
In Spaceflight Simulator, you will get to build your rockets, plan launches and flights, attempt landings, deploy payloads and explore new worlds.
Modeled estimate, not a reported figure. How we estimate →
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Note: STEAM version already includes Expansions/Packs/Bundle.
EXPLORE SPACE
Be in command of your own space program, from rocket design to interplanetary travel and achieve your dream of cruising through the cosmos in your custom spacecraft.
In Spaceflight Simulator, you will get to engineer your rockets, plan launches and flights, attempt landings, deploy payloads and explore new worlds.
EASY-TO-PICK UP, HARD-TO-MASTER
You could be launching your first rocket within minutes, but landing it in one piece might be another story!
With so many parts to pick from, you will learn through trial and error how to build spacecrafts best adapted to each of your missions. You will have to master navigating through the Solar system and landing your vehicle on all the planets and moons, each with their own atmospheric and terrain conditions.
REAL-WORD PHYSICS
During the design phase, you will get to assemble your own launch vehicle from a wide variety of components and pair them with a multitude of engines, all modeled after their real-world counterparts. Each part possesses its own technical specifications (mass, aerodynamics, etc.) which will affect your rocket's behavior.
All engines accurately model thrust and fuel consumption affecting how much payload you'll be able to carry safely. You'll be able to create multistage vehicles, control how they separate and when secondary burn occurs in order to achieve the optimal trajectory.
BUILD YOUR WORLD
Fuel your ambitions, launch satellites, build exploration rovers, space stations, multiple rockets into space. Your world is persistent and only your imagination is your limit.
Conquer the harsh conditions of the Solar system, travel long distances and build your presence in space throughout multiple missions.
PARTS, PARTS, PARTS
Each part is highly detailed and serves a particular purpose. They are all based on their real-world equivalent and allow you to recreate your favorite historical rocket.
● Fuel tanks (20 sizes and configurations)
● Engines and thrusters (6 propulsion systems and a reaction control system)
● Aerodynamics (13 fairings with many nose and side cones)
● Capsules, probes, payload systems, separators and docking ports
● Landing systems (legs, parachutes, wheels)
● Skins (to personalize your rocket)
WHAT TO EXPLORE
Each destination is modeled accurately in terms of gravity pull and atmospheric conditions, offering a challenging landing experience every time.
● Earth, your starting point
● The Moon, Earth's celestial companion
● Mercury, the smallest planet of our solar system and the closest to the Sun
● Venus, Earth's inside neighbour with an extremely dense and hot atmosphere
● Mars, the red planet with a thin atmosphere
● Phobos, Mars' inner moon, with rough terrain and low gravity
● Deimos, Mars' outer moon, with an extremely low gravity and a smooth surface
● Jupiter, the gas giant with its thick atmosphere
● Io, Europa, Ganymede, and Callisto. Each with their how terrain and landing difficulty
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Hours played at review time, across 84 reviews with recorded playtime.
Reviews
Themes across 84 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
This Game is simple if you make it simple, and complicated if you make it complacated, this game is good for beginners because its a very simple game if you dont use 1000 parts to make one fuel tank, theres a TON of tutorials by the comunnity to build things like the Saturn V and The SLS rocket, you can also download blueprints if you are feeling lazy. this game scales are much much smaller than real world counterparts, for example the earth in this game is alot less smaller than in real life. like i said, really simple game but there are dlc which cost 15 $ to buy all of them, Give this game a shot,
Very fun, very much worth spending $15 on, runs great
Simple and sweet is probably the best way to describe this game. You don't need a PHD to create the rockets unless you want to land it on Pluto or something then try not to go insane. Overall, you will have lots of fun with great replay ability options and I look forward to the upcoming sequel. Music is perfect too!
It's hard to describe just how much you miss out on due to being unable to look around in 3D. The technical aspects of rocketry are there, but the awe just isn't. Space is awesome. Spaceflight is awesome. Not actually being able to SEE any of that takes away far, far more than I expected, to the point where I honestly found the game immediately unrewarding. It just feels like you're wiggling a little rocket around in the middle of nowhere, rather than journeying into the vastness of the cosmos. Maybe that's for you, and all you care about is the rocketry. If so, go for it, it'll be great fun! But to my surprise that fact alone means it isn't for me. I can't imagine I'm alone in that.
Very good simple game for learning weights, aerodynamics, orbits etc.
One of, if not the best easy to learn space sims. Good controls, physics, and lots of parts, with good modding capability and lots to do. Also will run on nearly anything (I tried it on an XPS 13 from 2010) Overall 10/10 game.
this game is fun but it also makes me want to stab my monitor with a pencil when i mess up the rendezvous
i absolutely love this game i learnt it from space chip and its so good! everyone should love this game!
must try this game if you are interested in rocket science, the rocket physics are very realistic.
great game! now it crashes on startup for some reason but its great
Related
Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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