
Welcome to the eastern nation of Azuma! In this fresh take on Rune Factory, use your powers as an Earth Dancer to restore the land, its people, and even its gods. Along the way, battle corrupted monsters, rebuild seasonal farms and villages, and form bonds with the colorful locals.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.14/day in the week to Sep 3 → 2.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
The Celestial Collapse—a calamity caused by a colossal object crashing into the eastern lands known as Azuma. The devastating impact sent fragments of terrain to the skies above and the seas below. With the earth shattered, the power provided by the runes ceased to flow. The gods of nature vanished soon after. Mountains crumbled and fields withered, leaving the people with nothing…not even hope.
You awaken, startled by a dream of dueling dragons. You don’t remember how or why, but a voice resonates within you.
"Accept the power of an Earth Dancer. Use this power to save the land."
Experience Rune Factory reimagined! Guardians of Azuma is an all-new adventure that takes place in the never-before-seen eastern country of Azuma. Embrace your Earth Dancer powers and fight against the corruption spreading throughout Azuma to bring hope back to this once-prosperous land.
As an Earth Dancer, use the power of dance, sacred treasures, and fresh weapons like the Bow and Talisman to purify the land, your farms, and undo the Blight’s damage.
Don’t just mind the farm—rebuild entire villages! Construct and place buildings, enticing people to return to the villages and contribute. Revive the gods to bring vitality and valuable resources back to the plagued lands.
Experience beautiful Japanese-inspired character designs and aesthetics—from festivals, events, and monsters. Explore Azuma’s natural landscapes and its seasonal-themed locales steeped in tradition.
Choose between male and female protagonists, then befriend or romance any of the eligible candidates in fully voiced scenarios. Recruit these new friends to aid you in battle, too!
Genres
Sums Steam only; PlayStation, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $59.99 | 3.7Kreviews | 88% | — | $5M |
| $59.99 | 714ratings | 94% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 871 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
辉夜我的辉夜,能婚女主角也太爽了,请务必符文6里也加上这个设定
符文6一定要好好做啊 一定要做龙花嫁!!
A divergence from the usual formula with some extremely welcome quality of life updates.
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $5M | 13.6K | 88% | $29.99 | |
| $5M | 18.6K | 84% | $14.99 | |
| $5M | 96.8K | 71% | $2.99 | |
| $5M | 24.6K | 98% | $14.99 | |
| $5M | 9.8K | 97% | $14.99 | |
| $5M | 6.6K | 92% | $24.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $2M | 2.6K | 84% | $24.99 | |
| $2.9M | 2.1K | 77% | $39.99 | |
| $1.4M | 2.4K | 88% | $29.99 | |
| $970.2K | 882 | 95% | $39.99 | |
| $192.3K | 599 | 57% | $13.99 | |
| — | 0 | — | — |
Every market we collect.
Latest in each market: best KR #93, worst CA #100 · 3 markets collected
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Japanese*, Simplified Chinese, Traditional Chinese, Korean*languages with full audio support
| $29.99−50% |
| 14ratings |
| 98% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 876 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Fantastisches Spiel! Für mehr Informationen, lest die anderen Rezensionen. Danke! LG. Dooki
忙しないスローライフ農業RPGシリーズの外伝的作品。 新しい挑戦をしたことは評価するが、その完成度は正直にいって低い。 お勧めにしているが、ボーダーぎりぎりな点は付記しておく。 世界観やストーリーは和風ファンタジーとしてよくまとまっている。 自然との調和を題材として、シリアスめではあるが重くなりすぎていない。 キャラクターもJRPG的ではあるが、地に足がついた者が多く、特に恋愛対象でないキャラクターが良くできていると感じた。 UIはかなり悪い。 アイテムの種類がやたら多いのだが、カラムが少なすぎる。せめて、農作物、魚、モンスター素材、料理、薬、程度は分けてほしいのだが全てまとめてつっこまれる。また、検索機能もない。 料理も種類が多いがまともに分類されていない。 図鑑が使い物にならない。 素材を指定してドロップする敵を検索、といったことができない。 敵のドロップはレベルによって変化するが、指定地域の最低レベルのものが表示され、高位の敵のドロップは表示されない。 地域の分別がまともにされておらず、上空とひとくくりにされるがマップが多すぎて意味をなしていない。 魚の図鑑は釣れる条件が記載されない。 農作業と戦闘の操作が共用になっているので、農作業にしわ寄せがきている。 アクション部分の出来はそれほど良くない。 パルクール動作があるが、ちょっとした段差で勝手に発動し、しかも段差を乗り越えられず動作を繰り返す、といったことが多発する。 多くのアクションが、入力している方向でなく向いている方向に出る。ダッシュがあらぬ方向に出ることがあまりに多い。 指定した敵を注視するターゲット要素があるが、敵が移動するとカメラの追尾が遅い。 ターゲットを指定していないのに勝手に攻撃が誘導される。特にキャラクターの手前と奥に敵がいると、奥の敵を狙えない。 ホバリングがあるが、下降時のみ発動なのでジャンプしてから一定時間は発動しない、逆に極小の段差だと即発動する、即解除ができない、ジャンプボタンで解除なので連打で解除すると再度ジャンプする、とストレスの塊。 戦闘の出来はそれなり。 ジャスト回避で無敵と敵へのスローが付与され、その状態だと特殊ゲージの増加が増える。 こちらの攻撃を当てると敵が振動し、攻撃のエフェクトも相まって敵の攻撃タイミングがつかめないので、攻撃せずに待つ時間が多くなる。 雑魚の攻撃モーションにアーマーがあるので、弱い攻撃は割り込まれる。雑魚は体が小さく、前述の攻撃を当てると不利になる要素が更に顕著。 まともにやるとテンポが悪すぎるので、神器を使った範囲攻撃でなぎ倒すだけになっている。 ボスはよくある体幹を弱点攻撃で削るタイプで、削りきるとスタンが入り、与ダメージが増加する。 通常攻撃ではまともに体幹を削れないので隙の大きい特殊攻撃系に頼ることになるが、そうなると前述のジャスト回避が半必須となる。 色々とできることはあるが、実戦で意味のある行動が限られており、はっきり言って単調になる。 一部の敵がリポップしない。 しないにもかかわらず、図鑑に登録されるので、素材集めにいくと敵がいない。 討伐依頼の発生条件にもなっているようで、存在しない敵を討伐する依頼が出る。クエストアイコンが存在しない敵の位置に表示され続ける。 下位素材がまともに入手できない。 前述のように敵が減るのでドロップを集めるのが困難なケースがある。 また、上位素材へと変換するクエストが嫌がらせのように発生し続ける。 シリーズの新要素として里造りがあるが、出来が悪い。 農地や牧場は収入に直結するのでできるだけ広くとりたい。建物や置物を配置するとステータスが増加するシステムがある。 結果として、景観を無視して詰め込みまくることが正解になっている。 また、一部の里は土地が狭く、ステータスが増えるオブジェクトを全て配置することすら困難。 人を雇って仕事を任せるシステムがあるが、全体的に良くない。 農作業を任せると半端な作業しかせず、水まきがまともにされていないことを目にするだろう。播種も所持しているものをランダムに植えるだけ。 牧場は、どのモンスターが何を生産するか表示されない。 商店は、どれだけの利益をだしているか表示されない。 林業は、里に木が十分ないと効率が落ちる、とゲーム中で表示されるが、効率が落ちているかどうか表示されない。 里人のステータスによって実際の収入がどう変化しているのか表示されない。 収穫したものが全て出荷箱に詰め込まれる。枯草と雑草に代表される、重要なうえ価格が安いものが勝手に売られていく。 時間でなく場所で季節が決まっているのは良い。 この手のゲームでは農作物の育成時期の関係でクエスト完了まで1年待つなんてことがザラだが、今作はそういった無駄な待ちがない。
es un juego muy bueno y entretenido siempre hay algo que hacer no hay forma de aburrirse aparte es lo mas completo que eh jugado uniendo lazos y la historia 100 de 100 completamente recomendable ojala mas gente lo conosca para que saquen mas dlc con mas historias y personajes a futuro
So I've been a fan of the Rune Factory series since the original game on the DS. I've played every game in the series so far except for the ps3 one. So I have a lot of attachment to this series, but also a lot of expections. And honestly? This might just be my new favorite Rune Factory game. As you can see from my play time I put a lot of time into this game. I did almost everything its possible to do in the game. First of all, the story is probably the best we've had in a Rune Factory game. I mean, its certainly no masterpiece but I was surprised at how invested I was getting. Usually Rune Factory games don't have the most interesting stories, so it was nice. But the real thing this game excells at is its characters. Azuma has my favorite cast of characters in all of Rune Factory. Which is saying something considering characters is something Rune Factory has excelled at in my opinion. By the end of the game there wasn't a single character that hadn't grown on me. They were all interesting, even if some of them had better quests than others. And the combat was pretty fun and often a nice distraction from other areas of the game. Though its mostly boss fights where the combat system shines. That being said there are some things I didn't like. For one, by the end game its very easy to make a lot of money by growing sticky rice and setting all your villagers to fishing, but theres not really anything to spend it on other than when you get new weapon recipes. In past games you had a home you could upgrade and decorate, but you don't have a singular home in this game so that isn't an option. It felt a little tedious to get all the villages to max level as well, and I didn't feel like the rewards for doing it were all that good. I also felt the side quests could have used better rewards then just recipes. It would have been cool to be able to unlock different costumes in game (without buying dlc). Was also disappointed there wasn't one final boss fight challenge at the end of the post game. Smaller complaint, but it kept bugging me that you couldn't organize your food recipes alphabetically. Would have made finding specific recipes so much easier. Also fishing is so annoying. The fishing encyclopedia is literally the only thing I didn't do in game, because I couldn't catch the last couple fish I needed. And finally, i was pretty disappointed to learn part way through that they took two characters that are already in the base game and locked their quest lines behind the deluxe edition. Feels kind of scummy sknce they're already in the base game. So I played the entirety of the game on steam deck and it ran wonderfully in my opinion. I had no problems with it. Usually got 2 to 2 and 1/2 hours of battery life out of it. Anyway, I would definitely recommend this game, whether you're already a fan of the series or new to it. It takes a lot to get me to spend over 100 hours on a game, so that really says something.
1. 전투 시스템이 많이 아쉽습니다. 조작감이 많이 구립니다. 그냥 스펙으로 미는 게 마음 편합니다. 전투에서 긴장감이 떨어져서 흥미롭지 않습니다. 전투만 재밌었어도 더 오래했을 것 같습니다. 2. 연애 시스템 연애는 마음에 들었습니다. 다소 노가다성이 있지만 그 정도는 괜찮습니다. 생일 축하하는 것도 좋고 축제를 즐기는 것도 깊이는 없지만 가볍게 즐기기 좋았습니다. 3. 마을 구축 및 농사 마을 경영이나 농사는 솔직히 그다지 재미를 느끼진 못했습니다. 특히 스텟 올려주는 것들을 배치해야하는데 스펙에 욕심을 내다보면 결국 한쪽으로 몰아서 배치하고 디자인 같은 건 신경쓸 수가 없네요. 저는 마을을 예쁘게 만들고 싶은데 쉽지 않습니다. 스펙을 어느정도 포기하고 디자인을 택해야한다는 점이 좀 아쉽네요. 아쉬움 점들은 다소 있었지만, 나름 돈값은 했던 것 같습니다. 일단 성우들 연기가 좋고 몇몇 여캐들이 귀엽습니다. 캐릭터도 잘 뽑았고요. 가볍게 즐기기 좋아한다면 추천하고, 뭔가 깊은 맛을 느끼려고 하면 비추입니다.
I love this game
Fun game and good romance and story. gameplay is nice does not feel too much like a chore.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.