
Enter the Chornobyl Anomalous Zone — a vast open world where anomalies, mutants, and rivals stand in your way. Explore, scavenge, and try to survive in this brutal and dangerous land. Evolving with every update, now overhauled and crowned with UPDATE 2.0.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About





Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox, PlayStation, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $59.99 | 140.8Kreviews | 80% | — | $149.3M |
| $59.99 | 19.3Kratings | 68% | — | not modelled | |
Updates
Engagement
Reviews
Themes across 3091 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
地图又大又空,冲着大世界打枪搜刮物资的不推荐玩,你在网上看到的那几个退弹壳+吃吃喝喝的公式视频基本上就是这个游戏的绝大部分特点了,游戏剧情全程满地图找人,这个让我找那个,那个又让我找另一个,这游戏的传送系统还特别简陋,只能几个大营地之间来回传送,能反复游玩的内容无非就是找神器,游玩深度也不高,还有优化问题、bug以及不合理的数值都是老生常谈了,打通一遍后就放着吃灰了
Just buy one of the old STALKER games on GOG, and install STALKER GAMMA instead.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 20: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Latest in each market: best FR #47, worst CA #99 · 13 markets collected
US · last 30 days
Reviews, worldwide (the counter carries no country): 35.43/day in the week to Aug 18 → 246.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese +6 more
| $41.99−30% |
| 10.4Kratings |
| 89% |
| — |
| not modelled |
| $59.99 | — | 90% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Hours played at review time, across 3.1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Сюжет - посредственный, ии нпс - осредственный, дух сталкер отсутсвует, выглядит неплохо, лагает на относительно неплохом пк, концовки странные и достаточно нелогичные кроме концовки варты, считаю что игру надо допилить
Game goes from being extremely fun to a bunch of bugs ruining the whole game. One second you will have the best atmospheric shooter in a decade, but seconds later you will die to some bug, die to fall damage from dropping 1m, enemy bullets have a chance to do 100x damage because sometimes i can tank 5-6 shots sometimes i die in 1 bullet from 1000m away, enemies have aimbot and can see you from super far away..
I am a newgen Stalker player and have not played the OG games or whatever dog sh*t remasters they came out with. (I have only played Anomaly / Gamma besides this game) I played Stalker 2 at 1.0 on Xbox gamepass and got bored after SIRCA. Time passed and the 2.0 update came out and I thought the game might feel different or the A life would at least be improved so I bought it... Its the exact same game just a new coat of paint. The A life is still broken, enemies spawn in your radius every 5 minutes because the render distance is only 100m, the economy is still broken, the usual complaints. And on top of all that... The story is mid at best. The voice acting sucks for English players and you cant see the full dialogue when selecting for some reason. Idk now im kinda nit picking but honestly if you played 1.0 and think 2.0 might be any different my friend im sorry but now is not the time. Time to wait for 3.0 lets see if anything actually changes...
Horrible keyboard layout and difficult to customise. Display bugs right after starting gameplay to the point of being unplayable.
Awesome game, great atmosphere, decent story, giant map with infinite places to go.
It's so frustrating that they still can't provide full controllers support.
目前2周目 這游戲其實挺意難平的 游戲内容非常豐富 故事也變化多端 而且入手門檻也不高 總體來説好玩的 目前2.0畫面與優化也不錯 武器也更多選擇 但 解謎是真的難 而且很多地方一看就知道是接支綫才能進去的地方 但完全不知道哪裏可以接任務需要玩家自己在大地圖瞎逛才能找得到 而且這游戲很容易摔死 傑洛特都摔不死的高度主角就死了 死了不要緊 這游戲雖然說有官方自動存檔 但幾乎是很久才給你存一次 很多時候在探索一大段時間后 摔死了 結果發現沒有自動存到 又要重新再話45分鐘跑大半張地圖過去 這我真的很想給差評
They should of let Grok make Stalker 2. At least it would've been playable. More budget went into animating the meat in the can than A-life or stability.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.1M | 3.5K | 57% | $19.99 | |
| $2.8M | 8.7K | 62% | $19.99 | |
| $1.4M | 4.2K | 63% | $19.99 | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| $13.6M | 18.8K | 92% | $39.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $148.1M | 121.5K | 93% | $59.99 | |
| $150.7M | 71.3K | 80% | $39.99 | |
| $144M | 423K | 89% | $19.99 | |
| $143.2M | 246.5K | 98% | $27.99 | |
| $156.4M | 419.4K | 85% | $23.99 | |
| $140.7M | 778K | 83% | $14.99 |