
"The ultimate depiction of the Three Kingdom. A heroic drama of a gathering of Legends. "With this as the concept behind Romance of the Three Kingdoms 13, we have compiled an experience that will immerse you even deeper into the world of the Three Kingdoms, with "human drama," seen through the interactions of the...
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Japanese*, Traditional Chinese*, Korean, English*languages with full audio support
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 601 reviews with recorded playtime.
Reviews
Themes across 600 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
玩了40幾個小時後大致有幾個小缺點 1.兵力無法調整:因為這個原因導致後方城市與前線城市的兵力差很懸殊,你說派武將帶一整隊到前線吧,要花一些時間,再加上行軍士氣還會降低,還要給他時間回士氣,要花的時間就不只是行軍時間,可是還好這一代是雲端送軍糧跟資金,就沒有甚麼運輸隊的問題,當然對於策略性還是有稍微的降低。 2.士氣數值:可能是我眼幹還是怎麼樣的,可是當你把別人的士氣打崩了,你對他的輸出竟然比它還有士氣的時候低,雖然說敵軍的士氣崩掉並不會打你,但是這也但難受了吧,舉個例子,我西征劉焉,他派出嚴顏與張任各1萬5千人,我們10個人扁嚴顏或張任,他們開個技能,再把士氣打崩,打出來的傷害只有20,有點坐牢。 3.武將異動:到後期你握有一半以上的城市,可是武將有時候會集中在你的首都,開了軍團讓AI自動分類會發現,媽的我後面10萬兵的城市只有5個武將,前線塞了10~15個,我的首都有他媽80幾個,按照這座的內政來說,你一座城市要全力發展塞差不多10~12個就可以了,我設軍團是要讓我自己減少手動操作的作業,結果你越搞越亂,看了蠻躁的。(這點只是個人想法,我喜歡種田,打下一些地方之後就會一直等然後看歷史事件。) 4.DLC:不知道為甚麼有些DLC不能使用,整合出來的也是戰役相關,可是我就想要那些美美的圖而已啊;-; 5.社交系統:幹這有夠笨的,你要蒐集全武將圖鑑你就只要跟君主交好,把羈絆變成朋友,這樣你打下他的城市也不會扣好感度,完全不符合邏輯@@ 不過優點也是蠻多的拉,蠻好玩的
This game does not function.
Fun, engaging with a difficulty that will keep you thinking
다른건 모르겠는데 하북지 야발
A somewhat more advanced version of RoTK III, which I played on Sega Genesis. It has its flair. Of course, there's a 14 now. I found it again when strolling down memory lane, and it was basically like I expected. Also had Uncharted Waters from the same developer (KOEI), but that one didn't get remake versions.
简体中文有BUG,战斗地图部队没有光圈,不修复?
玩起來非常反人類 沒有當初8跟10的沉浸感 介面 指令一大堆 而且沒整理好 非常雜亂 非常勸退 想玩武將扮演遊戲還是只推薦太閤5(舊版)
게임이 너무 구식임.솔까삼8리가 설정 조절하면 더 재밋음..
First 12 hours was playing the first 4 story campaigns to learn the game and then creating my own characters based on family and friends. Then I started my first (and meanwhile my second) run and I must say its really fun and insanely big. When you start at the bottom as free officer the game plays more like a little relationship game. You get to know people, eventually gift them gifts and become friends until you get recruited or decide to serve under a banner. At first you have few controls over what you do as an officer you just get dragged around and are forced to fight in battles. (like a normal soldier) Then the higher you rise in ranks the more the game becomes a strategy game and the more control you get where to go and what to do while the relationship gameplay is still important. Because now you dont become friends with others because you like them so much but because you want to recruit them in your rulers empire or ally with them. At a point you eventually rose so much in ranks that you now manage your own city while your ruler still wants things to be done but he doesnt force you anymore instead you have the choice if you want to do it or not but you also have to handle all consequences because you are in a main position now. You still have to get friends to recruit them in your city so they can work for you though. In my second playthrough my ruler died and his wife became the new ruler. Because I was really close to her I became the Vizeroy of the kingdom. When she died through an attack of the coalition against her I stepped up and had now the full control over the empire but I also had to deal with everything she left behind. (the war against the coalition for example) but now nobody was above me to tell me what to do. At this point (as ruler) you have full control about everything in your kingdom. And when I say everything I mean EVERYTHING. You have cities to your officers so they manage but you still have to tell them what they should do while you have to make meetings on your own to discuss the future of your kingdom while you fight wars, manage your city, recuit new people and between all this you might find your true love. Because the only thing you could do at the start and what followed you through every step (getting friends and building relationships) became somehow even more important now because you dont live for ever and you want your kingdom in good hands when you die someday so you want to marry and get a child on your own to raise it as your heir. When you die you can then choose to continue playing as your heir until you either united china, died without a heir or until you reach the year 350 when the game ends on its own since the Three Kingdom era ends there. Remember at the beginning when I told you the game is insanely big. I didn't lie didn't I? ;) You are about to go on an insane journey and you will have fun with it while you will have your ups and downs.
Better then 8th remake edition.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Audience
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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