по мне, у GSC давно поехала кукуха. Раньше я уважал этих разработчиков, но в нынешних реалиях я могу послать их только на*уй со всеми этими изданиями и, уж извините, «Сталкером 2» подальше. Не в такие «Сталкеры» я играл в 2009–2010 годах. Никогда и ничего не будет лучше оригинала: они были не идеальны, но запали в сердца каждого сталкера, несмотря на баги и прочие проблемы, которые уже давно фиксятся буквально одним кликом. Хочешь норм оружейный пак? Накати. Хочешь красивую графику? Пожалуйста, накати. Опять же, салют мододелам: они достигли того уровня, что выпускают моды, которые спокойно конкурируют с вашим «Ждалкером 2». А всё, что вышло далее от GSC, — просто плевок в лицо фанатам. Я, как бывалый игрок, старого доброго «Сталкера», никогда не восприму от них эти издания и новую часть, от которой осталось только одно название. PRESS F..
"At the request of dumb ♥♥♥♥♥, STALKER: Call of Pripyat (The Original) is unlisted on the Steam store and will not appear in search." I wouldn't reccomend buying this game anyways, you might as well go straight for anomaly/gamma STANDALONE FREE "MOD", it's probably less jank and more of the good part present in the original, which is the free open world of stalker, with unified map and more gun nut additions. Plus you get to not pay publishers that do the funny and delist the original games when remakes come out and hike the price on GOG.
Важко покращити відполіровану гру, але вони змогли. Вважаю ПП найгіршою в плані атмосфери, з найбільш поломаною економікою, але це все ще сама стабільна частина з найкращим сюжетом й другорядними квестами (правда забув, що вона ще й сама коротка, лол). ЕЕ найменше її фактично змінив, ЧН і ТЧ в рази сильніше краще стали. Основне став кращий графон (привіт легендарний DirectX11 оригіналу котрий всі виключали), пофіксили скріпти деяких місій (привіт зулус який не появлявся біля школи).
What was enhanced? you removed the DX8 option as well? like, what? what actually changed? Also, no mutli thread inlusion?
I bought my copy of S.T.A.L.K.E.R.: Call of Pripyat when it first released in the fall of 2009. I still remember having to wait for a patch because a bug in the tunnel transition prevented players from reaching Pripyat. I've completed the original game many times, and I've spent thousands of hours playing mods. I know practically every corner of the game, so earning 100% of the achievements can take less than 10 hours if you save and reload at the right moments. Even the grindy achievements or where you need choose side can be finished in about 20- 30 minutes by using the save/load method if you missed them during walkthrough. The game's biggest drawback is that its world is incredibly interesting and richly detailed, but it doesn't quite have enough content to keep you playing for a very long time without mods. Despite that, it's still my favorite S.T.A.L.K.E.R. game and one that has truly stood the test of time.
S.T.A.L.K.E.R.: Call of Prypiat to prawdopodobnie najbardziej dopracowana część oryginalnej trylogii. Niestety Enhanced Edition ponownie pokazuje, że świetna gra nie oznacza automatycznie dobrego remastera. Historia majora Diegtiariowa, eksploracja Zatonu, Jupiteru i Prypeci, świetne zadania poboczne, anomalie oraz swoboda działania nadal tworzą kapitalnego S.T.A.L.K.E.R.-a. Sama Zona pozostaje fenomenalna. Problemem jest to, co faktycznie wnosi Enhanced Edition. Poprawiono część grafiki, dodano współczesne udogodnienia, osiągnięcia i wsparcie dla kontrolerów, ale jednocześnie pojawiły się problemy z ostrością obrazu, błędy oraz zmiany i usunięcia części zawartości oryginału. Najważniejsze jest jednak pytanie: po co wybierać tę wersję, skoro klasyczny Call of Pripyat nadal istnieje, ma ogromne zaplecze modów i zachowuje oryginalny charakter gry? Podobnie jak w przypadku pozostałych Enhanced Edition – świetny jest S.T.A.L.K.E.R., ale samo odświeżenie nie daje wystarczających powodów, żeby wybrać je zamiast oryginału. Do Prypeci zdecydowanie warto wrócić. Tylko niekoniecznie w tej wersji. Nie polecam.
Чудова атмосфера та цікава історія.
Совершенно верно. Даже при том, что эти Enhanced Edition достаются вам бесплатно, то есть у вас уже есть обычные версии в библиотеке Steam, однако это никак не играет на оценке итогового продукта. Просто пахнет большой халтурой в торопях. Абсолютно не чувствуется как обычная версия, которую я недавно попробовал. Это не то.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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